backported fix from freebsd: http://svnweb.FreeBSD.org/base?view=revision&revision=233973
126 lines
3 KiB
C
126 lines
3 KiB
C
/* origin: FreeBSD /usr/src/lib/msun/src/s_remquof.c */
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/*-
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* ====================================================
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* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
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*
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* Developed at SunSoft, a Sun Microsystems, Inc. business.
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* Permission to use, copy, modify, and distribute this
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* software is freely granted, provided that this notice
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* is preserved.
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* ====================================================
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*/
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/*
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* Return the IEEE remainder and set *quo to the last n bits of the
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* quotient, rounded to the nearest integer. We choose n=31 because
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* we wind up computing all the integer bits of the quotient anyway as
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* a side-effect of computing the remainder by the shift and subtract
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* method. In practice, this is far more bits than are needed to use
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* remquo in reduction algorithms.
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*/
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#include "libm.h"
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static const float Zero[] = {0.0, -0.0,};
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float remquof(float x, float y, int *quo)
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{
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int32_t n,hx,hy,hz,ix,iy,sx,i;
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uint32_t q,sxy;
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GET_FLOAT_WORD(hx, x);
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GET_FLOAT_WORD(hy, y);
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sxy = (hx ^ hy) & 0x80000000;
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sx = hx & 0x80000000; /* sign of x */
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hx ^= sx; /* |x| */
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hy &= 0x7fffffff; /* |y| */
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/* purge off exception values */
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if (hy == 0 || hx >= 0x7f800000 || hy > 0x7f800000) /* y=0,NaN;or x not finite */
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return (x*y)/(x*y);
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if (hx < hy) { /* |x| < |y| return x or x-y */
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q = 0;
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goto fixup;
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} else if(hx==hy) { /* |x| = |y| return x*0*/
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*quo = sxy ? -1 : 1;
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return Zero[(uint32_t)sx>>31];
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}
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/* determine ix = ilogb(x) */
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if (hx < 0x00800000) { /* subnormal x */
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for (ix = -126, i=hx<<8; i>0; i<<=1) ix--;
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} else
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ix = (hx>>23) - 127;
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/* determine iy = ilogb(y) */
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if (hy < 0x00800000) { /* subnormal y */
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for (iy = -126, i=hy<<8; i>0; i<<=1) iy--;
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} else
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iy = (hy>>23) - 127;
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/* set up {hx,lx}, {hy,ly} and align y to x */
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if (ix >= -126)
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hx = 0x00800000|(0x007fffff&hx);
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else { /* subnormal x, shift x to normal */
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n = -126 - ix;
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hx <<= n;
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}
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if (iy >= -126)
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hy = 0x00800000|(0x007fffff&hy);
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else { /* subnormal y, shift y to normal */
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n = -126 - iy;
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hy <<= n;
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}
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/* fix point fmod */
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n = ix - iy;
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q = 0;
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while (n--) {
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hz = hx - hy;
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if (hz < 0)
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hx = hx << 1;
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else {
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hx = hz << 1;
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q++;
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}
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q <<= 1;
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}
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hz = hx - hy;
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if (hz >= 0) {
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hx = hz;
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q++;
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}
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/* convert back to floating value and restore the sign */
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if (hx == 0) { /* return sign(x)*0 */
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q &= 0x7fffffff;
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*quo = sxy ? -q : q;
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return Zero[(uint32_t)sx>>31];
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}
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while (hx < 0x00800000) { /* normalize x */
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hx <<= 1;
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iy--;
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}
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if (iy >= -126) { /* normalize output */
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hx = (hx-0x00800000)|((iy+127)<<23);
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} else { /* subnormal output */
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n = -126 - iy;
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hx >>= n;
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}
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fixup:
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SET_FLOAT_WORD(x,hx);
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y = fabsf(y);
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if (y < 0x1p-125f) {
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if (x + x > y || (x + x == y && (q & 1))) {
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q++;
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x -= y;
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}
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} else if (x > 0.5f*y || (x == 0.5f*y && (q & 1))) {
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q++;
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x -= y;
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}
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GET_FLOAT_WORD(hx, x);
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SET_FLOAT_WORD(x, hx ^ sx);
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q &= 0x7fffffff;
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*quo = sxy ? -q : q;
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return x;
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}
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