Add preference and tweak connection warning
This commit is contained in:
parent
202a643e5a
commit
f624a1817e
5 changed files with 31 additions and 2 deletions
|
|
@ -117,10 +117,23 @@ void Session::clRumble(unsigned short controllerNumber, unsigned short lowFreqMo
|
|||
|
||||
void Session::clConnectionStatusUpdate(int connectionStatus)
|
||||
{
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Connection status update: %d",
|
||||
connectionStatus);
|
||||
|
||||
if (!s_ActiveSession->m_Preferences->connectionWarnings) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (connectionStatus)
|
||||
{
|
||||
case CONN_STATUS_POOR:
|
||||
strcpy(s_ActiveSession->m_OverlayManager.getOverlayText(Overlay::OverlayStatusUpdate), "Poor network connection");
|
||||
if (s_ActiveSession->m_StreamConfig.bitrate > 5000) {
|
||||
strcpy(s_ActiveSession->m_OverlayManager.getOverlayText(Overlay::OverlayStatusUpdate), "Slow connection to PC\nReduce bitrate");
|
||||
}
|
||||
else {
|
||||
strcpy(s_ActiveSession->m_OverlayManager.getOverlayText(Overlay::OverlayStatusUpdate), "Poor connection to PC");
|
||||
}
|
||||
s_ActiveSession->m_OverlayManager.setOverlayTextUpdated(Overlay::OverlayStatusUpdate);
|
||||
s_ActiveSession->m_OverlayManager.setOverlayState(Overlay::OverlayStatusUpdate, true);
|
||||
break;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue