# Writing an NXBT Macro ### Basic Macro script Every macro script is composed of Button/Stick input followed by a set duration. Here is a sample of this. ``` B 0.1s ``` The above macro is setting the B button to be pressed for 0.1s (0.1 seconds). Oftentimes you'll need gaps between your inputs when no buttons should be pressed. This is easily scripted by making a new line and inserting a new time. ``` B 0.1s 1s ``` This is effectively a single B button press. NXBT will then wait 1 second before moving to the next action. ### Advanced Macros To set multiple inputs simultaneously, we write our inputs on the same line, separated by a space, followed by the duration. This is how our script looks now. ``` A B 0.5s B 0.1s 0.1s ``` First, This new macro has both the A and B buttons pressed for 0.5s. Next, the A button is released and the B button continues to be held for an additional 0.1s. Finally, no buttons are pressed for 0.1s. The above macros deal with only button-based input. A stick input example follows: ``` L_STICK@-100+000 0.75s 1.0s ``` Above, we're setting the left analog stick to 100% in the left horizontal direction. To explain, analog stick positions are composed of two values: an X position and a Y position. You can think of both as positions on a traditional X/Y plane, with X being the horizontal component and Y being the vertical component. An X/Y of 0/0 means that the analog stick is in a neutral position (no input), while an X/Y position of 0/100 means our stick is tilted 100% up.
To be clear, the first numeric argument after L_STICK@ is the X value and the second is the Y value. Eg: An X value of 50 and a Y Value of 25 on the right stick would be `R_STICK@+050+025`. As such, a neutral stick position is as follows: ``` L_STICK@+000+000 0.75s 1.0s ``` Remember, each X and Y value must be 3 digits. If you want to tilt the Right Thumbstick 75% to the left, you must write it as `R_STICK@-075+000`. Another thing to keep in mind, the sum of your X and Y can be more than 100. For example, `L_STICK@+100+100` is a 45° angle. ### Loops A simple for-loop can be used to repeat a macro block a specified number of times. The below example loops through an indented macro block 100 times. ``` LOOP 100 B 0.1s 0.1s ``` Nested loops are also supported. ``` LOOP 100 B 0.1s 0.1s # Nested loop LOOP 5 A 0.1s 0.1s ``` Note, a macro line starting with `#` is ignored. ## Macro Control Values | Macro Value | Control Name | --- | --- Y | Y Button X | X Button B | B Button A | A Button JCL_SR | Left Joy-Con SR JCL_SL | Left Joy-Con SL R | Upper Right Shoulder Trigger ZR | Lower Right Shoulder Trigger MINUS | Minus Button PLUS | Plus Button R_STICK_PRESS | Right Stick Press L_STICK_PRESS | Left Stick Press HOME | Home Button CAPTURE | Capture Button DPAD_DOWN | Down Button on the DPad DPAD_UP | Up Button on the DPad DPAD_RIGHT | Right Button on the DPad DPAD_LEFT | Left Button on the DPad JCR_SR | Right Joy-Con SR JCR_SL | Right Joy-Con SL L | Upper Left Shoulder Trigger ZL | Lower Left Should Trigger