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build_hlsl.bat
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Implement D3D11VA video rendering
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2022-02-04 21:51:34 -06:00 |
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d3d11_overlay_pixel.fxc
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WIP: D3D11VA support
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2022-02-03 19:45:07 -06:00 |
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d3d11_overlay_pixel.hlsl
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WIP: D3D11VA support
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2022-02-03 19:45:07 -06:00 |
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d3d11_vertex.fxc
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WIP: D3D11VA support
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2022-02-03 19:45:07 -06:00 |
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d3d11_vertex.hlsl
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WIP: D3D11VA support
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2022-02-03 19:45:07 -06:00 |
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d3d11_video_pixel.fxc
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Implement D3D11VA video rendering
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2022-02-04 21:51:34 -06:00 |
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egl_opaque.frag
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Render DRM-PRIME frames as opaque images
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2021-03-21 23:23:12 -05:00 |
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egl_opaque.vert
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Render DRM-PRIME frames as opaque images
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2021-03-21 23:23:12 -05:00 |