Add 7.1 surround sound support for SDL audio output

This commit is contained in:
Cameron Gutman 2020-04-03 00:12:52 -07:00
commit cd7649a666
6 changed files with 17 additions and 12 deletions

View file

@ -174,8 +174,7 @@ NvHTTP::launchApp(int appId,
"&hdrMode=1&clientHdrCapVersion=0&clientHdrCapSupportedFlagsInUint32=0&clientHdrCapMetaDataId=NV_STATIC_METADATA_TYPE_1&clientHdrCapDisplayData=0x0x0x0x0x0x0x0x0x0x0" :
"")+
"&localAudioPlayMode="+QString::number(localAudio ? 1 : 0)+
"&surroundAudioInfo="+QString::number(CHANNEL_MASK_FROM_AUDIO_CONFIGURATION(streamConfig->audioConfiguration) << 16 |
CHANNEL_COUNT_FROM_AUDIO_CONFIGURATION(streamConfig->audioConfiguration))+
"&surroundAudioInfo="+QString::number(SURROUNDAUDIOINFO_FROM_AUDIO_CONFIGURATION(streamConfig->audioConfiguration))+
"&remoteControllersBitmap="+QString::number(gamepadMask)+
"&gcmap="+QString::number(gamepadMask),
LAUNCH_TIMEOUT_MS);
@ -197,8 +196,7 @@ NvHTTP::resumeApp(PSTREAM_CONFIGURATION streamConfig)
"resume",
"rikey="+QString(QByteArray(streamConfig->remoteInputAesKey, sizeof(streamConfig->remoteInputAesKey)).toHex())+
"&rikeyid="+QString::number(riKeyId)+
"&surroundAudioInfo="+QString::number(CHANNEL_MASK_FROM_AUDIO_CONFIGURATION(streamConfig->audioConfiguration) << 16 |
CHANNEL_COUNT_FROM_AUDIO_CONFIGURATION(streamConfig->audioConfiguration)),
"&surroundAudioInfo="+QString::number(SURROUNDAUDIOINFO_FROM_AUDIO_CONFIGURATION(streamConfig->audioConfiguration)),
RESUME_TIMEOUT_MS);
// Throws if the request failed

View file

@ -252,6 +252,7 @@ StreamCommandLineParser::StreamCommandLineParser()
m_AudioConfigMap = {
{"stereo", StreamingPreferences::AC_STEREO},
{"5.1-surround", StreamingPreferences::AC_51_SURROUND},
{"7.1-surround", StreamingPreferences::AC_71_SURROUND},
};
m_VideoCodecMap = {
{"auto", StreamingPreferences::VCC_AUTO},

View file

@ -480,6 +480,10 @@ Flickable {
text: "5.1 surround sound"
val: StreamingPreferences.AC_51_SURROUND
}
ListElement {
text: "7.1 surround sound"
val: StreamingPreferences.AC_71_SURROUND
}
}
// ::onActivated must be used, as it only listens for when the index is changed by a human
onActivated : {

View file

@ -20,7 +20,8 @@ public:
enum AudioConfig
{
AC_STEREO,
AC_51_SURROUND
AC_51_SURROUND,
AC_71_SURROUND
};
Q_ENUM(AudioConfig)

View file

@ -389,10 +389,13 @@ bool Session::initialize()
switch (m_Preferences->audioConfig)
{
case StreamingPreferences::AC_STEREO:
m_StreamConfig.audioConfiguration = MAKE_AUDIO_CONFIGURATION(2, 0x3);
m_StreamConfig.audioConfiguration = AUDIO_CONFIGURATION_STEREO;
break;
case StreamingPreferences::AC_51_SURROUND:
m_StreamConfig.audioConfiguration = MAKE_AUDIO_CONFIGURATION(6, 0xFC);
m_StreamConfig.audioConfiguration = AUDIO_CONFIGURATION_51_SURROUND;
break;
case StreamingPreferences::AC_71_SURROUND:
m_StreamConfig.audioConfiguration = AUDIO_CONFIGURATION_71_SURROUND;
break;
}
@ -607,11 +610,9 @@ bool Session::validateLaunch(SDL_Window* testWindow)
// Gracefully degrade to stereo if surround sound doesn't work
if (!audioTestPassed && CHANNEL_COUNT_FROM_AUDIO_CONFIGURATION(m_StreamConfig.audioConfiguration) > 2) {
int fallbackAudioConfig = MAKE_AUDIO_CONFIGURATION(2, 0x3);
audioTestPassed = testAudio(fallbackAudioConfig);
audioTestPassed = testAudio(AUDIO_CONFIGURATION_STEREO);
if (audioTestPassed) {
m_StreamConfig.audioConfiguration = fallbackAudioConfig;
m_StreamConfig.audioConfiguration = AUDIO_CONFIGURATION_STEREO;
emitLaunchWarning("Your selected surround sound setting is not supported by the current audio device.");
}
}

@ -1 +1 @@
Subproject commit 607aaca93f550f516682d1266faa94786c9a240a
Subproject commit 85de16b41bca7ece0a6e0c69acdb76a5da0e79e0