This ensures the driver knows it doesn't have to synchronize with the previous texture data. |
||
|---|---|---|
| .. | ||
| audio | ||
| input | ||
| video | ||
| bandwidth.cpp | ||
| bandwidth.h | ||
| session.cpp | ||
| session.h | ||
| streamutils.cpp | ||
| streamutils.h | ||
This ensures the driver knows it doesn't have to synchronize with the previous texture data. |
||
|---|---|---|
| .. | ||
| audio | ||
| input | ||
| video | ||
| bandwidth.cpp | ||
| bandwidth.h | ||
| session.cpp | ||
| session.h | ||
| streamutils.cpp | ||
| streamutils.h | ||