Fix random crash on stream start with renderers that require test frames
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2 changed files with 15 additions and 6 deletions
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@ -424,13 +424,15 @@ bool FFmpegVideoDecoder::completeInitialization(const AVCodec* decoder, PDECODER
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// Tell overlay manager to use this frontend renderer
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Session::get()->getOverlayManager().setOverlayRenderer(m_FrontendRenderer);
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}
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m_DecoderThread = SDL_CreateThread(FFmpegVideoDecoder::decoderThreadProcThunk, "FFDecoder", (void*)this);
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if (m_DecoderThread == nullptr) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Failed to create decoder thread: %s", SDL_GetError());
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return false;
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// Only create the decoder thread when instantiating the decoder for real. It will use APIs from
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// moonlight-common-c that can only be legally called with an established connection.
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m_DecoderThread = SDL_CreateThread(FFmpegVideoDecoder::decoderThreadProcThunk, "FFDecoder", (void*)this);
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if (m_DecoderThread == nullptr) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Failed to create decoder thread: %s", SDL_GetError());
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return false;
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}
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}
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return true;
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