Passed a unit test
This commit is contained in:
parent
8289624c47
commit
f34c7014fb
2 changed files with 170 additions and 141 deletions
|
|
@ -3,6 +3,7 @@ import logging
|
|||
import requests
|
||||
import threading
|
||||
import time
|
||||
from collections import namedtuple
|
||||
|
||||
from .exceptions import PacketError, TimeoutError
|
||||
from .transports import _get_response
|
||||
|
|
@ -10,10 +11,116 @@ from .transports import _get_response
|
|||
|
||||
__version__ = '0.6.1'
|
||||
_log = logging.getLogger(__name__)
|
||||
EngineIOData = namedtuple('EngineIOData', ['data'])
|
||||
SocketIOData = namedtuple('SocketIOData', ['path', 'ack_id', 'event', 'args'])
|
||||
TRANSPORTS = []
|
||||
RETRY_INTERVAL_IN_SECONDS = 1
|
||||
|
||||
|
||||
class EngineIONamespace(object):
|
||||
'Define engine.io client behavior'
|
||||
|
||||
def __init__(self, io):
|
||||
self._io = io
|
||||
self._callback_by_event = {}
|
||||
self.initialize()
|
||||
|
||||
def initialize(self):
|
||||
'Initialize custom variables here; you can override this method'
|
||||
pass
|
||||
|
||||
def on_event(self, event, *args):
|
||||
"""
|
||||
Called after server sends an event; you can override this method.
|
||||
Called only if a custom event handler does not exist,
|
||||
such as one defined by namespace.on('my_event', my_function).
|
||||
"""
|
||||
callback, args = find_callback(args)
|
||||
if callback:
|
||||
callback(*args)
|
||||
|
||||
def _find_packet_callback(self, event):
|
||||
# Check callbacks defined by on()
|
||||
try:
|
||||
return self._callback_by_event[event]
|
||||
except KeyError:
|
||||
pass
|
||||
# Check callbacks defined explicitly or use on_event()
|
||||
return getattr(
|
||||
self, 'on_' + event.replace(' ', '_'),
|
||||
lambda *args: self.on_event(event, *args))
|
||||
|
||||
|
||||
class SocketIONamespace(EngineIONamespace):
|
||||
'Define socket.io client behavior'
|
||||
|
||||
def __init__(self, io, path):
|
||||
self.path = path
|
||||
super(SocketIONamespace, self).__init__(io)
|
||||
|
||||
def on_connect(self):
|
||||
'Called after server connects; you can override this method'
|
||||
|
||||
def on_reconnect(self):
|
||||
'Called after server reconnects; you can override this method'
|
||||
|
||||
def on_disconnect(self):
|
||||
'Called after server disconnects; you can override this method'
|
||||
|
||||
def _find_packet_callback(self, event):
|
||||
# Interpret events
|
||||
if event == 'connect':
|
||||
if not hasattr(self, '_was_connected'):
|
||||
self._was_connected = True
|
||||
else:
|
||||
event = 'reconnect'
|
||||
return super(SocketIONamespace, self)._find_packet_callback(event)
|
||||
|
||||
|
||||
class LoggingMixin(object):
|
||||
|
||||
def _log(self, level, msg, *attrs):
|
||||
_log.log(level, '%s: %s' % (self._io._url, msg), *attrs)
|
||||
|
||||
|
||||
class LoggingEngineIONamespace(EngineIONamespace, LoggingMixin):
|
||||
|
||||
def on_event(self, event, *args):
|
||||
callback, args = find_callback(args)
|
||||
arguments = [repr(_) for _ in args]
|
||||
if callback:
|
||||
arguments.append('callback(*args)')
|
||||
self._log(
|
||||
logging.INFO, '[event] %s(%s)',
|
||||
event, ', '.join(arguments))
|
||||
super(LoggingEngineIONamespace, self).on_event(event, *args)
|
||||
|
||||
|
||||
class LoggingSocketIONamespace(SocketIONamespace, LoggingMixin):
|
||||
|
||||
def on_event(self, event, *args):
|
||||
callback, args = find_callback(args)
|
||||
arguments = [repr(_) for _ in args]
|
||||
if callback:
|
||||
arguments.append('callback(*args)')
|
||||
self._log(
|
||||
logging.INFO, '%s [event] %s(%s)', self.path,
|
||||
event, ', '.join(arguments))
|
||||
super(LoggingSocketIONamespace, self).on_event(event, *args)
|
||||
|
||||
def on_connect(self):
|
||||
self._log(logging.DEBUG, '%s [connect]', self.path)
|
||||
super(LoggingSocketIONamespace, self).on_connect()
|
||||
|
||||
def on_reconnect(self):
|
||||
self._log(logging.DEBUG, '%s [reconnect]', self.path)
|
||||
super(LoggingSocketIONamespace, self).on_reconnect()
|
||||
|
||||
def on_disconnect(self):
|
||||
self._log(logging.DEBUG, '%s [disconnect]', self.path)
|
||||
super(LoggingSocketIONamespace, self).on_disconnect()
|
||||
|
||||
|
||||
class EngineIO(object):
|
||||
|
||||
_engineIO_protocol = 3
|
||||
|
|
@ -38,12 +145,12 @@ class EngineIO(object):
|
|||
engineIO_packets = _decode_content(response.content)
|
||||
engineIO_packet_type, engineIO_packet_data = engineIO_packets[0]
|
||||
assert engineIO_packet_type == 0
|
||||
packet_json = json.loads(engineIO_packet_data)
|
||||
print packet_json
|
||||
# packet_json['upgrades']
|
||||
self._ping_interval = packet_json['pingInterval'] / float(1000)
|
||||
self._ping_timeout = packet_json['pingTimeout'] / float(1000)
|
||||
self._session_id = packet_json['sid']
|
||||
value_by_name = json.loads(engineIO_packet_data)
|
||||
print(value_by_name)
|
||||
# value_by_name['upgrades']
|
||||
self._ping_interval = value_by_name['pingInterval'] / float(1000)
|
||||
self._ping_timeout = value_by_name['pingTimeout'] / float(1000)
|
||||
self._session_id = value_by_name['sid']
|
||||
|
||||
if Namespace:
|
||||
self.define(Namespace)
|
||||
|
|
@ -250,8 +357,6 @@ class SocketIO(EngineIO):
|
|||
except KeyError:
|
||||
raise PacketError(
|
||||
'unexpected socket.io packet type (%s)' % socketIO_packet_type)
|
||||
print socketIO_packet_data_parsed
|
||||
print namespace._find_packet_callback
|
||||
delegate(socketIO_packet_data_parsed, namespace._find_packet_callback)
|
||||
return socketIO_packet_data
|
||||
|
||||
|
|
@ -262,7 +367,11 @@ class SocketIO(EngineIO):
|
|||
find_packet_callback('disconnect')()
|
||||
|
||||
def _on_event(self, data_parsed, find_packet_callback):
|
||||
pass
|
||||
args = data_parsed.args
|
||||
if data_parsed.ack_id:
|
||||
args.append(self._prepare_to_send_ack(
|
||||
data_parsed.path, data_parsed.ack_id))
|
||||
find_packet_callback(data_parsed.event)(*args)
|
||||
|
||||
def _on_ack(self, data_parsed, find_packet_callback):
|
||||
pass
|
||||
|
|
@ -276,109 +385,44 @@ class SocketIO(EngineIO):
|
|||
def _on_binary_ack(self, data_parsed, find_packet_callback):
|
||||
pass
|
||||
|
||||
|
||||
class EngineIONamespace(object):
|
||||
'Define engine.io client behavior'
|
||||
|
||||
def __init__(self, io):
|
||||
self._io = io
|
||||
self._callback_by_event = {}
|
||||
self.initialize()
|
||||
|
||||
def initialize(self):
|
||||
'Initialize custom variables here; you can override this method'
|
||||
pass
|
||||
|
||||
def on_event(self, event, *args):
|
||||
"""
|
||||
Called after server sends an event; you can override this method.
|
||||
Called only if a custom event handler does not exist,
|
||||
such as one defined by namespace.on('my_event', my_function).
|
||||
"""
|
||||
callback, args = find_callback(args)
|
||||
if callback:
|
||||
callback(*args)
|
||||
|
||||
def _find_packet_callback(self, event):
|
||||
# Check callbacks defined by on()
|
||||
try:
|
||||
return self._callback_by_event[event]
|
||||
except KeyError:
|
||||
pass
|
||||
# Check callbacks defined explicitly or use on_event()
|
||||
return getattr(
|
||||
self, 'on_' + event.replace(' ', '_'),
|
||||
lambda *args: self.on_event(event, *args))
|
||||
def _prepare_to_send_ack(self, path, ack_id):
|
||||
'Return function that acknowledges the server'
|
||||
return lambda *args: self._ack(path, ack_id, *args)
|
||||
|
||||
|
||||
class SocketIONamespace(EngineIONamespace):
|
||||
'Define socket.io client behavior'
|
||||
class HeartbeatThread(threading.Thread):
|
||||
|
||||
def __init__(self, io, path):
|
||||
self.path = path
|
||||
super(SocketIONamespace, self).__init__(io)
|
||||
daemon = True
|
||||
|
||||
def on_connect(self):
|
||||
'Called after server connects; you can override this method'
|
||||
def __init__(
|
||||
self, send_heartbeat,
|
||||
relax_interval_in_seconds,
|
||||
hurry_interval_in_seconds):
|
||||
super(HeartbeatThread, self).__init__()
|
||||
self._send_heartbeat = send_heartbeat
|
||||
self._relax_interval_in_seconds = relax_interval_in_seconds
|
||||
self._hurry_interval_in_seconds = hurry_interval_in_seconds
|
||||
self._adrenaline = threading.Event()
|
||||
self._rest = threading.Event()
|
||||
self._stop = threading.Event()
|
||||
|
||||
def on_reconnect(self):
|
||||
'Called after server reconnects; you can override this method'
|
||||
|
||||
def on_disconnect(self):
|
||||
'Called after server disconnects; you can override this method'
|
||||
|
||||
def _find_packet_callback(self, event):
|
||||
# Interpret events
|
||||
if event == 'connect':
|
||||
if not hasattr(self, '_was_connected'):
|
||||
self._was_connected = True
|
||||
def run(self):
|
||||
while not self._stop.is_set():
|
||||
self._send_heartbeat()
|
||||
if self._adrenaline.is_set():
|
||||
interval_in_seconds = self._hurry_interval_in_seconds
|
||||
else:
|
||||
event = 'reconnect'
|
||||
return super(SocketIONamespace, self)._find_packet_callback(event)
|
||||
interval_in_seconds = self._relax_interval_in_seconds
|
||||
self._rest.wait(interval_in_seconds)
|
||||
|
||||
def relax(self):
|
||||
self._adrenaline.clear()
|
||||
|
||||
class LoggingMixin(object):
|
||||
def hurry(self):
|
||||
self._adrenaline.set()
|
||||
|
||||
def _log(self, level, msg, *attrs):
|
||||
_log.log(level, '%s: %s' % (self._io._url, msg), *attrs)
|
||||
|
||||
|
||||
class LoggingEngineIONamespace(EngineIONamespace, LoggingMixin):
|
||||
|
||||
def on_event(self, event, *args):
|
||||
callback, args = find_callback(args)
|
||||
arguments = [repr(_) for _ in args]
|
||||
if callback:
|
||||
arguments.append('callback(*args)')
|
||||
self._log(
|
||||
logging.INFO, '[event] %s(%s)',
|
||||
event, ', '.join(arguments))
|
||||
super(LoggingEngineIONamespace, self).on_event(event, *args)
