Batch absolute mouse motion like we do for relative motion
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3 changed files with 53 additions and 18 deletions
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@ -13,6 +13,7 @@ SdlInputHandler::SdlInputHandler(StreamingPreferences& prefs, NvComputer*, int s
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: m_MultiController(prefs.multiController),
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m_GamepadMouse(prefs.gamepadMouse),
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m_MouseMoveTimer(0),
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m_MousePositionLock(0),
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m_FakeCaptureActive(false),
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m_LongPressTimer(0),
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m_StreamWidth(streamWidth),
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@ -108,9 +109,11 @@ SdlInputHandler::SdlInputHandler(StreamingPreferences& prefs, NvComputer*, int s
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SDL_zero(m_LastTouchDownEvent);
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SDL_zero(m_LastTouchUpEvent);
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SDL_zero(m_TouchDownEvent);
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SDL_zero(m_MousePositionReport);
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SDL_AtomicSet(&m_MouseDeltaX, 0);
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SDL_AtomicSet(&m_MouseDeltaY, 0);
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SDL_AtomicSet(&m_MousePositionUpdated, 0);
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Uint32 pollingInterval = QString(qgetenv("MOUSE_POLLING_INTERVAL")).toUInt();
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if (pollingInterval == 0) {
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