Implement a Wayland Vsync source using frame callbacks
This commit is contained in:
parent
394f28339e
commit
e3d51fd7f7
4 changed files with 150 additions and 12 deletions
|
|
@ -0,0 +1,77 @@
|
|||
#include "waylandvsyncsource.h"
|
||||
|
||||
#include <SDL_syswm.h>
|
||||
|
||||
const struct wl_callback_listener WaylandVsyncSource::s_FrameListener = {
|
||||
.done = WaylandVsyncSource::frameDone,
|
||||
};
|
||||
|
||||
WaylandVsyncSource::WaylandVsyncSource(Pacer* pacer)
|
||||
: m_Pacer(pacer),
|
||||
m_Display(nullptr),
|
||||
m_Surface(nullptr),
|
||||
m_Callback(nullptr),
|
||||
m_LastFrameTime(0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
WaylandVsyncSource::~WaylandVsyncSource()
|
||||
{
|
||||
if (m_Callback != nullptr) {
|
||||
wl_callback_destroy(m_Callback);
|
||||
wl_display_roundtrip(m_Display);
|
||||
}
|
||||
}
|
||||
|
||||
bool WaylandVsyncSource::initialize(SDL_Window* window, int displayFps)
|
||||
{
|
||||
SDL_SysWMinfo info;
|
||||
|
||||
SDL_VERSION(&info.version);
|
||||
|
||||
if (!SDL_GetWindowWMInfo(window, &info)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"SDL_GetWindowWMInfo() failed: %s",
|
||||
SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
// Pacer shoud not create us for non-Wayland windows
|
||||
SDL_assert(info.subsystem == SDL_SYSWM_WAYLAND);
|
||||
|
||||
m_DisplayFps = displayFps;
|
||||
m_Display = info.info.wl.display;
|
||||
m_Surface = info.info.wl.surface;
|
||||
|
||||
// Enqueue our first frame callback
|
||||
m_Callback = wl_surface_frame(m_Surface);
|
||||
wl_callback_add_listener(m_Callback, &s_FrameListener, this);
|
||||
wl_surface_commit(m_Surface);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void WaylandVsyncSource::frameDone(void* data, struct wl_callback* oldCb, uint32_t time)
|
||||
{
|
||||
auto me = (WaylandVsyncSource*)data;
|
||||
|
||||
// Free this callback
|
||||
SDL_assert(oldCb == me->m_Callback);
|
||||
wl_callback_destroy(oldCb);
|
||||
|
||||
// Register for another callback before invoking Pacer to ensure we don't miss
|
||||
// a frame callback if Pacer takes too long.
|
||||
me->m_Callback = wl_surface_frame(me->m_Surface);
|
||||
wl_callback_add_listener(me->m_Callback, &s_FrameListener, data);
|
||||
wl_surface_commit(me->m_Surface);
|
||||
wl_display_flush(me->m_Display);
|
||||
|
||||
if (me->m_LastFrameTime != 0) {
|
||||
// Assuming that the time until the next V-Sync will usually be equal to the
|
||||
// time from last callback to this one but cap it at 2x the expected frame period.
|
||||
me->m_Pacer->vsyncCallback(SDL_min(time - me->m_LastFrameTime, 2000 / me->m_DisplayFps));
|
||||
}
|
||||
|
||||
me->m_LastFrameTime = time;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue