socketIO-client/socketIO_client/namespaces.py
2015-02-23 09:39:29 -05:00

220 lines
6.5 KiB
Python

from .logs import LoggingMixin
class EngineIONamespace(LoggingMixin):
'Define engine.io client behavior'
def __init__(self, io):
self._io = io
self._callback_by_event = {}
self._log_name = io._url
self.initialize()
def initialize(self):
"""Initialize custom variables here.
You can override this method."""
def on(self, event, callback):
'Define a callback to handle an event emitted by the server'
self._callback_by_event[event] = callback
def send(self, data):
'Send a message'
self._io.send(data)
def on_open(self):
"""Called after engine.io connects.
You can override this method."""
def on_close(self):
"""Called after engine.io disconnects.
You can override this method."""
def on_ping(self, data):
"""Called after engine.io sends a ping packet.
You can override this method."""
def on_pong(self, data):
"""Called after engine.io sends a pong packet.
You can override this method."""
def on_message(self, data):
"""Called after engine.io sends a message packet.
You can override this method."""
def on_upgrade(self):
"""Called after engine.io sends an upgrade packet.
You can override this method."""
def on_noop(self):
"""Called after engine.io sends a noop packet.
You can override this method."""
def _find_packet_callback(self, event):
# Check callbacks defined by on()
try:
return self._callback_by_event[event]
except KeyError:
pass
# Check callbacks defined explicitly
return getattr(self, 'on_' + event)
class SocketIONamespace(EngineIONamespace):
'Define socket.io client behavior'
def __init__(self, io, path):
self.path = path
super(SocketIONamespace, self).__init__(io)
def connect(self):
self._io.connect(self.path)
def disconnect(self):
self._io.disconnect(self.path)
def emit(self, event, *args, **kw):
self._io.emit(event, path=self.path, *args, **kw)
def send(self, data='', callback=None):
self._io.send(data, callback)
def on_connect(self):
"""Called after socket.io connects.
You can override this method."""
def on_reconnect(self):
"""Called after socket.io reconnects.
You can override this method."""
def on_disconnect(self):
"""Called after socket.io disconnects.
You can override this method."""
def on_event(self, event, *args):
"""
Called if there is no matching event handler.
You can override this method.
There are three ways to define an event handler:
- Call socketIO.on()
socketIO = SocketIO('localhost', 8000)
socketIO.on('my_event', my_function)
- Call namespace.on()
namespace = socketIO.get_namespace()
namespace.on('my_event', my_function)
- Define namespace.on_xxx
class Namespace(SocketIONamespace):
def on_my_event(self, *args):
my_function(*args)
socketIO.define(Namespace)"""
def on_error(self, data):
"""Called after socket.io sends an error packet.
You can override this method."""
def _find_packet_callback(self, event):
# Interpret events
if event == 'connect':
if not hasattr(self, '_was_connected'):
self._was_connected = True
else:
event = 'reconnect'
# Check callbacks defined by on()
try:
return self._callback_by_event[event]
except KeyError:
pass
# Check callbacks defined explicitly or use on_event()
return getattr(
self, 'on_' + event.replace(' ', '_'),
lambda *args: self.on_event(event, *args))
class LoggingEngineIONamespace(EngineIONamespace):
def on_open(self):
self._debug('[open]')
super(LoggingEngineIONamespace, self).on_open()
def on_close(self):
self._debug('[close]')
super(LoggingEngineIONamespace, self).on_close()
def on_ping(self, data):
self._debug('[ping] %s', data)
super(LoggingEngineIONamespace, self).on_ping(data)
def on_pong(self, data):
self._debug('[pong] %s', data)
super(LoggingEngineIONamespace, self).on_pong(data)
def on_message(self, data):
self._debug('[message] %s', data)
super(LoggingEngineIONamespace, self).on_message(data)
def on_upgrade(self):
self._debug('[upgrade]')
super(LoggingEngineIONamespace, self).on_upgrade()
def on_noop(self):
self._debug('[noop]')
super(LoggingEngineIONamespace, self).on_noop()
def on_event(self, event, *args):
callback, args = find_callback(args)
arguments = [repr(_) for _ in args]
if callback:
arguments.append('callback(*args)')
self._info('[event] %s(%s)', event, ', '.join(arguments))
super(LoggingEngineIONamespace, self).on_event(event, *args)
class LoggingSocketIONamespace(SocketIONamespace):
def on_connect(self):
self._debug('%s[connect]', _make_logging_header(self.path))
super(LoggingSocketIONamespace, self).on_connect()
def on_reconnect(self):
self._debug('%s[reconnect]', _make_logging_header(self.path))
super(LoggingSocketIONamespace, self).on_reconnect()
def on_disconnect(self):
self._debug('%s[disconnect]', _make_logging_header(self.path))
super(LoggingSocketIONamespace, self).on_disconnect()
def on_event(self, event, *args):
callback, args = find_callback(args)
arguments = [repr(_) for _ in args]
if callback:
arguments.append('callback(*args)')
self._info(
'%s[event] %s(%s)', _make_logging_header(self.path), event,
', '.join(arguments))
super(LoggingSocketIONamespace, self).on_event(event, *args)
def on_error(self, data):
self._debug('%s[error] %s', _make_logging_header(self.path), data)
super(LoggingSocketIONamespace, self).on_error()
def find_callback(args, kw=None):
'Return callback whether passed as a last argument or as a keyword'
if args and callable(args[-1]):
return args[-1], args[:-1]
try:
return kw['callback'], args
except (KeyError, TypeError):
return None, args
def _make_logging_header(path):
return path + ' ' if path else ''