reword some of loops
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content/block.md
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title: If, Else, While, Block
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title: If, Else, While
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# If, Else, While, Block
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# If, Else, While
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Nimrod many different control flow constructs, including the standard `if`s, `else`s, and `while`s.
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Nimrod many different control flow constructs, including the standard `if`s, `else`s, and `while`s. However, Nimrod does not use an `else if` construct like many languages, it uses a more condensed `elif`.
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When inside a loop or block, it is possible to use `continue` or `break` any point, where `continue` skips to the next iteration and `break` ends the loop. The break statement can also receive the name of the block to break out of, so it is possible to break out of nested loops.
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When inside a loop, `continue` can be used to skip the rest of the loop body and to begin the next iteration; `break` can be used to immediately leave the loop body.
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Along with [its other uses](/block/), the `block` statement can be used to create a label so that it's possible to break out of nested loops.
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``` nimrod
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``` nimrod
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import strutils
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import strutils
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* [Variables](/variables/)
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* [Variables](/variables/)
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* [Result](/variables/result/)
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* [Result](/variables/result/)
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* [Type Casting and Inference](/variables/type_casting_inference/)
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* [Type Casting and Inference](/variables/type_casting_inference/)
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* [If, Else, While, Block](/if_else_while/)
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* [If, Else, While](/if_else_while/)
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* [Case Statements](/case/)
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* [Case Statements](/case/)
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* [For Loops & Iterators](/for_iterators/)
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* [For Loops & Iterators](/for_iterators/)
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* [Blocks](/block/)
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* [Primitive Types](/primitives/)
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* [Primitive Types](/primitives/)
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* [Types](/types/)
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* [Types](/types/)
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* [Object Types](/types/objects/)
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* [Object Types](/types/objects/)
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