Implement D3D11VA video rendering

This commit is contained in:
Cameron Gutman 2022-02-04 21:51:34 -06:00
commit f256407789
8 changed files with 362 additions and 35 deletions

View file

@ -159,6 +159,11 @@ public:
// Nothing
}
virtual bool prepareDecoderContextInGetFormat(AVCodecContext*, AVPixelFormat) {
// Assume no further initialization is required
return true;
}
// IOverlayRenderer
virtual void notifyOverlayUpdated(Overlay::OverlayType) override {
// Nothing