Use hasFrameFormatChanged() in SDLRenderer
This commit is contained in:
parent
7fab5007a8
commit
dd6f1c5873
2 changed files with 3 additions and 19 deletions
|
|
@ -32,7 +32,6 @@ private:
|
|||
int m_VideoFormat;
|
||||
SDL_Renderer* m_Renderer;
|
||||
SDL_Texture* m_Texture;
|
||||
int m_ColorSpace;
|
||||
SDL_Texture* m_OverlayTextures[Overlay::OverlayMax];
|
||||
SDL_Rect m_OverlayRects[Overlay::OverlayMax];
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue