Use hasFrameFormatChanged() in SDLRenderer

This commit is contained in:
Cameron Gutman 2025-11-05 23:51:51 -06:00
commit dd6f1c5873
2 changed files with 3 additions and 19 deletions

View file

@ -32,7 +32,6 @@ private:
int m_VideoFormat;
SDL_Renderer* m_Renderer;
SDL_Texture* m_Texture;
int m_ColorSpace;
SDL_Texture* m_OverlayTextures[Overlay::OverlayMax];
SDL_Rect m_OverlayRects[Overlay::OverlayMax];