WIP Windows support
This commit is contained in:
parent
64f80bdd4a
commit
90c4554c7e
6 changed files with 126 additions and 28 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -5,4 +5,5 @@
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build
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*.out
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*.exe
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.DS_Store
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@ -6,13 +6,20 @@ const
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baseDir = SDLCacheDir
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srcDir = baseDir / "sdl2"
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buildDir = srcDir / "buildcache"
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includeDir = srcDir / "include"
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symbolPluginPath = currentSourcePath.parentDir() / "cleansymbols.nim"
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when defined(windows):
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const dlurl = "https://www.libsdl.org/release/SDL2-$1.zip"
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else:
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const dlurl = "https://www.libsdl.org/release/SDL2-$1.tar.gz"
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getHeader(
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"SDL.h",
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dlurl = "https://www.libsdl.org/release/SDL2-$1.tar.gz",
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dlurl = dlurl,
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outdir = srcDir,
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cmakeFlags = "-DSDL_STATIC_PIC=ON"
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cmakeFlags = "-DSDL_STATIC_PIC=ON",
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altNames = "SDL2"
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)
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# {.passL: "-framework GLUT -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo -framework Carbon -framework CoreAudio -lm".}
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@ -20,7 +27,7 @@ static:
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cSkipSymbol @[
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"bool", "compile_time_assert_SDL_Event", "INLINE", "FUNCTION",
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"FILE", "LINE", "PRIu64", "PRIx64", "SDLPRIX64", "assert_state",
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"assert_data",
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"assert_data", "NULL"
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# "SDL_AssertState", "SDL_AssertData", "SDL_threadID", "SDL_Keycode", "SDL_HapticConstant", "SDL_HapticRamp", "SDL_HapticLeftRight", "SDL_HapticCustom", "SDL_HapticPause", "SDL_Log"
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]
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# cDebug()
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@ -99,16 +106,59 @@ cOverride:
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cPluginPath(symbolPluginPath)
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static:
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when SDL_Static:
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const conf = staticExec(&"cd {srcDir}; ./sdl2-config --static-libs || (./configure --silent; ./sdl2-config --static-libs)").replace("-lSDL2 ", "").split('\n')[^1]
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# when SDL_Static:
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# when defined(windows):
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# const conf = "-lmingw32 -mwindows -Wl,--no-undefined -Wl,--dynamicbase -Wl,--nxcompat -Wl,--high-entropy-va -lm -ldinput8 -ldxguid -ldxerr8 -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lsetupapi -lversion -luuid -static-libgcc"
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# else:
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# const conf = staticExec(&"cd {srcDir}; ./sdl2-config --static-libs").replace("-lSDL2 ", "").replace("-lSDL2main", "").split('\n')[^1]
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# else:
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# when defined(windows):
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# const conf = "-lmingw32 -lSDL2main -lSDL2 -mwindows"
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# else:
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# const conf = staticExec(&"cd {srcDir}; ./sdl2-config --libs || (./configure --silent; ./sdl2-config --libs)").split('\n')[^1]
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when defined(windows):
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when defined(amd64):
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const flags = "--host=x86_64-w64-mingw32"
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else:
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const flags = "--host=i686-w64-mingw32"
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else:
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const conf = staticExec(&"cd {srcDir}; ./sdl2-config --libs || (./configure --silent; ./sdl2-config --libs)").split('\n')[^1]
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{.passL: conf.}
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const flags = ""
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configure(srcDir.sanitizePath, "sdl2-config", flags)
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proc unixizePath*(path: string, noQuote = false, sep = $DirSep): string =
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result = path.multiReplace([("C:\\", "/c/"), (sep, "/")])
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if not noQuote:
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result = result.quoteShell
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static:
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proc getLibOutput(output: string): string =
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for line in output.split('\l'):
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if "lSDL2" in line:
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return line.strip()#.replace("-lSDL2 ", "").replace("-lSDL2main ", "")
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when defined(SDL_Static):
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when defined(windows):
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#TODO: Find a way to automate this on Windows reliably
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const conf = "-lmingw32 -lSDL2main -lSDL2 -mwindows -Wl,--no-undefined -Wl,--dynamicbase -Wl,--nxcompat -Wl,--high-entropy-va -lm -ldinput8 -ldxguid -ldxerr8 -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lsetupapi -lversion -luuid -static-libgcc"
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else:
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const cmd = &"cd {srcDir.sanitizePath} && bash ./sdl2-config --static-libs"
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const conf = execAction(cmd).output.getLibOutput
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else:
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when defined(windows):
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#TODO: Find a way to automate this on Windows reliably
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const conf = "-lmingw32 -lSDL2main -lSDL2 -mwindows"
