Passed a unit test

This commit is contained in:
Roy Hyunjin Han 2015-02-19 21:39:09 -05:00
commit f34c7014fb
2 changed files with 170 additions and 141 deletions

View file

@ -3,6 +3,7 @@ import logging
import requests
import threading
import time
from collections import namedtuple
from .exceptions import PacketError, TimeoutError
from .transports import _get_response
@ -10,10 +11,116 @@ from .transports import _get_response
__version__ = '0.6.1'
_log = logging.getLogger(__name__)
EngineIOData = namedtuple('EngineIOData', ['data'])
SocketIOData = namedtuple('SocketIOData', ['path', 'ack_id', 'event', 'args'])
TRANSPORTS = []
RETRY_INTERVAL_IN_SECONDS = 1
class EngineIONamespace(object):
'Define engine.io client behavior'
def __init__(self, io):
self._io = io
self._callback_by_event = {}
self.initialize()
def initialize(self):
'Initialize custom variables here; you can override this method'
pass
def on_event(self, event, *args):
"""
Called after server sends an event; you can override this method.
Called only if a custom event handler does not exist,
such as one defined by namespace.on('my_event', my_function).
"""
callback, args = find_callback(args)
if callback:
callback(*args)
def _find_packet_callback(self, event):
# Check callbacks defined by on()
try:
return self._callback_by_event[event]
except KeyError:
pass
# Check callbacks defined explicitly or use on_event()
return getattr(
self, 'on_' + event.replace(' ', '_'),
lambda *args: self.on_event(event, *args))
class SocketIONamespace(EngineIONamespace):
'Define socket.io client behavior'
def __init__(self, io, path):
self.path = path
super(SocketIONamespace, self).__init__(io)
def on_connect(self):
'Called after server connects; you can override this method'
def on_reconnect(self):
'Called after server reconnects; you can override this method'
def on_disconnect(self):
'Called after server disconnects; you can override this method'
def _find_packet_callback(self, event):
# Interpret events
if event == 'connect':
if not hasattr(self, '_was_connected'):
self._was_connected = True
else:
event = 'reconnect'
return super(SocketIONamespace, self)._find_packet_callback(event)
class LoggingMixin(object):
def _log(self, level, msg, *attrs):
_log.log(level, '%s: %s' % (self._io._url, msg), *attrs)
class LoggingEngineIONamespace(EngineIONamespace, LoggingMixin):
def on_event(self, event, *args):
callback, args = find_callback(args)
arguments = [repr(_) for _ in args]
if callback:
arguments.append('callback(*args)')
self._log(
logging.INFO, '[event] %s(%s)',
event, ', '.join(arguments))
super(LoggingEngineIONamespace, self).on_event(event, *args)
class LoggingSocketIONamespace(SocketIONamespace, LoggingMixin):
def on_event(self, event, *args):
callback, args = find_callback(args)
arguments = [repr(_) for _ in args]
if callback:
arguments.append('callback(*args)')
self._log(
logging.INFO, '%s [event] %s(%s)', self.path,
event, ', '.join(arguments))
super(LoggingSocketIONamespace, self).on_event(event, *args)
def on_connect(self):
self._log(logging.DEBUG, '%s [connect]', self.path)
super(LoggingSocketIONamespace, self).on_connect()
def on_reconnect(self):
self._log(logging.DEBUG, '%s [reconnect]', self.path)
super(LoggingSocketIONamespace, self).on_reconnect()
def on_disconnect(self):
self._log(logging.DEBUG, '%s [disconnect]', self.path)
super(LoggingSocketIONamespace, self).on_disconnect()
class EngineIO(object):
_engineIO_protocol = 3
@ -38,12 +145,12 @@ class EngineIO(object):
engineIO_packets = _decode_content(response.content)
engineIO_packet_type, engineIO_packet_data = engineIO_packets[0]
assert engineIO_packet_type == 0
packet_json = json.loads(engineIO_packet_data)
print packet_json
# packet_json['upgrades']
self._ping_interval = packet_json['pingInterval'] / float(1000)
self._ping_timeout = packet_json['pingTimeout'] / float(1000)
self._session_id = packet_json['sid']
value_by_name = json.loads(engineIO_packet_data)
print(value_by_name)
# value_by_name['upgrades']
self._ping_interval = value_by_name['pingInterval'] / float(1000)
self._ping_timeout = value_by_name['pingTimeout'] / float(1000)
self._session_id = value_by_name['sid']
if Namespace:
self.define(Namespace)
@ -250,8 +357,6 @@ class SocketIO(EngineIO):
except KeyError:
raise PacketError(
'unexpected socket.io packet type (%s)' % socketIO_packet_type)
print socketIO_packet_data_parsed
print namespace._find_packet_callback
delegate(socketIO_packet_data_parsed, namespace._find_packet_callback)
return socketIO_packet_data
@ -262,7 +367,11 @@ class SocketIO(EngineIO):
find_packet_callback('disconnect')()
def _on_event(self, data_parsed, find_packet_callback):
pass
args = data_parsed.args
if data_parsed.ack_id:
args.append(self._prepare_to_send_ack(
data_parsed.path, data_parsed.ack_id))
find_packet_callback(data_parsed.event)(*args)
def _on_ack(self, data_parsed, find_packet_callback):
pass
@ -276,109 +385,44 @@ class SocketIO(EngineIO):
def _on_binary_ack(self, data_parsed, find_packet_callback):
pass
class EngineIONamespace(object):
'Define engine.io client behavior'
def __init__(self, io):
self._io = io
self._callback_by_event = {}
