moonlight-qt/app/streaming
Cameron Gutman 6f4ced5ed6 Assume GPUs on non-x86 platforms are slow by default
This can be overriden with GL_IS_SLOW=0 at runtime
for systems with a fast GPU, though it doesn't make
much difference either way for non-KMSDRM cases.

For slower GPUs, this enables important scaling and
rendering optimizations that can substantially
improve performance (especially on fillrate-limited
GPUs common in SBCs).
2026-02-05 23:17:23 -06:00
..
audio Fix some compiler warnings 2025-11-15 13:34:11 -06:00
input Fix Clazy range-loop-detach warnings 2026-01-26 21:49:08 -06:00
video Assume GPUs on non-x86 platforms are slow by default 2026-02-05 23:17:23 -06:00
bandwidth.cpp Fix some compiler warnings 2025-11-15 13:34:11 -06:00
bandwidth.h Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak. 2025-11-15 12:17:59 -06:00
session.cpp Do not reset the renderer on SDL_RENDER_TARGETS_RESET 2026-01-31 13:00:23 -06:00
session.h Fix Clazy range-loop-detach warnings 2026-01-26 21:49:08 -06:00
streamutils.cpp Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak. 2025-11-15 12:17:59 -06:00
streamutils.h Use async logging while streaming only 2025-10-25 00:18:34 -05:00