From 01dda9d2ce50f3a2fc5b2601f43ffe8e533aa01d Mon Sep 17 00:00:00 2001 From: Joey Date: Sat, 7 Sep 2019 08:38:04 -0600 Subject: [PATCH] Update README.md --- README.md | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 062feca..3c398da 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,17 @@ # nim-libnx Libnx ported to the Nim programming language. You will need a Nim compiler with Nintendo switch support which can be found in the latest devel branch of the Nim compiler. -You also must have DevkitPro and switch (libnx) libraries for [Mac and Linux](https://github.com/devkitPro/pacman/releases) or [Windows](https://github.com/devkitPro/installer/releases) installed. The DEVKITPRO environment variable must also exist and point to a directory with the following structure: +You also must have DevkitPro and switch (libnx) libraries for [Mac and Linux](https://github.com/devkitPro/pacman/releases) or [Windows](https://github.com/devkitPro/installer/releases) installed. + +From dkp-pacman, the switch libraries can be installed with: + +``` +dkp-pacman -Syu +dkp-pacman -S switch-dev +## When it asks for installation options, choose the default which will install everything +``` + +The DEVKITPRO environment variable must also exist and point to a directory with the following structure: - `DEVKITPRO/libnx/lib` - `DEVKITPRO/libnx/include`