self.initialize()
def initialize(self):
'Initialize custom variables here; you can override this method'
pass
def on_event(self, event, *args):
"""
Called after server sends an event; you can override this method.
Called only if a custom event handler does not exist,
such as one defined by namespace.on('my_event', my_function).
"""
callback, args = find_callback(args)
if callback:
callback(*args)
def _find_packet_callback(self, event):
# Check callbacks defined by on()
try:
return self._callback_by_event[event]
except KeyError:
pass
# Check callbacks defined explicitly or use on_event()
return getattr(
self, 'on_' + event.replace(' ', '_'),
lambda *args: self.on_event(event, *args))
def _prepare_to_send_ack(self, path, ack_id):
'Return function that acknowledges the server'
return lambda *args: self._ack(path, ack_id, *args)
class SocketIONamespace(EngineIONamespace):
'Define socket.io client behavior'
class HeartbeatThread(threading.Thread):
def __init__(self, io, path):
self.path = path
super(SocketIONamespace, self).__init__(io)
daemon = True
def on_connect(self):
'Called after server connects; you can override this method'
def __init__(
self, send_heartbeat,
relax_interval_in_seconds,
hurry_interval_in_seconds):
super(HeartbeatThread, self).__init__()
self._send_heartbeat = send_heartbeat
self._relax_interval_in_seconds = relax_interval_in_seconds
self._hurry_interval_in_seconds = hurry_interval_in_seconds
self._adrenaline = threading.Event()
self._rest = threading.Event()
self._stop = threading.Event()
def on_reconnect(self):
'Called after server reconnects; you can override this method'
def on_disconnect(self):
'Called after server disconnects; you can override this method'
def _find_packet_callback(self, event):
# Interpret events
if event == 'connect':
if not hasattr(self, '_was_connected'):
self._was_connected = True
def run(self):
while not self._stop.is_set():
self._send_heartbeat()
if self._adrenaline.is_set():
interval_in_seconds = self._hurry_interval_in_seconds
else:
event = 'reconnect'
return super(SocketIONamespace, self)._find_packet_callback(event)
interval_in_seconds = self._relax_interval_in_seconds
self._rest.wait(interval_in_seconds)
def relax(self):
self._adrenaline.clear()
class LoggingMixin(object):
def hurry(self):
self._adrenaline.set()
def _log(self, level, msg, *attrs):
_log.log(level, '%s: %s' % (self._io._url, msg), *attrs)
class LoggingEngineIONamespace(EngineIONamespace, LoggingMixin):
def on_event(self, event, *args):
callback, args = find_callback(args)
arguments = [repr(_) for _ in args]
if callback:
arguments.append('callback(*args)')
self._log(
logging.INFO, '[event] %s(%s)',
event, ', '.join(arguments))
super(LoggingEngineIONamespace, self).on_event(event, *args)
class LoggingSocketIONamespace(SocketIONamespace, LoggingMixin):
def on_event(self, event, *args):
callback, args = find_callback(args)
arguments = [repr(_) for _ in args]
if callback:
arguments.append('callback(*args)')
self._log(
logging.INFO, '%s [event] %s(%s)', self.path,
event, ', '.join(arguments))
super(LoggingSocketIONamespace, self).on_event(event, *args)
def on_connect(self):
self._log(logging.DEBUG, '%s [connect]', self.path)
super(LoggingSocketIONamespace, self).on_connect()
def on_reconnect(self):
self._log(logging.DEBUG, '%s [reconnect]', self.path)
super(LoggingSocketIONamespace, self).on_reconnect()
def on_disconnect(self):
self._log(logging.DEBUG, '%s [disconnect]', self.path)
super(LoggingSocketIONamespace, self).on_disconnect()
def stop(self):
self._stop.set()
def find_callback(args, kw=None):
@ -445,11 +489,31 @@ def _make_packet_header(packet_string):
def _parse_engineIO_data(data):
return data
return EngineIOData(data=data)
def _parse_socketIO_data(data):
return data
if data.startswith('/'):
try:
path, data = data.split(',', 1)
except ValueError:
path = data
data = ''
else:
path = ''
try:
ack_id = int(data[0])
data = data[1:]
except (ValueError, IndexError):
ack_id = None
if data:
x = json.loads(data)
event = x[0]
args = x[1:]
else:
event = ''
args = []
return SocketIOData(path=path, ack_id=ack_id, event=event, args=args)
def _yield_warning_screen(seconds=None):
@ -472,38 +536,3 @@ def _yield_elapsed_time(seconds=None):
yield time.time() - start_time
while time.time() - start_time < seconds:
yield time.time() - start_time
class HeartbeatThread(threading.Thread):
daemon = True
def __init__(
self, send_heartbeat,
relax_interval_in_seconds,
hurry_interval_in_seconds):
super(HeartbeatThread, self).__init__()
self._send_heartbeat = send_heartbeat
self._relax_interval_in_seconds = relax_interval_in_seconds
self._hurry_interval_in_seconds = hurry_interval_in_seconds
self._adrenaline = threading.Event()
self._rest = threading.Event()
self._stop = threading.Event()
def run(self):
while not self._stop.is_set():
self._send_heartbeat()
if self._adrenaline.is_set():
interval_in_seconds = self._hurry_interval_in_seconds
else:
interval_in_seconds = self._relax_interval_in_seconds
self._rest.wait(interval_in_seconds)
def relax(self):
self._adrenaline.clear()
def hurry(self):
self._adrenaline.set()
def stop(self):
self._stop.set()