Added support for the D programming languge.
It is still a bit rough around some edges, particularly with regard to multi-threading and operator overloading, and there are some documentation bits missing, but it should be fine for basic use. The test-suite should build and run fine with the current versions of DMD, LDC and Tango (at least) on Linux x86_64 and Mac OS X 10.6. git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@12299 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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176 changed files with 16449 additions and 29 deletions
28
Examples/d/enum/Makefile
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28
Examples/d/enum/Makefile
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ifeq (2,$(D_VERSION))
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WORKING_DIR = d2/
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else
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WORKING_DIR = d1/
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endif
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TOP = ../../..
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SWIG = $(TOP)/../preinst-swig
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EXTRA_CFLAGS = -I../ ../example.cxx example_wrap.cxx
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EXTRA_LDFLAGS = example.o example_wrap.o
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TARGET = example_wrap
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SWIGOPT =
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DSRCS = *.d
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DFLAGS = -ofrunme
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all:: d
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d::
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cd $(WORKING_DIR); \
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$(MAKE) -f $(TOP)/Makefile EXTRA_CFLAGS='$(EXTRA_CFLAGS)' EXTRA_LDFLAGS='$(EXTRA_LDFLAGS)' SWIG='$(SWIG)' SWIGOPT='$(SWIGOPT) -outcurrentdir ../example.i' TARGET='$(TARGET)' d_cpp; \
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$(MAKE) -f $(TOP)/Makefile DSRCS='$(DSRCS)' DFLAGS='$(DFLAGS)' d_compile
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clean::
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cd $(WORKING_DIR); \
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$(MAKE) -f $(TOP)/Makefile d_clean
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check: all
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28
Examples/d/enum/d1/runme.d
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28
Examples/d/enum/d1/runme.d
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module runme;
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import tango.io.Stdout;
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import example;
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void main() {
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Stdout( "Printing out some enum values:" ).newline;
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Stdout(" color:").newline;
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Stdout.formatln(" {} = {}", color.RED, cast(int)color.RED);
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Stdout.formatln(" {} = {}", color.BLUE, cast(int)color.BLUE);
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Stdout.formatln(" {} = {}", color.GREEN, cast(int)color.GREEN);
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Stdout("\n Foo.speed:").newline;
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Stdout.formatln(" Foo.{} = {}", Foo.speed.IMPULSE, cast(int)Foo.speed.IMPULSE);
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Stdout.formatln(" Foo.{} = {}", Foo.speed.WARP, cast(int)Foo.speed.WARP);
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Stdout.formatln(" Foo.{} = {}", Foo.speed.LUDICROUS , cast(int)Foo.speed.LUDICROUS);
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Stdout("\nTesting use of enums with functions:").newline;
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example.enum_test(color.RED, Foo.speed.IMPULSE);
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example.enum_test(color.BLUE, Foo.speed.WARP);
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example.enum_test(color.GREEN, Foo.speed.LUDICROUS);
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Stdout( "\nTesting use of enum with class method:" ).newline;
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scope f = new Foo();
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f.enum_test(Foo.speed.IMPULSE);
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f.enum_test(Foo.speed.WARP);
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f.enum_test(Foo.speed.LUDICROUS);
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}
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28
Examples/d/enum/d2/runme.d
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28
Examples/d/enum/d2/runme.d
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module runme;
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import std.stdio;
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import example;
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void main() {
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writeln( "Printing out some enum values:" );
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writeln(" color:");
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writefln(" %s = %s", color.RED, cast(int)color.RED);
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writefln(" %s = %s", color.BLUE, cast(int)color.BLUE);
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writefln(" %s = %s", color.GREEN, cast(int)color.GREEN);
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writeln("\n Foo.speed:");
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writefln(" Foo.%s = %s", Foo.speed.IMPULSE, cast(int)Foo.speed.IMPULSE);
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writefln(" Foo.%s = %s", Foo.speed.WARP, cast(int)Foo.speed.WARP);
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writefln(" Foo.%s = %s", Foo.speed.LUDICROUS , cast(int)Foo.speed.LUDICROUS);
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writeln("\nTesting use of enums with functions:");
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example.enum_test(color.RED, Foo.speed.IMPULSE);
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example.enum_test(color.BLUE, Foo.speed.WARP);
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example.enum_test(color.GREEN, Foo.speed.LUDICROUS);
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writeln( "\nTesting use of enum with class method:" );
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scope f = new Foo();
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f.enum_test(Foo.speed.IMPULSE);
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f.enum_test(Foo.speed.WARP);
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f.enum_test(Foo.speed.LUDICROUS);
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}
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37
Examples/d/enum/example.cxx
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37
Examples/d/enum/example.cxx
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/* File : example.cxx */
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#include "example.h"
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#include <stdio.h>
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void Foo::enum_test(speed s) {
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if (s == IMPULSE) {
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printf("IMPULSE speed\n");
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} else if (s == WARP) {
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printf("WARP speed\n");
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} else if (s == LUDICROUS) {
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printf("LUDICROUS speed\n");
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} else {
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printf("Unknown speed\n");
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}
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}
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void enum_test(color c, Foo::speed s) {
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if (c == RED) {
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printf("color = RED, ");
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} else if (c == BLUE) {
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printf("color = BLUE, ");
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} else if (c == GREEN) {
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printf("color = GREEN, ");
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} else {
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printf("color = Unknown color!, ");
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}
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if (s == Foo::IMPULSE) {
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printf("speed = IMPULSE speed\n");
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} else if (s == Foo::WARP) {
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printf("speed = WARP speed\n");
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} else if (s == Foo::LUDICROUS) {
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printf("speed = LUDICROUS speed\n");
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} else {
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printf("speed = Unknown speed!\n");
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}
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}
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13
Examples/d/enum/example.h
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13
Examples/d/enum/example.h
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/* File : example.h */
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enum color { RED, BLUE, GREEN };
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class Foo {
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public:
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Foo() { }
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enum speed { IMPULSE=10, WARP=20, LUDICROUS=30 };
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void enum_test(speed s);
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};
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void enum_test(color c, Foo::speed s);
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11
Examples/d/enum/example.i
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11
Examples/d/enum/example.i
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/* File : example.i */
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%module example
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%{
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#include "example.h"
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%}
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/* Let's just grab the original header file here */
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%include "example.h"
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