From 42bf4355624cf57c9cbcf8361eae435332c901c1 Mon Sep 17 00:00:00 2001 From: Joey Yakimowich-Payne Date: Wed, 20 Jun 2018 07:31:59 +0900 Subject: [PATCH] Update readme with more info --- README.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/README.md b/README.md index 10e9e06..984bb5f 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,16 @@ # nim-libnx Libnx ported to the Nim programming language. You will need a nim compiler with Nintendo switch support which can be found [here](https://github.com/jyapayne/Nim/tree/nintendo_switch_support) until the PR is accepted. +You also must have DevkitPro and switch (libnx) libraries for [Mac and Linux](https://github.com/devkitPro/pacman/releases) or [Windows](https://github.com/devkitPro/installer/releases) installed. The DEVKITPRO environment variable must also exist and point to a directory with the following structure: + +- `DEVKITPRO/portlibs/switch/lib` +- `DEVKITPRO/libnx/lib` +- `DEVKITPRO/portlibs/switch/include` +- `DEVKITPRO/libnx/include` + + +##Install + Simply run ```bash