moonlight-qt/app/streaming/input
Cameron Gutman 15e337fff8 Only call SDL_NumJoysticks() once per loop
It does non-trivial work when using sdl2-compat.
2024-11-12 23:52:31 -06:00
..
abstouch.cpp Fix build with SDL 2.0.20 and earlier 2024-02-17 13:31:53 -06:00
gamepad.cpp Only call SDL_NumJoysticks() once per loop 2024-11-12 23:52:31 -06:00
input.cpp Don't set relative warp mode based on absolute/relative mouse mode 2024-04-27 17:13:02 -05:00
input.h Add Share+PS combo for clickpad button emulation on PS4/5 controllers 2023-10-14 01:46:50 -05:00
keyboard.cpp Fix some harmless compiler warnings 2024-03-26 21:59:39 -05:00
mouse.cpp Batch mouse motion events on the SDL side 2024-03-24 20:35:23 -05:00
reltouch.cpp Improve relative touch deadzone behavior 2020-04-30 21:04:51 -07:00