Fix windows

This commit is contained in:
Joey Yakimowich-Payne 2020-09-12 08:38:39 -06:00
commit af993c017a
2 changed files with 4 additions and 2 deletions

View file

@ -12,7 +12,7 @@ requires "nim >= 1.0.6",
"https://github.com/jyapayne/nimterop#93c8372",
"opengl >= 1.2.6",
"sdl2#head",
"https://github.com/jyapayne/nim-glew#head",
"https://github.com/jyapayne/nim-glew#head",
"https://github.com/jyapayne/nim-glfw#head"
import os

View file

@ -45,6 +45,7 @@ src/*.c
#define NANOVG_GL_H
#define NANOVG_GL_USE_UNIFORMBUFFER
#define NANOVG_GL3
#define NANOVG_GL3_IMPLEMENTATION
#define GLFW_INCLUDE_GLEXT
#ifdef __APPLE__
# define GLFW_INCLUDE_GLCOREARB
@ -57,6 +58,7 @@ src/*.c
let newContents = contents.replace("#define NANOVG_GL_H", """
#define NANOVG_GL_H
#define NANOVG_GL_USE_UNIFORMBUFFER
#define NANOVG_GL3_IMPLEMENTATION
#define NANOVG_GL3
#include <GL/glew.h>
#include "nanovg.h"
@ -117,7 +119,7 @@ elif defined(windows):
# Compile in any common source code
cCompile(srcDir/"src/*.c")
cCompile(srcDir/"src"/"*.c")
# Use cPlugin() to make any symbol changes
cPluginPath(symbolPluginPath)