moonlight-qt/app/streaming
Joey Yakimowich-Payne 5f41d9a4c3
Some checks are pending
Build / setup (push) Waiting to run
Build / build-appimage (push) Blocked by required conditions
Build / build-steamlink (push) Blocked by required conditions
Build / build-windows-macos (push) Blocked by required conditions
Recover gamepad reconnect by forcing SDL re-enumeration
2026-02-12 07:38:51 -07:00
..
audio Phase 4 volume 2026-02-11 21:20:48 -07:00
input Recover gamepad reconnect by forcing SDL re-enumeration 2026-02-12 07:38:51 -07:00
video Make in-stream control panel persistent and readable 2026-02-12 01:15:03 -07:00
bandwidth.cpp Fix some compiler warnings 2025-11-15 13:34:11 -06:00
bandwidth.h Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak. 2025-11-15 12:17:59 -06:00
session.cpp Poll gamepad recovery even when SDL event queue is busy 2026-02-12 02:08:56 -07:00
session.h Make in-stream control panel persistent and readable 2026-02-12 01:15:03 -07:00
streamutils.cpp Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak. 2025-11-15 12:17:59 -06:00
streamutils.h Use async logging while streaming only 2025-10-25 00:18:34 -05:00