Fetch updated gamepad mappings each launch
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7 changed files with 106 additions and 1 deletions
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@ -1,5 +1,7 @@
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#pragma once
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#include "mappingfetcher.h"
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#include <QSettings>
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class SdlGamepadMapping
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@ -70,5 +72,7 @@ public:
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private:
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QMap<QString, SdlGamepadMapping> m_Mappings;
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static MappingFetcher* s_MappingFetcher;
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};
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