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moonlight-qt
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a6fccf93d1
moonlight-qt
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app
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Cameron Gutman
a6fccf93d1
Use a separate texture for rendering to avoid blending in the alignment padding
...
Fixes
#885
2022-10-26 21:48:55 -05:00
..
audio
Never use fewer than 480 samples to avoid causing issues on PulseAudio systems
2022-08-25 21:27:05 -05:00
input
Add an environment variable opt-out for the gamepad quit combo
2022-10-25 00:27:40 -05:00
video
Use a separate texture for rendering to avoid blending in the alignment padding
2022-10-26 21:48:55 -05:00
session.cpp
Clarify encoding resolution limit comment
2022-10-25 01:24:57 -05:00
session.h
Rework window creation, sizing, and fullscreen transition logic
2022-10-14 20:24:12 -05:00
streamutils.cpp
Make scaleSourceToDestinationSurface() idempotent
2022-10-15 13:12:18 -05:00
streamutils.h
Fix native resolution detection on high DPI wayland systems
2022-08-16 00:25:57 -05:00