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else:
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const cmd = &"cd {srcDir.sanitizePath} && bash ./sdl2-config --libs"
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const conf = execAction(cmd).output.getLibOutput
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echo conf
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echo buildDir.unixizePath
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{.passL: &"-L{buildDir.sanitizePath} -L{buildDir.unixizePath} {conf}".}
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when defined(SDL_Static):
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cImport(SDL_Path, recurse = true, flags = "-f=ast2 -DDOXYGEN_SHOULD_IGNORE_THIS -E__,_ -F__,_")
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cImport(srcDir/"include"/"SDL.h", recurse = true, flags = "-f=ast2 -DDOXYGEN_SHOULD_IGNORE_THIS -E__,_ -F__,_")
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else:
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cImport(SDL_Path, recurse = true, dynlib = "SDL_LPath", flags = "-f=ast2 -DDOXYGEN_SHOULD_IGNORE_THIS -E__,_ -F__,_")
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cImport(srcDir/"include"/"SDL.h", recurse = true, dynlib = "SDL_LPath", flags = "-f=ast2 -DDOXYGEN_SHOULD_IGNORE_THIS -E__,_ -F__,_")
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proc getDynlibExt(): string =
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when defined(windows):
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@ -122,9 +172,35 @@ proc findDynlib(): string =
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const pathRegex = "(lib)?SDL2[_-]?(static)?[0-9.\\-]*\\" & getDynlibExt()
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return findFile(pathRegex, buildDir, regex = true)
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proc findStaticlib(): string =
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const pathRegex = "(lib)?SDL2[_-]?(static)?[0-9.\\-]*\\.a"
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return findFile(pathRegex, buildDir, regex = true)
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proc findStaticMainlib(): string =
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const pathRegex = "(lib)?SDL2[_-]?(static)?[0-9.\\-]*\\main.a"
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return findFile(pathRegex, buildDir, regex = true)
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const SDLDyLibPath* = findDynlib()
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const SDLMainLib* = buildDir / "libSDL2main.a"
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const SDLStaticLib* = buildDir / "libSDL2.a"
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const SDLMainLib* = buildDir / findStaticMainlib()
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const SDLStaticLib* = buildDir / findStaticlib()
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const SDL2ConfigPath* = srcDir / "sdl2-config"
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const SDLSrcDir* = srcDir
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static:
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let pathenv = getEnv("PATH")
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when defined(windows):
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putEnv("PATH", buildDir.sanitizePath & ";" & pathenv)
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else:
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putEnv("PATH", buildDir.sanitizePath & ":" & pathenv)
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echo pathenv
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echo includeDir
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putEnv("CFLAGS", "-I" & includeDir.sanitizePath)
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putEnv("LDFLAGS", &"-L{buildDir.sanitizePath} -L{buildDir.unixizePath}") # & " " & buildDir/"libSDL2main.a")
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putEnv("SDL2_CONFIG", (srcDir/"sdl2-config").sanitizePath)
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putEnv("LIBS", &"-L{buildDir.sanitizePath} -L{buildDir.unixizePath}")
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putEnv("SDL_CFLAGS", "-I" & includeDir.sanitizePath)
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putEnv("LD_LIBRARY_PATH", &"{buildDir.sanitizePath}:{buildDir.unixizePath}")
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putEnv("SDL2_PATH", srcDir.sanitizePath)
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const
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WINDOWPOS_UNDEFINED* = WINDOWPOS_UNDEFINED_DISPLAY(0)
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@ -8,9 +8,14 @@ const
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srcDir = baseDir / "sdl2_image"
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symbolPluginPath = currentSourcePath.parentDir() / "cleansymbols.nim"
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when defined(windows):
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const dlurl = "https://www.libsdl.org/projects/SDL_image/release/SDL2_image-$1.zip"
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else:
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const dlurl = "https://www.libsdl.org/projects/SDL_image/release/SDL2_image-$1.tar.gz"
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getHeader(
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"SDL_image.h",
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dlurl = "https://www.libsdl.org/projects/SDL_image/release/SDL2_image-$1.tar.gz",
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dlurl = dlurl,
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outdir = srcDir,
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altNames = "SDL2_image"
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)
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@ -28,6 +33,6 @@ cOverride:
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cPluginPath(symbolPluginPath)
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when defined(SDL_image_Static):
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cImport(SDL_image_Path, recurse = false, flags = &"-I={sdlIncludeDir} -f=ast2")
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cImport(srcDir/"SDL_image.h", recurse = false, flags = &"-I={sdlIncludeDir} -f=ast2")
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else:
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cImport(SDL_image_Path, recurse = false, dynlib = "SDL_image_LPath", flags = &"-I={sdlIncludeDir} -f=ast2")
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cImport(srcDir/"SDL_image.h", recurse = false, dynlib = "SDL_image_LPath", flags = &"-I={sdlIncludeDir} -f=ast2")
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@ -5,14 +5,20 @@ import nimterop/[cimport, build]
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const
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baseDir = SDLCacheDir
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sdlIncludeDir = baseDir / "sdl2" / "include"
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sdlBuildDir = baseDir / "sdl2" / "buildcache"
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srcDir = baseDir / "sdl2_mixer"
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symbolPluginPath = currentSourcePath.parentDir() / "cleansymbols.nim"
