Allow D3D11VA to be disabled via environment variable
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1 changed files with 8 additions and 3 deletions
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@ -240,9 +240,14 @@ bool D3D11VARenderer::initialize(PDECODER_PARAMETERS params)
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m_DecoderParams = *params;
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// Use DXVA2 on anything older than Win10, so we don't have to handle a bunch
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// of legacy Win7/Win8 codepaths in here.
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if (!IsWindows10OrGreater()) {
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if (qgetenv("D3D11VA_ENABLED") == "0") {
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"D3D11VA is disabled by environment variable");
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return false;
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}
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else if (!IsWindows10OrGreater()) {
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// Use DXVA2 on anything older than Win10, so we don't have to handle a bunch
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// of legacy Win7/Win8 codepaths in here.
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"D3D11VA renderer is only supported on Windows 10 or later.");
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return false;
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