Add sdl2 and glfw examples. Build working for windows now
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189
examples/common.nim
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189
examples/common.nim
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import os
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import nanovg
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type
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WindowConfig* = object
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cornerRadiusTopLeft*: float
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cornerRadiusTopRight*: float
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cornerRadiusBottomLeft*: float
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cornerRadiusBottomRight*: float
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# const ICON_TRASH: cint = 0x0000f1f8
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const ICON_TRASH* = ""
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# const ICON_TRASH = "\uf1f8"
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#const ICON_TRASH: cint = 0xE729
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proc currentSourceDir*(): string {.inline.} =
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return currentSourcePath.parentDir()
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# Config
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proc drawLabel*(text: string, x, y, w, h: float) =
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nanovg.setFontSize(50.0)
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nanovg.setFont("sans")
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nanovg.setFillColor(1.0, 1.0, 1.0, 1.0)
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nanovg.textAlign("left middle")
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nanovg.text(x, y+h*0.5, text)
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proc drawWindow*(title: string, x, y, w, h: float) =
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let cornerRadius = 3.0
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withState:
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nanovg.beginPath()
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nanovg.pathRoundedRect(x, y, w, h, cornerRadius)
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#nanovg.setFillColor(RGBA(255,255,255,192))
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nanovg.setFillColor(RGBA(28,30,34,192))
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nanovg.pathFill()
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nanovg.setFontSize(30.0)
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nanovg.setFont("sans")
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nanovg.textAlign("center middle")
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nanovg.setFontBlur(2)
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nanovg.setFillColor(RGBA(0,0,0,128))
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nanovg.text(x+w/2, y+16+1, title)
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nanovg.setFontBlur(0)
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nanovg.setFillColor(RGBA(220,220,220,160))
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nanovg.text(x+w/2,y+16, title)
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proc isBlack*(color: Color): bool =
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result = true
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for n, v in color.fieldPairs:
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if v != 0:
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return false
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proc cpToUtf8*(code: int): string =
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var n = 0
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var cp = code
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if cp < 0x80: n = 1
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elif cp < 0x800: n = 2
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elif cp < 0x10000: n = 3
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elif cp < 0x200000: n = 4
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elif cp < 0x4000000: n = 5
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elif cp <= 0x7fffffff: n = 6
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var res = newStringOfCap(n)
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res.setLen(n)
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if n >= 6:
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res[5] = char(0x80 or (cp and 0x3f))
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cp = cp shr 6
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cp = cp or 0x4000000
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if n >= 5:
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res[4] = char(0x80 or (cp and 0x3f))
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cp = cp shr 6
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cp = cp or 0x200000
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if n >= 4:
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res[3] = char(0x80 or (cp and 0x3f))
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cp = cp shr 6
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cp = cp or 0x10000
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if n >= 3:
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res[2] = char(0x80 or (cp and 0x3f))
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cp = cp shr 6
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cp = cp or 0x800
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if n >= 2:
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res[1] = char(0x80 or (cp and 0x3f))
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cp = cp shr 6
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cp = cp or 0xc0
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if n >= 1:
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res[0] = char(cp)
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return res
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proc drawButton*(text: string, x, y, width, height: float) =
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let bg = linearGradient(
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x, y, x, y+height,
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RGBA(255, 255, 255, 16),
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RGBA(100, 100, 100, 16)
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)
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let color = RGBA(29, 100, 210, 255)
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let shadowColor = RGBA(0, 0, 0, 90)
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let highlightColor = RGBA(255, 255, 255, 100)
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let radius = 3.0
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let lightWidth = 0.5
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let shadowOffset = 3.0
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let drawShadow = true
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if drawShadow:
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nanovg.beginPath()
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nanovg.pathRoundedRect(x+1+shadowOffset, y+1+shadowOffset, width-2, height-2, radius)
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nanovg.setFillColor(shadowColor)
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nanovg.pathFill()
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nanovg.beginPath()
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nanovg.pathRoundedRect(x+1, y+1, width-2, height-2, radius)
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nanovg.setFillColor(color)
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nanovg.pathFill()
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nanovg.setFillPaint(bg)
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nanovg.pathFill()
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nanovg.beginPath()
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nanovg.pathMoveTo(x+radius, y+lightWidth+1)
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nanovg.setStrokeWidth(lightWidth)
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nanovg.setStrokeColor(highlightColor)
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nanovg.pathLineTo(x+width-(radius), y+lightWidth+1)
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nanovg.pathStroke()
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proc drawButton*(preicon: string, text: string, x, y, w, h: float, color: Color) =
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var
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bg: Paint
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cornerRadius = 4.0
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tb: TextBounds
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ib: TextBounds
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tw = 0.0
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iw = 0.0
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bg = nanovg.linearGradient(
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x,y,x,y+h,
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RGBA(255,255,255, if isBlack(color): 16 else:32),
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RGBA(0,0,0, if isBlack(color): 16 else:32)
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)
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nanovg.beginPath()
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nanovg.pathRoundedRect(x+1, y+1, w-2, h-2, cornerRadius-1)
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if not isBlack(color):
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nanovg.setFillColor(color)
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nanovg.pathFill()
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nanovg.setFillPaint(bg)
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nanovg.pathFill()
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nanovg.beginPath()
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nanovg.pathRoundedRect(x+0.5, y+0.5, w-1, h-1, cornerRadius-0.5)
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nanovg.setStrokeColor(RGBA(0,0,0,48))
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nanovg.pathStroke()
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nanovg.setFontSize(20.0)
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nanovg.setFont("sans-bold")
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tb = nanovg.textBounds(0.0, 0.0, text)
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tw = tb.horizontalAdvance
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nanovg.setFontSize(h*0.5)
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nanovg.setFont("fa")
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ib = nanovg.textBounds(0,0, preicon)
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iw = ib.horizontalAdvance
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iw += h*0.15
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nanovg.setFontSize(h*0.5)
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nanovg.setFont("fa")
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nanovg.setFillColor(RGBA(255,255,255,96))
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nanovg.textAlign("left middle")
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nanovg.text(x+w*0.5-tw*0.5-iw*0.75, y+h*0.5, preicon)
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nanovg.setFontSize(20.0)
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nanovg.setFont("sans-bold")
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nanovg.textAlign("left middle")
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nanovg.setFillColor(RGBA(0,0,0,160))
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nanovg.text(x+w*0.5-tw*0.5+iw*0.25, y+h*0.5-1, text)
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nanovg.setFillColor(RGBA(255,255,255,160))
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nanovg.text(x+w*0.5-tw*0.5+iw*0.25, y+h*0.5, text)
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proc glewInit*() {.header:"<GL/glew.h>".}
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