Importing composed formats is more efficient and performant because it allows tiled and/or compressed surfaces to be directly sampled by shaders without requiring a conversion to a linear planar format first. |
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|---|---|---|
| .. | ||
| ffmpeg-renderers | ||
| decoder.h | ||
| ffmpeg.cpp | ||
| ffmpeg.h | ||
| ffmpeg_videosamples.cpp | ||
| overlaymanager.cpp | ||
| overlaymanager.h | ||
| slvid.cpp | ||
| slvid.h | ||