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pacer
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Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak.
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2025-11-15 12:17:59 -06:00 |
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cuda.cpp
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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cuda.h
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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d3d11va.cpp
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Optimize blending in DXVA2 and D3D11VA renderers
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2025-12-28 13:53:13 -06:00 |
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d3d11va.h
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Optimize blending in DXVA2 and D3D11VA renderers
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2025-12-28 13:53:13 -06:00 |
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drm.cpp
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Add EGLImage caching to improve performance
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2025-12-28 17:08:45 -06:00 |
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drm.h
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Add EGLImage caching to improve performance
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2025-12-28 17:08:45 -06:00 |
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dxutil.h
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Move hybrid decode detection logic into a central location
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2022-01-23 15:41:33 -06:00 |
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dxva2.cpp
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Optimize blending in DXVA2 and D3D11VA renderers
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2025-12-28 13:53:13 -06:00 |
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dxva2.h
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Use ComPtr for lifetime management in DXVA2
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2024-07-30 22:41:29 -05:00 |
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egl_extensions.cpp
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Add an enum type for each renderer
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2025-02-18 18:58:04 -06:00 |
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eglimagefactory.cpp
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Add EGLImage caching to improve performance
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2025-12-28 17:08:45 -06:00 |
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eglimagefactory.h
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Add EGLImage caching to improve performance
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2025-12-28 17:08:45 -06:00 |
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eglvid.cpp
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Optimize EGLRenderer with overlay VAOs and reduced GL_BLEND usage
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2025-12-28 13:14:16 -06:00 |
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eglvid.h
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Optimize EGLRenderer with overlay VAOs and reduced GL_BLEND usage
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2025-12-28 13:14:16 -06:00 |
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genhwaccel.cpp
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Add environment variable override helper function
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2025-12-27 15:33:39 -06:00 |
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genhwaccel.h
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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mmal.cpp
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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mmal.h
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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plvk.cpp
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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plvk.h
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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plvk_c.c
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Fix libplacebo renderer build on Windows
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2023-12-21 18:12:19 -06:00 |
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renderer.h
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Reuse the test decoder to improve startup performance
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2025-12-23 00:32:36 -06:00 |
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sdlvid.cpp
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Use hasFrameFormatChanged() in SDLRenderer
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2025-11-05 23:51:51 -06:00 |
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sdlvid.h
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Use hasFrameFormatChanged() in SDLRenderer
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2025-11-05 23:51:51 -06:00 |
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swframemapper.cpp
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Move hw->sw frame mapping into a separate class
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2023-03-26 14:41:02 -05:00 |
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swframemapper.h
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Move hw->sw frame mapping into a separate class
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2023-03-26 14:41:02 -05:00 |
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vaapi.cpp
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Add EGLImage caching to improve performance
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2025-12-28 17:08:45 -06:00 |
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vaapi.h
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Add EGLImage caching to improve performance
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2025-12-28 17:08:45 -06:00 |
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vdpau.cpp
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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vdpau.h
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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vt.h
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Don't use CAMetalDisplayLink on Intel Macs
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2025-10-23 21:16:53 -05:00 |
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vt_avsamplelayer.mm
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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vt_base.mm
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Don't use CAMetalDisplayLink on Intel Macs
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2025-10-23 21:16:53 -05:00 |
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vt_metal.mm
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |