We only need to do this on a SDL_RENDER_DEVICE_RESET where we lose the whole device.
This also reverts
|
||
|---|---|---|
| .. | ||
| audio | ||
| input | ||
| video | ||
| bandwidth.cpp | ||
| bandwidth.h | ||
| session.cpp | ||
| session.h | ||
| streamutils.cpp | ||
| streamutils.h | ||
We only need to do this on a SDL_RENDER_DEVICE_RESET where we lose the whole device.
This also reverts
|
||
|---|---|---|
| .. | ||
| audio | ||
| input | ||
| video | ||
| bandwidth.cpp | ||
| bandwidth.h | ||
| session.cpp | ||
| session.h | ||
| streamutils.cpp | ||
| streamutils.h | ||