--- title: Objects --- # Objects In Nim, objects are like structs from C family languages and define a grouping of fields. They are by default traced by the garbage collector, so there is no need to explicitly free them when allocated. ``` nimrod type Animal* = object name*, species*: string age: int proc sleep*(a: var Animal) = a.age += 1 proc dead*(a: Animal): bool = result = a.age > 20 var carl: Animal carl = Animal(name : "Carl", species : "L. glama", age : 12) let joe = Animal(name : "Joe", species : "H. sapiens", age : 23) assert not carl.dead for i in 0..10: carl.sleep() assert carl.dead ``` Object types are declared in a type section, as usual. They can be exported, and individual fields can also be exported. Fields can be safely exported without violating encapsulation because call syntax is equivalent between them. Initially, `carl` is created on the stack and initialized to zeros, so its value is `[name = nil, species = nil, age = 0]`. It is mutable, so that means that the contents of `carl` can be changed. This also means it can be passed to functions that require a variable parameter, like `sleep()`, which can modify its value. `joe` is also created on the stack, but it's contents are immutable and can not be changed. Attempting to do so, say through `joe.age = 57`, will fail with an error at compile time. ``` nimrod let mittens: ref Animal = new(Animal) mittens.name = "Mittens" mittens.species = "P. leo" mittens.age = 6 mittens.sleep() ``` `mittens` is a reference to an object allocated on the heap. The value of `mittens` cannot be changed, so `mittens` can never point to anything else, but the value that `mittens` is pointing at can and is changed from the default initialization value of zeros. It's mutability also means that `mittens` can be passed to functions that require a variable parameter. You might ask whether there is a more concise way of initializing reference types, and there is if you give the reference type a name: ``` nimrod type PAnimal* = ref Animal let spot = PAnimal(name: "Spot", species: "C. lupus", age: 1) ``` In many cases it is only wanted to have the object be a reference type, which is possible by declaring it as a `ref object`. ``` nimrod type Thing* = ref object positionX*, positionY*: int ```