musl/src/math/ceil.c
Szabolcs Nagy d1a2ead878 math: rewrite rounding functions (ceil, floor, trunc, round, rint)
* faster, smaller, cleaner implementation than the bit hacks of fdlibm
* use arithmetics like y=(double)(x+0x1p52)-0x1p52, which is an integer
neighbor of x in all rounding modes (0<=x<0x1p52) and only use bithacks
when that's faster and smaller (for float it usually is)
* the code assumes standard excess precision handling for casts
* long double code supports both ld80 and ld128
* nearbyint is not changed (it is a wrapper around rint)
2013-09-05 11:30:07 +00:00

24 lines
514 B
C

#include "libm.h"
double ceil(double x)
{
union {double f; uint64_t i;} u = {x};
int e = u.i >> 52 & 0x7ff;
double_t y;
if (e >= 0x3ff+52 || x == 0)
return x;
/* y = int(x) - x, where int(x) is an integer neighbor of x */
if (u.i >> 63)
y = (double)(x - 0x1p52) + 0x1p52 - x;
else
y = (double)(x + 0x1p52) - 0x1p52 - x;
/* special case because of non-nearest rounding modes */
if (e <= 0x3ff-1) {
FORCE_EVAL(y);
return u.i >> 63 ? -0.0 : 1;
}
if (y < 0)
return x + y + 1;
return x + y;
}