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pacer
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Fix Clazy range-loop-detach warnings
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2026-01-26 21:49:08 -06:00 |
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cuda.cpp
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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cuda.h
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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d3d11va.cpp
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Do not reset the renderer on SDL_RENDER_TARGETS_RESET
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2026-01-31 13:00:23 -06:00 |
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d3d11va.h
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Optimize render to decode fence usage to reduce pipeline bubbles
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2026-01-19 18:38:38 -06:00 |
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drm.cpp
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Remove superfluous Session checks in prepareToRender()
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2026-01-26 18:17:14 -06:00 |
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drm.h
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Clamp property values when restoring them
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2026-01-14 23:26:46 -06:00 |
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dxutil.h
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Move hybrid decode detection logic into a central location
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2022-01-23 15:41:33 -06:00 |
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dxva2.cpp
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Do not reset the renderer on SDL_RENDER_TARGETS_RESET
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2026-01-31 13:00:23 -06:00 |
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dxva2.h
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Replace deprecated DXVA2 initialization with standard hwaccel init
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2026-01-11 17:46:13 -06:00 |
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egl_extensions.cpp
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Add an enum type for each renderer
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2025-02-18 18:58:04 -06:00 |
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eglimagefactory.cpp
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av_buffer_create() copies the pointer not the data
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2026-01-04 18:24:20 -06:00 |
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eglimagefactory.h
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Use AVBufferRefs to keep EGLImages and DRM FDs around for the lifetime of the frame
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2026-01-04 18:06:24 -06:00 |
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eglvid.cpp
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Do not reset the renderer on SDL_RENDER_TARGETS_RESET
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2026-01-31 13:00:23 -06:00 |
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eglvid.h
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Don't keep the dummy renderer alive for EGLRenderer's lifetime
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2026-01-17 01:06:41 -06:00 |
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genhwaccel.cpp
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Add environment variable override helper function
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2025-12-27 15:33:39 -06:00 |
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genhwaccel.h
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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mmal.cpp
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Remove superfluous Session checks in prepareToRender()
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2026-01-26 18:17:14 -06:00 |
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mmal.h
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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plvk.cpp
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Fix double-free in Vulkan renderer when an overlay is disabled
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2026-02-04 23:05:01 -06:00 |
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plvk.h
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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plvk_c.c
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Fix libplacebo renderer build on Windows
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2023-12-21 18:12:19 -06:00 |
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renderer.h
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Use AVBufferRefs to keep EGLImages and DRM FDs around for the lifetime of the frame
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2026-01-04 18:06:24 -06:00 |
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sdlvid.cpp
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Remove D3D9Ex focus loss hint workaround
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2026-01-30 21:07:01 -06:00 |
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sdlvid.h
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Use hasFrameFormatChanged() in SDLRenderer
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2025-11-05 23:51:51 -06:00 |
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swframemapper.cpp
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Move hw->sw frame mapping into a separate class
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2023-03-26 14:41:02 -05:00 |
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swframemapper.h
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Move hw->sw frame mapping into a separate class
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2023-03-26 14:41:02 -05:00 |
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vaapi.cpp
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av_buffer_create() copies the pointer not the data
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2026-01-04 18:24:20 -06:00 |
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vaapi.h
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Use AVBufferRefs to keep EGLImages and DRM FDs around for the lifetime of the frame
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2026-01-04 18:06:24 -06:00 |
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vdpau.cpp
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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vdpau.h
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Test all renderers before use
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2025-12-22 23:58:26 -06:00 |
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vt.h
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Don't use CAMetalDisplayLink on Intel Macs
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2025-10-23 21:16:53 -05:00 |
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vt_avsamplelayer.mm
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Do not reset the renderer on SDL_RENDER_TARGETS_RESET
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2026-01-31 13:00:23 -06:00 |
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vt_base.mm
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Don't use CAMetalDisplayLink on Intel Macs
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2025-10-23 21:16:53 -05:00 |
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vt_metal.mm
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Create the SystemProperties test window on the main thread
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2026-01-25 17:10:04 -06:00 |