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when defined(windows):
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const dlurl = "https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-$1.zip"
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else:
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const dlurl = "https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-$1.tar.gz"
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getHeader(
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"SDL_mixer.h",
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dlurl = "https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-$1.tar.gz",
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dlurl = dlurl,
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outdir = srcDir,
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altNames = "SDL2_mixer"
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altNames = "SDL2_mixer",
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)
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# static:
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@ -27,7 +33,7 @@ cOverride:
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cPluginPath(symbolPluginPath)
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when defined(SDL_mixer_Static):
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cImport(SDL_mixer_Path, recurse = false, flags = &"-I={sdlIncludeDir} -f=ast2")
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when defined(SDL_Mixer_Static):
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cImport(srcDir/"SDL_mixer.h", recurse = false, flags = &"-I={sdlIncludeDir} -f=ast2")
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else:
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cImport(SDL_mixer_Path, recurse = false, dynlib = "SDL_mixer_LPath", flags = &"-I={sdlIncludeDir} -f=ast2")
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cImport(srcDir/"SDL_mixer.h", recurse = false, dynlib = "SDL_mixer_LPath", flags = &"-I={sdlIncludeDir} -f=ast2")
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srcDir = baseDir / "sdl2_net"
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symbolPluginPath = currentSourcePath.parentDir() / "cleansymbols.nim"
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when defined(windows):
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const dlurl = "https://www.libsdl.org/projects/SDL_net/release/SDL2_net-$1.zip"
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else:
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const dlurl = "https://www.libsdl.org/projects/SDL_net/release/SDL2_net-$1.tar.gz"
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getHeader(
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"SDL_net.h",
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dlurl = "https://www.libsdl.org/projects/SDL_net/release/SDL2_net-$1.tar.gz",
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dlurl = dlurl,
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outdir = srcDir,
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altNames = "SDL2_net"
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)
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@ -26,8 +31,8 @@ cOverride:
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cPluginPath(symbolPluginPath)
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when defined(SDL_net_Static):
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cImport(SDL_net_Path, recurse = false, flags = &"-I={sdlIncludeDir} -f=ast2")
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cImport(srcDir / "SDL_net.h", recurse = false, flags = &"-I={sdlIncludeDir} -f=ast2")
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cImport(srcDir / "SDLnetsys.h", recurse = false, flags = &"-I={sdlIncludeDir} -f=ast2")
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else:
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cImport(SDL_net_Path, recurse = false, dynlib = "SDL_net_LPath", flags = &"-I={sdlIncludeDir} -f=ast2")
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cImport(srcDir / "SDL_net.h", recurse = false, dynlib = "SDL_net_LPath", flags = &"-I={sdlIncludeDir} -f=ast2")
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cImport(srcDir / "SDLnetsys.h", recurse = false, flags = &"-I={sdlIncludeDir} -f=ast2")
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@ -8,16 +8,21 @@ const
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sdlIncludeDir = sdlDir / "include"
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srcDir = baseDir / "sdl2_ttf"
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currentPath = currentSourcePath().parentDir().parentDir()
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cmakeModPath = currentPath / "cmake" / "sdl2"
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cmakeModPath = (currentPath / "cmake" / "sdl2").replace("\\", "/")
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symbolPluginPath = currentPath / "sdl2" / "cleansymbols.nim"
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when defined(windows):
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const dlurl = "https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-$1.zip"
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else:
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const dlurl = "https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-$1.tar.gz"
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getHeader(
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"SDL_ttf.h",
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dlurl = "https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-$1.tar.gz",
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dlurl = dlurl,
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outdir = srcDir,
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altNames = "SDL2_ttf",
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cmakeFlags = &"-DCMAKE_C_FLAGS=-I{sdlIncludeDir} -DCMAKE_MODULE_PATH={cmakeModPath} " &
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&"-DSDL2MAIN_LIBRARY={SDLMainLib} -DSDL2_LIBRARY={SDLDyLibPath} -DSDL2_PATH={sdlDir}"
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cmakeFlags = &"-DCMAKE_C_FLAGS=-I{sdlIncludeDir.sanitizePath} -DCMAKE_MODULE_PATH={cmakeModPath} " &
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&"-DSDL2MAIN_LIBRARY={SDLMainLib.sanitizePath} -DSDL2_LIBRARY={SDLDyLibPath.sanitizePath} -DSDL2_PATH={sdlDir.sanitizePath}"
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)
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# static:
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@ -32,6 +37,6 @@ cOverride:
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SetError* = ""
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when defined(SDL_ttf_Static):
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cImport(SDL_ttf_Path, recurse = false, flags = &"-I={sdlIncludeDir} -f=ast2 -d")
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cImport(srcDir / "SDL_ttf.h", recurse = false, flags = &"-I={sdlIncludeDir} -f=ast2 -d")
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else:
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cImport(SDL_ttf_Path, recurse = false, dynlib = "SDL_ttf_LPath", flags = &"-I={sdlIncludeDir} -f=ast2")
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cImport(srcDir / "SDL_ttf.h", recurse = false, dynlib = "SDL_ttf_LPath", flags = &"-I={sdlIncludeDir} -f=ast2")
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