Merge branch 'devel' of https://github.com/Neha03/gsoc2012-javascript into devel
Conflicts: .project COPYRIGHT Doc/Manual/style.css Examples/Makefile.in Examples/test-suite/common.mk Lib/typemaps/strings.swg Makefile.in Source/DOH/fio.c Source/Makefile.am Source/Modules/emit.cxx Source/Modules/javascript.cxx configure.in git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/branches/oliverb-javascript-v8@13764 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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67
Examples/javascript/reference/runme.js
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67
Examples/javascript/reference/runme.js
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// This file illustrates the manipulation of C++ references in Javascript.
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// TODO: deleteion of vector objects created here
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// ----- Object creation -----
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print("Creating some objects:\n");
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a = new example.Vector(3,4,5);
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b = new example.Vector(10,11,12);
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print(" created" + a.print());
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print(" created" + b.print());
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// ----- Call an overloaded operator -----
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// This calls the wrapper we placed around operator+(const Vector &a, const Vector &)
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// It returns a new allocated object.
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print("Adding a+b\n");
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c = example.addv(a, b);
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print("a+b = " + c.print());
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// TODO: Note: Unless we free the result, a memory leak will occur
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//delete_Vector(c);
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// ----- Create a vector array -----
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// Note: Using the high-level interface here
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print("Creating an array of vectors\n");
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va = new example.VectorArray(10);
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print("va = " + va + "\n");
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// ----- Set some values in the array -----
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// These operators copy the value of a and b to the vector array
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va.set(0,a);
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va.set(1,b);
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// This will work, but it will cause a memory leak!
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va.set(2,example.addv(a,b));
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// The non-leaky way to do it
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//c = addv(a,b);
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//va.set(3,c);
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//delete_Vector(c);
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// Get some values from the array
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print("Getting some array values\n");
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for (i = 0; i < 5; i++) {
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temp = va.get(i);
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print(i,temp.print());
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}
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// Watch under resource meter to check on this
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print("Making sure we don't leak memory.\n");
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for (i = 0; i < 1000000; i++) {
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c = va.get(i % 10);
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}
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//---------TODO---------
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//----- Clean up -----
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//print("Cleaning up\n");
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//example.delete_VectorArray(va);
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//example.delete_Vector(a);
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//example.delete_Vector(b);
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