We can't always assume they are NV12. Even if they _are_ NV12, they may have DRM format modifiers that are incompatible with simply assuming linear Y and UV buffers (such as tiling). |
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|---|---|---|
| .. | ||
| egl_nv12.frag | ||
| egl_nv12.vert | ||
| egl_opaque.frag | ||
| egl_opaque.vert | ||
| egl_overlay.frag | ||
| egl_overlay.vert | ||