Disable the EGL render thread on Wayland
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2 changed files with 8 additions and 0 deletions
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@ -16,6 +16,7 @@ public:
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virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
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virtual bool isPixelFormatSupported(int videoFormat, enum AVPixelFormat pixelFormat) override;
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virtual AVPixelFormat getPreferredPixelFormat(int videoFormat) override;
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virtual bool isRenderThreadSupported() override;
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private:
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