|
||||
|
||||
|
||||
class LoggingSocketIONamespace(SocketIONamespace, LoggingMixin):
|
||||
|
||||
def on_event(self, event, *args):
|
||||
callback, args = find_callback(args)
|
||||
arguments = [repr(_) for _ in args]
|
||||
if callback:
|
||||
arguments.append('callback(*args)')
|
||||
self._log(
|
||||
logging.INFO, '%s [event] %s(%s)', self.path,
|
||||
event, ', '.join(arguments))
|
||||
super(LoggingSocketIONamespace, self).on_event(event, *args)
|
||||
|
||||
def on_connect(self):
|
||||
self._log(logging.DEBUG, '%s [connect]', self.path)
|
||||
super(LoggingSocketIONamespace, self).on_connect()
|
||||
|
||||
def on_reconnect(self):
|
||||
self._log(logging.DEBUG, '%s [reconnect]', self.path)
|
||||
super(LoggingSocketIONamespace, self).on_reconnect()
|
||||
|
||||
def on_disconnect(self):
|
||||
self._log(logging.DEBUG, '%s [disconnect]', self.path)
|
||||
super(LoggingSocketIONamespace, self).on_disconnect()
|
||||
def stop(self):
|
||||
self._stop.set()
|
||||
|
||||
|
||||
def find_callback(args, kw=None):
|
||||
|
|
@ -445,11 +489,31 @@ def _make_packet_header(packet_string):
|
|||
|
||||
|
||||
def _parse_engineIO_data(data):
|
||||
return data
|
||||
return EngineIOData(data=data)
|
||||
|
||||
|
||||
def _parse_socketIO_data(data):
|
||||
return data
|
||||
if data.startswith('/'):
|
||||
try:
|
||||
path, data = data.split(',', 1)
|
||||
except ValueError:
|
||||
path = data
|
||||
data = ''
|
||||
else:
|
||||
path = ''
|
||||
try:
|
||||
ack_id = int(data[0])
|
||||
data = data[1:]
|
||||
except (ValueError, IndexError):
|
||||
ack_id = None
|
||||
if data:
|
||||
x = json.loads(data)
|
||||
event = x[0]
|
||||
args = x[1:]
|
||||
else:
|
||||
event = ''
|
||||
args = []
|
||||
return SocketIOData(path=path, ack_id=ack_id, event=event, args=args)
|
||||
|
||||
|
||||
def _yield_warning_screen(seconds=None):
|
||||
|
|
@ -472,38 +536,3 @@ def _yield_elapsed_time(seconds=None):
|
|||
yield time.time() - start_time
|
||||
while time.time() - start_time < seconds:
|
||||
yield time.time() - start_time
|
||||
|
||||
|
||||
class HeartbeatThread(threading.Thread):
|
||||
|
||||
daemon = True
|
||||
|
||||
def __init__(
|
||||
self, send_heartbeat,
|
||||
relax_interval_in_seconds,
|
||||
hurry_interval_in_seconds):
|
||||
super(HeartbeatThread, self).__init__()
|
||||
self._send_heartbeat = send_heartbeat
|
||||
self._relax_interval_in_seconds = relax_interval_in_seconds
|
||||
self._hurry_interval_in_seconds = hurry_interval_in_seconds
|
||||
self._adrenaline = threading.Event()
|
||||
self._rest = threading.Event()
|
||||
self._stop = threading.Event()
|
||||
|
||||
def run(self):
|
||||
while not self._stop.is_set():
|
||||
self._send_heartbeat()
|
||||
if self._adrenaline.is_set():
|
||||
interval_in_seconds = self._hurry_interval_in_seconds
|
||||
else:
|
||||
interval_in_seconds = self._relax_interval_in_seconds
|
||||
self._rest.wait(interval_in_seconds)
|
||||
|
||||
def relax(self):
|
||||
self._adrenaline.clear()
|
||||
|
||||
def hurry(self):
|
||||
self._adrenaline.set()
|
||||
|
||||
def stop(self):
|
||||
self._stop.set()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue