Conflicts:
	.project
	COPYRIGHT
	Doc/Manual/style.css
	Examples/Makefile.in
	Examples/test-suite/common.mk
	Lib/typemaps/strings.swg
	Makefile.in
	Source/DOH/fio.c
	Source/Makefile.am
	Source/Modules/emit.cxx
	Source/Modules/javascript.cxx
	configure.in

git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/branches/oliverb-javascript-v8@13764 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
Oliver Buchtala 2012-09-08 00:56:48 +00:00
commit 050219d998
136 changed files with 7987 additions and 141 deletions

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@ -513,6 +513,65 @@ java_clean:
rm -f core @EXTRA_CLEAN@
rm -f *.@OBJEXT@ *@JAVASO@
##################################################################
##### JAVASCRIPT ######
##################################################################
# You need to set this variable to the jscore[or other javascript engine] directories containing the
# files "JavaScript.h" and others
JS_INCLUDE= @JSCOREINC@
# Extra JAVASCRIPT specific dynamic linking options
JS_DLNK = @JSCOREDYNAMICLINKING@
JS_LIBPREFIX = @JSCORELIBRARYPREFIX@
JSSO =@JSCORESO@
JSLDSHARED = @JSCORELDSHARED@
JSCXXSHARED = @JSCORECXXSHARED@
JSCFLAGS = @JSCORECFLAGS@
JSCXXFLAGS = @JSCXXFLAGS@
# ----------------------------------------------------------------
# Build a javascript dynamically loadable module (C)
# ----------------------------------------------------------------
javascript: $(SRCS)
$(SWIG) -javascript -jsc -debug-templates $(SWIGOPT) $(INTERFACEPATH)
$(CC) -c $(CCSHARED) $(JSCFLAGS) $(SRCS) $(ISRCS) $(INCLUDES) $(JS_INCLUDE)
$(JSLDSHARED) $(CCSHARED) $(JSCFLAGS) $(OBJS) $(IOBJS) $(JS_DLNK) $(LIBS) -o $(JS_LIBPREFIX)$(TARGET)$(JSSO)
# ----------------------------------------------------------------
# Build a javascript dynamically loadable module (C++)
# ----------------------------------------------------------------
javascript_cpp: $(SRCS)
$(SWIG) -javascript -jsc -c++ -debug-templates $(SWIGOPT) $(INTERFACEPATH)
$(CXX) -c $(CCSHARED) $(JSCXXFLAGS) $(SRCS) $(CXXSRCS) $(ICXXSRCS) $(INCLUDES) $(JS_INCLUDE)
$(JSCXXSHARED) $(CCSHARED) $(OBJS) $(IOBJS) $(JS_DLNK) $(LIBS) $(CPP_DLLIBS) -o $(JS_LIBPREFIX)$(TARGET)$(JSSO)
# ----------------------------------------------------------------
# Compile a javascript executable
# ----------------------------------------------------------------
javascript_exe: $(SRCS)
$(CXX) $(CXXFLAGS) $(JS_INCLUDE) $(JSCXXSRCS) $(LIBS) $(JS_DLNK) -o $(JAVASCRIPT_EXE)
# ----------------------------------------------------------------
# Run the Compile a javascript executable
# ----------------------------------------------------------------
javascript_run: $(SRCS)
env LD_LIBRARY_PATH=.:$$LD_LIBRARY_PATH $(JAVASCRIPT_EXE) -l $(JAVASCRIPT_MODULE) $(JS_SCRIPT)
# -----------------------------------------------------------------
# Cleaning the javascript examples
# -----------------------------------------------------------------
javascript_clean:
rm -f *_wrap* runme
rm -f core @EXTRA_CLEAN@
rm -f *.@OBJEXT@ *@JSCORESO@
##################################################################
##### MODULA3 ######
##################################################################

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@ -0,0 +1,24 @@
TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.cpp
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_cpp
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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@ -0,0 +1,28 @@
/* File : example.c */
#include <iostream>
#include "example.h"
#define M_PI 3.14159265358979323846
/* Move the shape to a new location */
void Shape::move(double dx, double dy) {
x += dx;
y += dy;
}
int Shape::nshapes = 0;
double Circle::area(void) {
return M_PI*radius*radius;
}
double Circle::perimeter(void) {
return 2*M_PI*radius;
}
double Square::area(void) {
return width*width;
}
double Square::perimeter(void) {
return 4*width;
}

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@ -0,0 +1,35 @@
/* File : example.h */
class Shape {
public:
Shape() {
nshapes++;
}
virtual ~Shape() {
nshapes--;
};
double x, y;
void move(double dx, double dy);
virtual double area(void) = 0;
virtual double perimeter(void) = 0;
static void printMe(void);
static int nshapes;
};
class Circle : public Shape {
private:
double radius;
public:
Circle(double r) : radius(r) { };
virtual double area(void);
virtual double perimeter(void);
};
class Square : public Shape {
private:
double width;
public:
Square(double w) : width(w) { };
virtual double area(void);
virtual double perimeter(void);
};

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@ -0,0 +1,10 @@
/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%include "example.h"

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@ -0,0 +1,51 @@
// file: runme.js
// ----- Object creation -----
print("Creating some objects:");
c = new example.Circle(10);
print("Created circle " + c);
s = new example.Square(10);
print("Created square " + s);
// ----- Access a static member -----
print("\nA total of " + example.Shape.nshapes + " shapes were created"); // access static member as properties of the class object
// ----- Member data access -----
// Set the location of the object.
// Note: methods in the base class Shape are used since
// x and y are defined there.
c.x = 20;
c.y = 30;
s.x = -10;
s.y = 5;
print("\nHere is their current position:");
print("Circle = (" + c.x + "," + c.y + ")");
print("Square = (" + s.x + "," + s.y + ")");
print("\nHere is their new position:");
print("Circle = (" + c.x + "," + c.y + ")");
print("Square = (" + s.x + "," + s.y + ")");
// ----- Call some methods -----
print("\nHere are some properties of the shapes:");
print("Circle:");
print("area = " + c.area() + "");
print("perimeter = " + c.perimeter() + "");
print("\n");
print("Square:");
print("area = " + s.area() + "");
print("perimeter = " + s.perimeter() + "");
// ----- Delete everything -----
print("\nGuess I'll clean up now");
// Note: this invokes the virtual destructor
delete c;
delete s;
print (example.Shape.nshapes + " shapes remain");
print("Goodbye");

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@ -0,0 +1,24 @@
TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS =
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_cpp
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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@ -0,0 +1,8 @@
#define ICONST 42
#define FCONST 2.1828
#define CCONST 'x'
#define CCONST2 '\n'
#define SCONST "Hello World"
#define SCONST2 "\"Hello World\""
#define EXTERN extern
#define FOO (ICONST + BAR)

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@ -0,0 +1,24 @@
/* File : example.i */
%module example
/* A few preprocessor macros */
#define ICONST 42
#define FCONST 2.1828
#define CCONST 'x'
#define CCONST2 '\n'
#define SCONST "Hello World"
#define SCONST2 "\"Hello World\""
/* This should work just fine */
#define EXPR ICONST + 3*(FCONST)
/* This shouldn't do anything */
#define EXTERN extern
/* Neither should this (BAR isn't defined) */
#define FOO (ICONST + BAR)
/* The following directives also produce constants */
%constant int iconst = 37;
%constant double fconst = 3.14;

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@ -0,0 +1,14 @@
// file: runme.js
print("ICONST = " + example.ICONST + " (should be 42)\n");
print("FCONST = " + example.FCONST + " (should be 2.1828)\n");
print("CCONST = " + example.CCONST + " (should be 'x')\n");
print("CCONST2 = " + example.CCONST2 + " (this should be on a new line)\n");
print("SCONST = " + example.SCONST + " (should be 'Hello World')\n");
print("SCONST2 = " + example.SCONST2 + " (should be '\"Hello World\"')\n");
print("EXPR = " + example.EXPR + " (should be 48.5484)\n");
print("iconst = " + example.iconst + " (should be 37)\n");
print("fconst = " + example.fconst + " (should be 3.14)\n");
print("EXTERN = " + example.EXTERN + " (should be undefined)\n");
print("FOO = " + example.FOO + " (should be undefined)\n");

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@ -0,0 +1,24 @@
TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.cpp
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_cpp
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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@ -0,0 +1,37 @@
/* File : example.c */
#include "example.h"
#include <stdio.h>
void Foo::enum_test(speed s) {
if (s == IMPULSE) {
printf("IMPULSE speed\n");
} else if (s == WARP) {
printf("WARP speed\n");
} else if (s == LUDICROUS) {
printf("LUDICROUS speed\n");
} else {
printf("Unknown speed\n");
}
}
void enum_test(color c, Foo::speed s) {
if (c == RED) {
printf("color = RED, ");
} else if (c == BLUE) {
printf("color = BLUE, ");
} else if (c == GREEN) {
printf("color = GREEN, ");
} else {
printf("color = Unknown color!, ");
}
if (s == Foo::IMPULSE) {
printf("speed = IMPULSE speed\n");
} else if (s == Foo::WARP) {
printf("speed = WARP speed\n");
} else if (s == Foo::LUDICROUS) {
printf("speed = LUDICROUS speed\n");
} else {
printf("speed = Unknown speed!\n");
}
}

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@ -0,0 +1,13 @@
/* File : example.h */
enum color { RED, BLUE, GREEN };
class Foo {
public:
Foo() { }
enum speed { IMPULSE=10, WARP=20, LUDICROUS=30 };
void enum_test(speed s);
};
void enum_test(color c, Foo::speed s);

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@ -0,0 +1,11 @@
/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%include "example.h"

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@ -0,0 +1,34 @@
// file: runme.py
// ----- Object creation -----
// Print out the value of some enums
print("*** color ***");
print(" RED =" + example.RED);
print(" BLUE =" + example.BLUE);
print(" GREEN =" + example.GREEN);
print("\n*** Foo::speed ***");
print(" Foo_IMPULSE =" + example.Foo.IMPULSE);
print(" Foo_WARP =" + example.Foo.WARP);
print(" Foo_LUDICROUS =" + example.Foo.LUDICROUS);
print("\nTesting use of enums with functions\n");
example.enum_test(example.RED, example.Foo.IMPULSE);
example.enum_test(example.BLUE, example.Foo.WARP);
example.enum_test(example.GREEN, example.Foo.LUDICROUS);
example.enum_test(1234,5678);
print("\nTesting use of enum with class method");
f = new example.Foo();
f.enum_test(example.Foo.IMPULSE);
f.enum_test(example.Foo.WARP);
f.enum_test(example.Foo.LUDICROUS);
// enum value BLUE of enum color is accessed as property of cconst
print("example.BLUE= " + example.BLUE);
// enum value LUDICROUS of enum Foo::speed is accessed as as property of cconst
print("example.speed.LUDICROUS= " + example.Foo.LUDICROUS);

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@ -0,0 +1,24 @@
TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.cpp
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_cpp
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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@ -0,0 +1 @@

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@ -0,0 +1,53 @@
/* File : example.h */
#include <string.h>
#ifndef SWIG
struct A {
};
#endif
class Exc {
public:
Exc(int c, const char *m) {
code = c;
strncpy(msg,m,256);
}
int code;
char msg[256];
};
#if defined(_MSC_VER)
#pragma warning(disable: 4290) // C++ exception specification ignored except to indicate a function is not __declspec(nothrow)
#endif
class Test {
public:
int simple() throw(int) {
throw(37);
return 1;
}
int message() throw(const char *) {
throw("I died.");
return 1;
}
int hosed() throw(Exc) {
throw(Exc(42,"Hosed"));
return 1;
}
int unknown() throw(A*) {
static A a;
throw &a;
return 1;
}
int multi(int x) throw(int, const char *, Exc) {
if (x == 1) throw(37);
if (x == 2) throw("Bleah!");
if (x == 3) throw(Exc(42,"No-go-diggy-die"));
return 1;
}
};
#if defined(_MSC_VER)
#pragma warning(default: 4290) // C++ exception specification ignored except to indicate a function is not __declspec(nothrow)
#endif

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@ -0,0 +1,12 @@
/* File : example.i */
%module example
%{
#include "example.h"
%}
%include "std_string.i"
/* Let's just grab the original header file here */
%include "example.h"

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@ -0,0 +1,54 @@
//file: runme.js
// Throw a lot of exceptions
t = new example.Test();
try{
t.unknown();
throw -1;
} catch(error)
{
if(error == -1) {
print("t.unknown() didn't throw");
}
}
try{
t.simple();
throw -1;
}
catch(error){
if(error == -1) {
print("t.simple() did not throw");
}
}
try{
t.message();
throw -1;
} catch(error){
if(error == -1) {
print("t.message() did not throw");
}
}
try{
t.hosed();
throw -1;
}
catch(error){
if(error == -1) {
print("t.hosed() did not throw");
}
}
for (var i=1; i<4; i++) {
try{
t.multi(i);
throw -1;
}
catch(error){
if(error == -1) {
print("t.mulit(" + i + ") did not throw");
}
}
}

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@ -0,0 +1,24 @@
TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.cpp
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_cpp
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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@ -0,0 +1,25 @@
/* File : example.i */
%module example
%inline %{
// From B. Strousjoup, "The C++ Programming Language, Third Edition", p. 514
template<class T> class Sum {
T res;
public:
Sum(T i = 0) : res(i) { }
void operator() (T x) { res += x; }
T result() const { return res; }
};
%}
%rename(call) *::operator(); // the fn call operator
// Instantiate a few versions
%template(intSum) Sum<int>;
%template(doubleSum) Sum<double>;

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@ -0,0 +1,16 @@
// Operator overloading example
a = new example.intSum(0);
b = new example.doubleSum(100.0);
// Use the objects. They should be callable just like a normal
// javascript function.
for (i=1;i<=100;i++)
a.call(i); // Note: function call
b.call(Math.sqrt(i)); // Note: function call
print(a.result());
print(b.result());

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@ -0,0 +1,24 @@
TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.cpp
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_cpp
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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/* File : example.c */
#include <iostream>
#include "example.h"
#define M_PI 3.14159
/* A global variable */
namespace nspace
{
double Foo = 3.0;
/* Compute the greatest common divisor of positive integers */
int gcd(int x, int y) {
int g;
g = y;
while (x > 0) {
g = x;
x = y % x;
y = g;
}
return g;
}
Circle::Circle(): radius(1.0) {}
Circle::Circle(double r): radius(r) {
std::cout << "created Circle with r=" << radius << std::endl;
}
double Circle::area() {
std::cout << "Circle::area called, r=" << radius << std::endl;
return M_PI*radius*radius;
}
}

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namespace nspace {
extern int gcd(int x, int y);
extern double Foo;
class Circle
{
public:
Circle();
Circle(double r);
double area();
double radius;
};
}

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/* File : example.i */
%module example
%{
#include "example.h"
%}
%feature("nspace", 1);
%include "example.h"

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print("Global variable Foo=" + example.nspace.Foo);
example.nspace.Foo = 5;
print("Variable Foo changed to " + example.nspace.Foo);
print("GCD of number 6,18 is " + example.nspace.gcd(6,18));
print("Creating some objects:");
c = new example.nspace.Circle(10);
print("area = " + c.area());

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.cpp
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_cpp
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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/* File : example.h */
#include <math.h>
class Complex {
private:
double rpart, ipart;
public:
Complex(double r = 0, double i = 0) : rpart(r), ipart(i) { }
Complex(const Complex &c) : rpart(c.rpart), ipart(c.ipart) { }
Complex &operator=(const Complex &c) {
rpart = c.rpart;
ipart = c.ipart;
return *this;
}
Complex operator+(const Complex &c) const {
return Complex(rpart+c.rpart, ipart+c.ipart);
}
Complex operator-(const Complex &c) const {
return Complex(rpart-c.rpart, ipart-c.ipart);
}
Complex operator*(const Complex &c) const {
return Complex(rpart*c.rpart - ipart*c.ipart,
rpart*c.ipart + c.rpart*ipart);
}
Complex operator-() const {
return Complex(-rpart, -ipart);
}
double re() const { return rpart; }
double im() const { return ipart; }
};

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/* File : example.i */
%module example
#pragma SWIG nowarn=SWIGWARN_IGNORE_OPERATOR_EQ
%{
#include "example.h"
%}
/* This header file is a little tough to handle because it has overloaded
operators and constructors. We're going to try and deal with that here */
/* This turns the copy constructor in a function ComplexCopy() that can
be called */
%rename(assign) Complex::operator=;
%rename(plus) Complex::operator+;
%rename(minus) Complex::operator-(const Complex &) const;
%rename(uminus) Complex::operator-() const;
%rename(times) Complex::operator*;
/* Now grab the original header file */
%include "example.h"
/* An output method that turns a complex into a short string */
%extend Complex {
char *toString() {
static char temp[512];
sprintf(temp,"(%g,%g)", $self->re(), $self->im());
return temp;
}
static Complex* copy(const Complex& c) {
return new Complex(c);
}
};

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// Operator overloading example
a = new example.Complex(2,3);
b = new example.Complex(-5,10);
print ("a =" + a);
print ("b =" + b);
c = a.plus(b);
print("c =" + c);
print("a*b =" + a.times(b));
print("a-c =" + a.minus(c));
e = example.Complex.copy(a.minus(c));
print("e =" + e);
// Big expression
f = a.plus(b).times(c.plus(b.times(e))).plus(a.uminus());
print("f =" + f);

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.cpp
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_cpp
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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#include <iostream>
void f() {
std::cout << "Called f()." << std::endl;
}
void f(int val) {
std::cout << "Called f(int)." << std::endl;
}
void f(int val1, int val2) {
std::cout << "Called f(int, int)." << std::endl;
}
void f(const char* s) {
std::cout << "Called f(const char*)." << std::endl;
}
void f(bool val) {
std::cout << "Called f(bool)." << std::endl;
}
void f(long val) {
std::cout << "Called f(long)." << std::endl;
}
void f(double val) {
std::cout << "Called f(double)." << std::endl;
}

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/* File : example.i */
%module example
%{
#include "example.h"
%}
/*
Note: overloading is implemented in a sloppy way currently
i.e., only the number of arguments is taken into conideration
for dispatching.
To solve the problem one has to rename such conflicting methods.
*/
%rename(f_string) f(const char* s);
%rename(f_bool) f(bool val);
%rename(f_long) f(long val);
%rename(f_double) f(double val);
%include "example.h"

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example.f();
example.f(1);
example.f(1, 2);
example.f_string("bla");
example.f_bool(false);
example.f_long(11111111111);
example.f_double(1.0);

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.cpp
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_cpp
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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/* File : example.c */
void add(int *x, int *y, int *result) {
*result = *x + *y;
}
void subtract(int *x, int *y, int *result) {
*result = *x - *y;
}
int divide(int n, int d, int *r) {
int q;
q = n/d;
*r = n - q*d;
return q;
}

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/* File : example.i */
%module example
%{
extern void add(int *, int *, int *);
extern void subtract(int *, int *, int *);
extern int divide(int, int, int *);
%}
/* This example illustrates a couple of different techniques
for manipulating C pointers */
/* First we'll use the pointer library */
extern void add(int *x, int *y, int *result);
%include cpointer.i
%pointer_functions(int, intp);
/* Next we'll use some typemaps */
%include typemaps.i
extern void subtract(int *INPUT, int *INPUT, int *OUTPUT);
/* Next we'll use typemaps and the %apply directive */
%apply int *OUTPUT { int *r };
extern int divide(int n, int d, int *r);

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// file: runme.js
// First create some objects using the pointer library.
print("Testing the pointer library\n");
a = example.new_intp();
b = example.new_intp();
c = example.new_intp();
example.intp_assign(a,37);
example.intp_assign(b,42);
print(" a = " + example.intp_value(a) + "\n");
print(" b = " + example.intp_value(b) + "\n");
print(" c = " + example.intp_value(c) + "\n");
//// Call the add() function with some pointers
example.add(a, b, c);
//
//// Now get the result
r = example.intp_value(c);
print(" 37 + 42 = " + r + "\n");
// Clean up the pointers
example.delete_intp(a);
example.delete_intp(b);
example.delete_intp(c);
//// Now try the typemap library
//// This should be much easier. Now how it is no longer
//// necessary to manufacture pointers.
//"OUTPUT" Mapping is not supported
//print("Trying the typemap library");
//r = example.subtract(37,42);
//print("37 - 42 =" + r);

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.cpp
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_cpp
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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/* File : example.cxx */
/* Deal with Microsoft's attempt at deprecating C standard runtime functions */
#if !defined(SWIG_NO_CRT_SECURE_NO_DEPRECATE) && defined(_MSC_VER)
# define _CRT_SECURE_NO_DEPRECATE
#endif
#include "example.h"
#include <stdio.h>
#include <stdlib.h>
Vector operator+(const Vector &a, const Vector &b) {
Vector r;
r.x = a.x + b.x;
r.y = a.y + b.y;
r.z = a.z + b.z;
return r;
}
char *Vector::print() {
static char temp[512];
sprintf(temp,"Vector %p (%g,%g,%g)", this, x,y,z);
return temp;
}
VectorArray::VectorArray(int size) {
items = new Vector[size];
maxsize = size;
}
VectorArray::~VectorArray() {
delete [] items;
}
Vector &VectorArray::operator[](int index) {
if ((index < 0) || (index >= maxsize)) {
printf("Panic! Array index out of bounds.\n");
exit(1);
}
return items[index];
}
int VectorArray::size() {
return maxsize;
}

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/* File : example.h */
class Vector {
private:
double x,y,z;
public:
Vector() : x(0), y(0), z(0) { };
Vector(double x, double y, double z) : x(x), y(y), z(z) { };
friend Vector operator+(const Vector &a, const Vector &b);
char *print();
};
class VectorArray {
private:
Vector *items;
int maxsize;
public:
VectorArray(int maxsize);
~VectorArray();
Vector &operator[](int);
int size();
};

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/* File : example.i */
/* This file has a few "typical" uses of C++ references. */
%module example
%{
#include "example.h"
%}
class Vector {
public:
Vector(double x, double y, double z);
~Vector();
char *print();
};
/* This helper function calls an overloaded operator */
%inline %{
Vector addv(Vector &a, Vector &b) {
return a+b;
}
%}
/* Wrapper around an array of vectors class */
class VectorArray {
public:
VectorArray(int maxsize);
~VectorArray();
int size();
/* This wrapper provides an alternative to the [] operator */
%extend {
Vector &get(int index) {
return (*$self)[index];
}
void set(int index, Vector &a) {
(*$self)[index] = a;
}
}
};

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// This file illustrates the manipulation of C++ references in Javascript.
// TODO: deleteion of vector objects created here
// ----- Object creation -----
print("Creating some objects:\n");
a = new example.Vector(3,4,5);
b = new example.Vector(10,11,12);
print(" created" + a.print());
print(" created" + b.print());
// ----- Call an overloaded operator -----
// This calls the wrapper we placed around operator+(const Vector &a, const Vector &)
// It returns a new allocated object.
print("Adding a+b\n");
c = example.addv(a, b);
print("a+b = " + c.print());
// TODO: Note: Unless we free the result, a memory leak will occur
//delete_Vector(c);
// ----- Create a vector array -----
// Note: Using the high-level interface here
print("Creating an array of vectors\n");
va = new example.VectorArray(10);
print("va = " + va + "\n");
// ----- Set some values in the array -----
// These operators copy the value of a and b to the vector array
va.set(0,a);
va.set(1,b);
// This will work, but it will cause a memory leak!
va.set(2,example.addv(a,b));
// The non-leaky way to do it
//c = addv(a,b);
//va.set(3,c);
//delete_Vector(c);
// Get some values from the array
print("Getting some array values\n");
for (i = 0; i < 5; i++) {
temp = va.get(i);
print(i,temp.print());
}
// Watch under resource meter to check on this
print("Making sure we don't leak memory.\n");
for (i = 0; i < 1000000; i++) {
c = va.get(i % 10);
}
//---------TODO---------
//----- Clean up -----
//print("Cleaning up\n");
//example.delete_VectorArray(va);
//example.delete_Vector(a);
//example.delete_Vector(b);

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.cpp
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_cpp
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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#include <stdlib.h>
#include <string>
#include <stdio.h>
#include <string.h>
using namespace std;
/* File : example.c */
/* A global variable */
double Foo = 3.0;
/* Compute the greatest common divisor of positive integers */
int gcd(int x, int y) {
int g;
g = y;
while (x > 0) {
g = x;
x = y % x;
y = g;
}
return g;
}

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/* File : example.i */
%module example
%include "std_string.i"
%inline %{
extern int gcd(int x, int y);
extern float gcd(float x, float y);
extern char* helloString(char* s);
extern void delete_helloString(char *newstr);
extern std::string helloString(std::string s);
extern void bar(int x, int y = 3, int z = 4);
extern double Foo;
%}

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/* file: runme.js */
/* Call our gcd() function */
x = 42;
y = 105;
g = example.gcd(x,y);
print("GCD of x and y is=" + g);
/* Manipulate the Foo global variable */
/* Output its current value */
print("Global variable Foo=" + example.Foo);
/* Change its value */
example.Foo = 3.1415926;
/* See if the change took effect */
print("Variable Foo changed to=" + example.Foo);

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.cpp
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript_cpp
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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/* File : example.h */
// Some template definitions
template<class T> T max(T a, T b) { return a>b ? a : b; }
template<class T> class vector {
T *v;
int sz;
public:
vector(int _sz) {
v = new T[_sz];
sz = _sz;
}
T &get(int index) {
return v[index];
}
void set(int index, T &val) {
v[index] = val;
}
#ifdef SWIG
%extend {
T getitem(int index) {
return $self->get(index);
}
void setitem(int index, T val) {
$self->set(index,val);
}
}
#endif
};

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/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%include "example.h"
/* Now instantiate some specific template declarations */
%template(maxint) max<int>;
%template(maxdouble) max<double>;
%template(vecint) vector<int>;
%template(vecdouble) vector<double>;

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// file: runme.js
//Call some templated functions
print(example.maxint(3,7));
print(example.maxdouble(3.14,2.18));
// Create some class
iv = new example.vecint(100);
dv = new example.vecdouble(1000);
for(i=0;i<=100;i++)
iv.setitem(i,2*i);
for(i=0;i<=1000;i++)
dv.setitem(i, 1.0/(i+1));
sum = 0;
for(i=0;i<=100;i++)
sum = sum + iv.getitem(i);
print(sum);
sum = 0.0;
for(i=0;i<=1000;i++)
sum = sum + dv.getitem(i);
print(sum);
delete iv;
delete dv;

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TOP = ../..
SWIG = $(TOP)/../preinst-swig
SRCS = example.c
JSCXXSRCS = $(TOP)/../Tools/javascript/javascript.cxx
JAVASCRIPT_EXE = $(TOP)/../Tools/javascript/javascript
JAVASCRIPT_MODULE = example
JS_SCRIPT = runme.js
TARGET = example
INTERFACE = example.i
SWIGOPT = -I$(TOP)/../Lib/javascript -I$(TOP)/../Lib/javascript/jsc
all::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' javascript
clean::
$(MAKE) -f $(TOP)/Makefile javascript_clean
check:: all
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' javascript_exe
$(MAKE) -f $(TOP)/Makefile JSCXXSRCS='$(JSCXXSRCS)' TARGET='$(TARGET)' \
JAVASCRIPT_EXE='$(JAVASCRIPT_EXE)' JAVASCRIPT_MODULE='$(JAVASCRIPT_MODULE)' JS_SCRIPT='$(JS_SCRIPT)' javascript_run

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/* File : example.c */
/* I'm a file containing some C global variables */
/* Deal with Microsoft's attempt at deprecating C standard runtime functions */
#if !defined(SWIG_NO_CRT_SECURE_NO_DEPRECATE) && defined(_MSC_VER)
# define _CRT_SECURE_NO_DEPRECATE
#endif
#include <stdio.h>
#include <stdlib.h>
#include "example.h"
int ivar = 0;
short svar = 0;
long lvar = 0;
unsigned int uivar = 0;
unsigned short usvar = 0;
unsigned long ulvar = 0;
signed char scvar = 0;
unsigned char ucvar = 0;
char cvar = 0;
float fvar = 0;
double dvar = 0;
char *strvar = 0;
const char cstrvar[] = "Goodbye";
int *iptrvar = 0;
char name[256] = "Dave";
char path[256] = "/home/beazley";
/* Global variables involving a structure */
Point *ptptr = 0;
Point pt = { 10, 20 };
/* A variable that we will make read-only in the interface */
int status = 1;
/* A debugging function to print out their values */
void print_vars() {
printf("ivar = %d\n", ivar);
printf("svar = %d\n", svar);
printf("lvar = %ld\n", lvar);
printf("uivar = %u\n", uivar);
printf("usvar = %u\n", usvar);
printf("ulvar = %lu\n", ulvar);
printf("scvar = %d\n", scvar);
printf("ucvar = %u\n", ucvar);
printf("fvar = %g\n", fvar);
printf("dvar = %g\n", dvar);
printf("cvar = %c\n", cvar);
printf("strvar = %s\n", strvar ? strvar : "(null)");
printf("cstrvar = %s\n", cstrvar ? cstrvar : "(null)");
printf("iptrvar = %p\n", iptrvar);
printf("name = %s\n", name);
printf("ptptr = %p (%d, %d)\n", ptptr, ptptr ? ptptr->x : 0, ptptr ? ptptr->y : 0);
printf("pt = (%d, %d)\n", pt.x, pt.y);
printf("status = %d\n", status);
}
/* A function to create an integer (to test iptrvar) */
int *new_int(int value) {
int *ip = (int *) malloc(sizeof(int));
*ip = value;
return ip;
}
/* A function to create a point */
Point *new_Point(int x, int y) {
Point *p = (Point *) malloc(sizeof(Point));
p->x = x;
p->y = y;
return p;
}
char * Point_print(Point *p) {
static char buffer[256];
if (p) {
sprintf(buffer,"(%d,%d)", p->x,p->y);
} else {
sprintf(buffer,"null");
}
return buffer;
}
void pt_print() {
printf("(%d, %d)\n", pt.x, pt.y);
}

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/* File: example.h */
typedef struct {
int x,y;
} Point;

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/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Some global variable declarations */
%inline %{
extern int ivar;
extern short svar;
extern long lvar;
extern unsigned int uivar;
extern unsigned short usvar;
extern unsigned long ulvar;
extern signed char scvar;
extern unsigned char ucvar;
extern char cvar;
extern float fvar;
extern double dvar;
extern char *strvar;
extern const char cstrvar[];
extern int *iptrvar;
extern char name[256];
extern Point *ptptr;
extern Point pt;
%}
/* Some read-only variables */
%immutable;
%inline %{
extern int status;
extern char path[256];
%}
%mutable;
/* Some helper functions to make it easier to test */
%inline %{
extern void print_vars();
extern int *new_int(int value);
extern Point *new_Point(int x, int y);
extern char *Point_print(Point *p);
extern void pt_print();
%}

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// file: runme.js
// Try to set the values of some global variables
example.ivar = 42;
example.svar = -31000;
example.lvar = 65537;
example.uivar = 123456;
example.usvar = 61000;
example.ulvar = 654321;
example.scvar = -13;
example.ucvar = 251;
example.cvar = "S";
example.fvar = 3.14159;
example.dvar = 2.1828;
example.strvar = "Hello World";
example.iptrvar= example.new_int(37);
example.ptptr = example.new_Point(37,42);
example.name = "Bill";
// Now print out the values of the variables
print("Variables (values printed from Python)" + "\n");
print("ivar = " + example.ivar + "\n");
print("svar = " + example.svar + "\n");
print("lvar = " + example.lvar + "\n");
print("uivar = " + example.uivar + "\n");
print("usvar = " + example.usvar + "\n");
print("ulvar = " + example.ulvar + "\n");
print("scvar = " + example.scvar + "\n");
print("ucvar = " + example.ucvar + "\n");
print("fvar = " + example.fvar + "\n");
print("dvar = " + example.dvar + "\n");
print("cvar = " + example.cvar + "\n");
print("strvar = " + example.strvar+ "\n");
print("cstrvar = " + example.cstrvar+ "\n");
print("iptrvar = " + example.iptrvar+ "\n");
print("name = " + example.name + "\n");
print("ptptr = " + example.ptptr + ": " + example.Point_print(example.ptptr) + "\n");
print("pt = " + example.pt + ": " + example.Point_print(example.pt) + "\n");
print("\nVariables (values printed from C)");
example.print_vars();
print("\nNow I'm going to try and modify some read only variables");
print("Tring to set 'path'");
try{
example.path = "Whoa!";
print("Hey, what's going on?!?! This shouldn't work");
}
catch(e){
print("Good.");
}
print("Trying to set 'status'");
try{
example.status = 0;
print("Hey, what's going on?!?! This shouldn't work");
} catch(e){
print("Good.");
}
print("\nI'm going to try and update a structure variable.\n");
example.pt = example.ptptr;
print("The new value is: ");
example.pt_print();
print("You should see the value: " + example.Point_print(example.ptptr));

View file

@ -95,6 +95,7 @@ C_TEST_BROKEN += \
# C++ test cases. (Can be run individually using: make testcase.cpptest)
ifndef SKIP_CPP_CASES
CPP_TEST_CASES += \
abstract_access \
abstract_inherit \
@ -459,6 +460,7 @@ CPP_TEST_CASES += \
voidtest \
wallkw \
wrapmacro
endif
#
# Put all the heavy STD/STL cases here, where they can be skipped if needed
@ -488,6 +490,7 @@ endif
# C test cases. (Can be run individually using: make testcase.ctest)
ifndef SKIP_C_CASES
C_TEST_CASES += \
arrays \
char_constant \
@ -532,9 +535,10 @@ C_TEST_CASES += \
typemap_subst \
union_parameter \
unions
endif
# Multi-module C++ test cases . (Can be run individually using make testcase.multicpptest)
ifndef SKIP_MULTI_CPP_CASES
MULTI_CPP_TEST_CASES += \
clientdata_prop \
imports \
@ -543,6 +547,7 @@ MULTI_CPP_TEST_CASES += \
mod \
template_typedef_import \
multi_import
endif
# Custom tests - tests with additional commandline options
wallkw.cpptest: SWIGOPT += -Wallkw

View file

@ -0,0 +1,94 @@
#######################################################################
# Makefile for javascript test-suite
#######################################################################
LANGUAGE = javascript
JAVASCRIPT_EXE = ../../../Tools/javascript/javascript
JAVASCRIPT_EXE_SRC = ../../../Tools/javascript/javascript.cxx
SCRIPTSUFFIX = _runme.js
srcdir = @srcdir@
top_srcdir = @top_srcdir@
top_builddir = @top_builddir@
JS_INCLUDE = @JSCOREINC@
JS_DLNK = @JSCOREDYNAMICLINKING@
JSCXXFLAGS = @JSCXXFLAGS@
C_TEST_CASES = \
preproc \
preproc_include
CPP_TEST_CASES = \
abstract_access \
abstract_typedef \
abstract_typedef2 \
abstract_virtual \
array_member \
arrays_global \
char_binary \
class_ignore \
class_scope_weird \
complextest \
constover \
cpp_enum \
cpp_namespace \
cpp_static \
director_alternating \
enum_template \
namespace_virtual_method \
overload_copy \
ret_by_value \
struct_value \
template_static \
typedef_class \
typedef_inherit \
typedef_scope \
typemap_arrays \
typemap_delete \
typemap_namespace \
typemap_ns_using \
using1 \
using2
SKIP_CPP_CASES = @SKIP_CPP_CASES@
SKIP_C_CASES = @SKIP_C_CASES@
SKIP_CPP_STD_CASES = @SKIP_CPP_STD_CASES@
SKIP_MULTI_CPP_CASES = @SKIP_MULTI_CPP_CASES@
include $(srcdir)/../common.mk
# Overridden variables here
# Custom tests - tests with additional commandline options
javascript_exe:
$(CXX) $(JSCXXFLAGS) $(JS_INCLUDE) $(JAVASCRIPT_EXE_SRC) $(LIBS) $(JS_DLNK) -o $(JAVASCRIPT_EXE)
# Rules for the different types of tests
%.cpptest: javascript_exe
$(setup)
+$(swig_and_compile_cpp)
$(run_testcase)
%.ctest: javascript_exe
$(setup)
+$(swig_and_compile_c)
$(run_testcase)
%.multicpptest: javascript_exe
$(setup)
+$(swig_and_compile_multi_cpp)
$(run_testcase)
# Runs the testcase. A testcase is only run if
# a file is found which has _runme.js appended after the testcase name.
run_testcase = \
if [ -f $(srcdir)/$(SCRIPTPREFIX)$*$(SCRIPTSUFFIX) ]; then \
env LD_LIBRARY_PATH=.:$$LD_LIBRARY_PATH $(RUNTOOL) $(JAVASCRIPT_EXE) -l $* $(srcdir)/$(SCRIPTPREFIX)$*$(SCRIPTSUFFIX); \
fi
# Clean
%.clean:
clean:
$(MAKE) -f $(top_builddir)/$(EXAMPLES)/Makefile javascript_clean

View file

@ -0,0 +1,4 @@
See ../README for common README file.
Any testcases which have _runme.js appended after the testcase name will be detected and run.

View file

@ -0,0 +1,5 @@
var d = new abstract_access.D()
if (d.do_x() != 1) {
throw "Error";
}

View file

@ -0,0 +1,4 @@
var a = new abstract_typedef2.A_UF();
if (a == undefined)
throw "Error";

View file

@ -0,0 +1,6 @@
var e = new abstract_typedef.Engine();
var a = new abstract_typedef.A()
if (a.write(e) != 1) {
throw "Error";
}

View file

@ -0,0 +1,9 @@
d = new abstract_virtual.D()
if (d == undefined)
throw "Error";
e = new abstract_virtual.E()
if (e == undefined)
throw "Error";

View file

@ -0,0 +1,20 @@
var f = new array_member.Foo();
f.data = array_member.global_data;
for (var i=0; i<8; i++) {
if (array_member.get_value(f.data,i) != array_member.get_value(array_member.global_data,i)) {
throw "Bad array assignment (1)";
}
}
for (var i=0; i<8; i++) {
array_member.set_value(f.data,i,-i);
}
array_member.global_data = f.data;
for (var i=0; i<8; i++){
if (array_member.get_value(f.data,i) != array_member.get_value(array_member.global_data,i)) {
throw "Bad array assignment (2)";
}
}

View file

@ -0,0 +1,16 @@
arrays_global.array_i = arrays_global.array_const_i;
arrays_global.BeginString_FIX44a;
arrays_global.BeginString_FIX44b;
arrays_global.BeginString_FIX44c;
arrays_global.BeginString_FIX44d;
arrays_global.BeginString_FIX44d;
arrays_global.BeginString_FIX44b = "12"+'\0'+"45";
arrays_global.BeginString_FIX44b;
arrays_global.BeginString_FIX44d;
arrays_global.BeginString_FIX44e;
arrays_global.BeginString_FIX44f;
arrays_global.test_a("hello","hi","chello","chi");
arrays_global.test_b("1234567","hi");

View file

@ -0,0 +1,36 @@
var t = new char_binary.Test();
if (t.strlen('hile') != 4) {
print(t.strlen('hile'));
throw("bad multi-arg typemap 1");
}
if (t.strlen('hil\0') != 4) {
throw("bad multi-arg typemap 2");
}
/*
* creating a raw char*
*/
var pc = char_binary.new_pchar(5);
char_binary.pchar_setitem(pc, 0, 'h');
char_binary.pchar_setitem(pc, 1, 'o');
char_binary.pchar_setitem(pc, 2, 'l');
char_binary.pchar_setitem(pc, 3, 'a');
char_binary.pchar_setitem(pc, 4, 0);
if (t.strlen(pc) != 4) {
throw("bad multi-arg typemap (3)");
}
char_binary.var_pchar = pc;
if (char_binary.var_pchar != "hola") {
print(char_binary.var_pchar);
throw("bad pointer case (1)");
}
char_binary.var_namet = pc;
if (char_binary.var_namet != "hola") {
throw("bad pointer case (2)");
}
char_binary.delete_pchar(pc);

View file

@ -0,0 +1,5 @@
a = new class_ignore.Bar();
if (class_ignore.do_blah(a) != "Bar::blah")
throw "Error";

View file

@ -0,0 +1,5 @@
f = new class_scope_weird.Foo();
g = new class_scope_weird.Foo(3);
if (f.bar(3) != 3)
throw RuntimeError;

View file

@ -0,0 +1,21 @@
a = [-1,2];
expected = [-1, -2];
a_c = complextest.Conj(a);
if (a_c.toString() != expected.toString())
throw "Error in Conj(a)";
a_c_f = complextest.Conjf(a);
if (a_c_f.toString() != expected.toString())
throw "Error in Conjf(a)";
v = new complextest.VectorStdCplx();
v.add([1,2]);
v.add([2,3]);
v.add([4,3]);
v.add(1);
// TODO: how to check validity?
complextest.Copy_h(v);

View file

@ -0,0 +1,31 @@
p = constover.test("test");
if (p != "test") {
throw "test failed!";
}
p = constover.test_pconst("test");
if (p != "test_pconst") {
throw "test_pconst failed!";
}
f = new constover.Foo();
p = f.test("test");
if (p != "test") {
throw "member-test failed!";
}
p = f.test_pconst("test");
if (p != "test_pconst") {
throw "member-test_pconst failed!";
}
p = f.test_constm("test");
if (p != "test_constmethod") {
throw "member-test_constm failed!";
}
p = f.test_pconstm("test");
if (p != "test_pconstmethod") {
throw "member-test_pconstm failed!";
}

View file

@ -0,0 +1,26 @@
var f = new cpp_enum.Foo()
if(f.hola != cpp_enum.Hello){
print(f.hola);
throw "Error";
}
f.hola = cpp_enum.Foo.Hi
if(f.hola != cpp_enum.Foo.Hi){
print(f.hola);
throw "Error";
}
f.hola = cpp_enum.Hello
if(f.hola != cpp_enum.Hello){
print(f.hola);
throw "Error";
}
cpp_enum.Foo.hi = cpp_enum.Hello
if(cpp_enum.Foo.hi != cpp_enum.Hello){
print(cpp_enum.Foo.hi);
throw "Error";
}

View file

@ -0,0 +1,45 @@
var n = cpp_namespace.fact(4);
if (n != 24){
throw ("Bad return value error!");
}
if (cpp_namespace.Foo != 42){
throw ("Bad variable value error!");
}
t = new cpp_namespace.Test();
if (t.method() != "Test::method"){
throw ("Bad method return value error!");
}
if (cpp_namespace.do_method(t) != "Test::method"){
throw ("Bad return value error!");
}
if (cpp_namespace.do_method2(t) != "Test::method"){
throw ("Bad return value error!");
}
cpp_namespace.weird("hello", 4);
delete t;
t2 = new cpp_namespace.Test2();
t3 = new cpp_namespace.Test3();
t4 = new cpp_namespace.Test4();
t5 = new cpp_namespace.Test5();
if (cpp_namespace.foo3(42) != 42){
throw ("Bad return value error!");
}
if (cpp_namespace.do_method3(t2,40) != "Test2::method"){
throw ("Bad return value error!");
}
if (cpp_namespace.do_method3(t3,40) != "Test3::method"){
throw ("Bad return value error!");
}
if (cpp_namespace.do_method3(t4,40) != "Test4::method"){
throw ("Bad return value error!");
}
if (cpp_namespace.do_method3(t5,40) != "Test5::method"){
throw ("Bad return value error!");
}

View file

@ -0,0 +1,7 @@
cpp_static.StaticFunctionTest.static_func();
cpp_static.StaticFunctionTest.static_func_2(1);
cpp_static.StaticFunctionTest.static_func_3(1,2);
cpp_static.StaticMemberTest.static_int = 10;
if (cpp_static.StaticMemberTest.static_int != 10)
throw "error";

View file

@ -0,0 +1,4 @@
id = director_alternating.getBar().id();
if (id != director_alternating.idFromGetBar())
throw ("Error, Got wrong id: " + str(id));

View file

@ -0,0 +1,6 @@
if (enum_template.MakeETest() != 1)
throw "RuntimeError";
if (enum_template.TakeETest(0) != null)
throw "RuntimeError";

View file

@ -0,0 +1,2 @@
x = new namespace_virtual_method.Spam();

View file

@ -0,0 +1,3 @@
f = new overload_copy.Foo();
g = new overload_copy.Foo(f);

View file

@ -0,0 +1,22 @@
if (preproc_include.multiply10(10) != 100)
throw "RuntimeError";
if (preproc_include.multiply20(10) != 200)
throw "RuntimeError";
if (preproc_include.multiply30(10) != 300)
throw "RuntimeError";
if (preproc_include.multiply40(10) != 400)
throw "RuntimeError";
if (preproc_include.multiply50(10) != 500)
throw "RuntimeError";
if (preproc_include.multiply60(10) != 600)
throw "RuntimeError";
if (preproc_include.multiply70(10) != 700)
throw "RuntimeError";

View file

@ -0,0 +1,13 @@
if (preproc.endif != 1)
throw "RuntimeError";
if (preproc.define != 1)
throw "RuntimeError";
if (preproc.defined != 1)
throw "RuntimeError";
if (2*preproc.one != preproc.two)
throw "RuntimeError";

View file

@ -0,0 +1,7 @@
a = ret_by_value.get_test();
if (a.myInt != 100)
throw "RuntimeError";
if (a.myShort != 200)
throw "RuntimeError";

View file

@ -0,0 +1,10 @@
b = new struct_value.Bar();
b.a.x = 3;
if (b.a.x != 3)
throw "RuntimeError";
b.b.x = 3;
if (b.b.x != 3)
throw "RuntimeError"

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@ -0,0 +1,2 @@
template_static.Foo.bar_double(1);

View file

@ -0,0 +1,5 @@
a = new typedef_class.RealA();
a.a = 3;
b = new typedef_class.B();
b.testA(a);

View file

@ -0,0 +1,22 @@
a = new typedef_inherit.Foo();
b = new typedef_inherit.Bar();
x = typedef_inherit.do_blah(a);
if (x != "Foo::blah")
print("Whoa! Bad return" + x);
x = typedef_inherit.do_blah(b);
if (x != "Bar::blah")
print("Whoa! Bad return" + x);
c = new typedef_inherit.Spam();
d = new typedef_inherit.Grok();
x = typedef_inherit.do_blah2(c);
if (x != "Spam::blah")
print("Whoa! Bad return" + x);
x = typedef_inherit.do_blah2(d);
if (x != "Grok::blah")
print ("Whoa! Bad return" + x);

View file

@ -0,0 +1,11 @@
b = new typedef_scope.Bar();
x = b.test1(42,"hello");
if (x != 42)
print("Failed!!");
x = b.test2(42,"hello");
if (x != "hello")
print("Failed!!");

View file

@ -0,0 +1,4 @@
if (typemap_arrays.sumA(null) != 60)
throw "RuntimeError, Sum is wrong";

View file

@ -0,0 +1,4 @@
r = new typemap_delete.Rect(123);
if (r.val != 123)
throw "RuntimeError";

View file

@ -0,0 +1,6 @@
if (typemap_namespace.test1("hello") != "hello")
throw "RuntimeError";
if (typemap_namespace.test2("hello") != "hello")
throw "RuntimeError";

View file

@ -0,0 +1,3 @@
if (typemap_ns_using.spam(37) != 37)
throw "RuntimeError";

View file

@ -0,0 +1,4 @@
if (using1.spam(37) != 37)
throw "RuntimeError";

View file

@ -0,0 +1,3 @@
if (using2.spam(37) != 37)
throw "RuntimeError";