Rename to Nim
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@ -7,9 +7,9 @@ The following code depends on the ``opengl`` and ``nim-glfw`` packages which
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can be installed via babel by executing ``babel install opengl@#head nim-glfw@#head``.
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You will need the GLFW DLL in order to run this on Windows.
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One thing to keep in mind when writing OpenGL code in Nimrod is that ``float``
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One thing to keep in mind when writing OpenGL code in Nim is that ``float``
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is actually ``float64``. But vertices must be ``float32`` so you must explicitly
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specify that by casting or using ``'f32`` as is done in the example.
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