Added support for the D programming languge.
It is still a bit rough around some edges, particularly with regard to multi-threading and operator overloading, and there are some documentation bits missing, but it should be fine for basic use. The test-suite should build and run fine with the current versions of DMD, LDC and Tango (at least) on Linux x86_64 and Mac OS X 10.6. git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@12299 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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176 changed files with 16449 additions and 29 deletions
28
Examples/d/callback/Makefile
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28
Examples/d/callback/Makefile
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ifeq (2,$(D_VERSION))
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WORKING_DIR = d2/
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else
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WORKING_DIR = d1/
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endif
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TOP = ../../..
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SWIG = $(TOP)/../preinst-swig
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EXTRA_CFLAGS = -I../ ../example.cxx example_wrap.cxx
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EXTRA_LDFLAGS = example.o example_wrap.o
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TARGET = example_wrap
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SWIGOPT =
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DSRCS = *.d
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DFLAGS = -ofrunme
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all:: d
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d::
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cd $(WORKING_DIR); \
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$(MAKE) -f $(TOP)/Makefile EXTRA_CFLAGS='$(EXTRA_CFLAGS)' EXTRA_LDFLAGS='$(EXTRA_LDFLAGS)' SWIG='$(SWIG)' SWIGOPT='$(SWIGOPT) -outcurrentdir ../example.i' TARGET='$(TARGET)' d_cpp; \
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$(MAKE) -f $(TOP)/Makefile DSRCS='$(DSRCS)' DFLAGS='$(DFLAGS)' d_compile
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clean::
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cd $(WORKING_DIR); \
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$(MAKE) -f $(TOP)/Makefile d_clean
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check: all
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36
Examples/d/callback/d1/runme.d
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Examples/d/callback/d1/runme.d
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module runme;
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import tango.io.Stdout;
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import example;
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public class DCallback : Callback {
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public override void run() {
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Stdout( "DCallback.run()" ).newline;
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}
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}
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void main() {
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auto caller = new Caller();
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Stdout( "Adding and calling a normal C++ callback" ).newline;
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Stdout( "----------------------------------------" ).newline;
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{
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scope auto callback = new Callback();
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caller.setCallback(callback);
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caller.call();
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caller.resetCallback();
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}
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Stdout.newline;
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Stdout( "Adding and calling a D callback" ).newline;
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Stdout( "-------------------------------" ).newline;
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{
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scope auto callback = new DCallback();
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caller.setCallback(callback);
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caller.call();
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caller.resetCallback();
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}
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Stdout.newline;
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Stdout( "D exit" ).newline;
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}
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36
Examples/d/callback/d2/runme.d
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36
Examples/d/callback/d2/runme.d
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module runme;
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import std.stdio;
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import example;
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public class DCallback : Callback {
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public override void run() {
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writeln( "DCallback.run()" );
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}
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}
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void main() {
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auto caller = new Caller();
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writeln( "Adding and calling a normal C++ callback" );
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writeln( "----------------------------------------" );
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{
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scope auto callback = new Callback();
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caller.setCallback(callback);
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caller.call();
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caller.resetCallback();
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}
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writeln();
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writeln( "Adding and calling a D callback" );
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writeln( "-------------------------------" );
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{
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scope auto callback = new DCallback();
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caller.setCallback(callback);
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caller.call();
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caller.resetCallback();
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}
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writeln();
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writeln( "D exit" );
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}
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4
Examples/d/callback/example.cxx
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4
Examples/d/callback/example.cxx
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/* File : example.cxx */
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#include "example.h"
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24
Examples/d/callback/example.h
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24
Examples/d/callback/example.h
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/* File : example.h */
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#include <cstdio>
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#include <iostream>
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class Callback {
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public:
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virtual ~Callback() { std::cout << "Callback::~Callback()" << std:: endl; }
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virtual void run() { std::cout << "Callback::run()" << std::endl; }
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};
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class Caller {
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private:
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Callback *_callback;
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public:
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Caller(): _callback(0) {}
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~Caller() { delCallback(); }
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void delCallback() { delete _callback; _callback = 0; }
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void setCallback(Callback *cb) { delCallback(); _callback = cb; }
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void resetCallback() { _callback = 0; }
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void call() { if (_callback) _callback->run(); }
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};
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13
Examples/d/callback/example.i
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13
Examples/d/callback/example.i
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/* File : example.i */
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%module(directors="1") example
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%{
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#include "example.h"
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%}
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%include "std_string.i"
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/* turn on director wrapping Callback */
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%feature("director") Callback;
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%include "example.h"
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