make socketcall types common as they are same for all architectures
This commit is contained in:
parent
de45164eff
commit
fbeadd150f
3 changed files with 23 additions and 40 deletions
|
|
@ -39,21 +39,3 @@ static inline long __syscall6(long n, long a, long b, long c, long d, long e, lo
|
|||
{
|
||||
return (__syscall)(n, a, b, c, d, e, f);
|
||||
}
|
||||
|
||||
#define __SC_socket 1
|
||||
#define __SC_bind 2
|
||||
#define __SC_connect 3
|
||||
#define __SC_listen 4
|
||||
#define __SC_accept 5
|
||||
#define __SC_getsockname 6
|
||||
#define __SC_getpeername 7
|
||||
#define __SC_socketpair 8
|
||||
#define __SC_send 9
|
||||
#define __SC_recv 10
|
||||
#define __SC_sendto 11
|
||||
#define __SC_recvfrom 12
|
||||
#define __SC_shutdown 13
|
||||
#define __SC_setsockopt 14
|
||||
#define __SC_getsockopt 15
|
||||
#define __SC_sendmsg 16
|
||||
#define __SC_recvmsg 17
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue