moonlight-qt/app/streaming
Cameron Gutman a0a4c1ea83 Use decoder texture binding by default when using separate devices
This significantly improves performance on Ryzen 3300U and should generally perform equal or better everywhere.

This decoder->SRV path has been prone to driver bugs, so we may need to adjust this logic if driver issues crop up.
2026-01-19 16:46:50 -06:00
..
audio Fix some compiler warnings 2025-11-15 13:34:11 -06:00
input Fix SIGTERM unexpectedly quitting the host app 2025-12-23 01:09:21 -06:00
video Use decoder texture binding by default when using separate devices 2026-01-19 16:46:50 -06:00
bandwidth.cpp Fix some compiler warnings 2025-11-15 13:34:11 -06:00
bandwidth.h Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak. 2025-11-15 12:17:59 -06:00
session.cpp Always use display scaling with the KMSDRM video driver 2025-12-30 15:39:32 -06:00
session.h Fix SIGTERM unexpectedly quitting the host app 2025-12-23 01:09:21 -06:00
streamutils.cpp Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak. 2025-11-15 12:17:59 -06:00
streamutils.h Use async logging while streaming only 2025-10-25 00:18:34 -05:00