new example

git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk/SWIG@792 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
Dave Beazley 2000-09-01 20:48:27 +00:00
commit 0d4871de7a
7 changed files with 355 additions and 0 deletions

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@ -19,6 +19,7 @@ certain C declarations are turned into constants.
<li><a href="variables/index.html">variables</a>. This example shows how to access C global variables from Perl.
<li><a href="value/index.html">value</a>. How to pass and return structures by value.
<li><a href="class/index.html">class</a>. How to wrap a simple C++ class.
<li><a href="reference/index.html">reference</a>. C++ references.
</ul>
<h2>Compilation Issues</h2>

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TOP = ../..
SWIG = $(TOP)/../swig
CXXSRCS = example.cxx
TARGET = example
INTERFACE = example.i
LIBS = -lm
all::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' perl5_cpp
static::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
TARGET='myperl' INTERFACE='$(INTERFACE)' perl5_cpp_static
clean::
rm -f *_wrap* *.o *~ *.so myperl *.pyc .~* core
check: all

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/* File : example.cxx */
#include "example.h"
#include <stdio.h>
#include <stdlib.h>
Vector operator+(const Vector &a, const Vector &b) {
Vector r;
r.x = a.x + b.x;
r.y = a.y + b.y;
r.z = a.z + b.z;
return r;
}
char *Vector::print() {
static char temp[512];
sprintf(temp,"Vector %x (%g,%g,%g)", this, x,y,z);
return temp;
}
VectorArray::VectorArray(int size) {
items = new Vector[size];
maxsize = size;
}
VectorArray::~VectorArray() {
delete [] items;
}
Vector &VectorArray::operator[](int index) {
if ((index < 0) || (index >= maxsize)) {
printf("Panic! Array index out of bounds.\n");
exit(1);
}
return items[index];
}
int VectorArray::size() {
return maxsize;
}

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/* File : example.h */
class Vector {
private:
double x,y,z;
public:
Vector() : x(0), y(0), z(0) { };
Vector(double x, double y, double z) : x(x), y(y), z(z) { };
friend Vector operator+(const Vector &a, const Vector &b);
char *print();
};
class VectorArray {
private:
Vector *items;
int maxsize;
public:
VectorArray(int maxsize);
~VectorArray();
Vector &operator[](int);
int size();
};

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/* File : example.i */
/* This file has a few "typical" uses of C++ references. */
%module example
%{
#include "example.h"
%}
class Vector {
public:
Vector(double x, double y, double z);
~Vector();
char *print();
};
/* This helper function calls an overloaded operator */
%inline %{
Vector addv(Vector &a, Vector &b) {
return a+b;
}
%}
/* Wrapper around an array of vectors class */
class VectorArray {
public:
VectorArray(int maxsize);
~VectorArray();
int size();
/* This wrapper provides an alternative to the [] operator */
%addmethods {
Vector &get(int index) {
return (*self)[index];
}
void set(int index, Vector &a) {
(*self)[index] = a;
}
}
};

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# file: example.pl
# This file illustrates the manipulation of C++ references in Perl.
# This uses the low-level interface. Shadow classes work differently.
use example;
# ----- Object creation -----
print "Creating some objects:\n";
$a = example::new_Vector(3,4,5);
$b = example::new_Vector(10,11,12);
print " Created",example::Vector_print($a),"\n";
print " Created",example::Vector_print($b),"\n";
# ----- Call an overloaded operator -----
# This calls the wrapper we placed around
#
# operator+(const Vector &a, const Vector &)
#
# It returns a new allocated object.
print "Adding a+b\n";
$c = example::addv($a,$b);
print " a+b =", example::Vector_print($c),"\n";
# Note: Unless we free the result, a memory leak will occur
example::delete_Vector($c);
# ----- Create a vector array -----
# Note: Using the high-level interface here
print "Creating an array of vectors\n";
$va = example::new_VectorArray(10);
print " va = $va\n";
# ----- Set some values in the array -----
# These operators copy the value of $a and $b to the vector array
example::VectorArray_set($va,0,$a);
example::VectorArray_set($va,1,$b);
# This will work, but it will cause a memory leak!
example::VectorArray_set($va,2,example::addv($a,$b));
# The non-leaky way to do it
$c = example::addv($a,$b);
example::VectorArray_set($va,3,$c);
example::delete_Vector($c);
# Get some values from the array
print "Getting some array values\n";
for ($i = 0; $i < 5; $i++) {
print " va($i) = ", example::Vector_print(example::VectorArray_get($va,$i)), "\n";
}
# Watch under resource meter to check on this
print "Making sure we don't leak memory.\n";
for ($i = 0; $i < 1000000; $i++) {
$c = example::VectorArray_get($va,$i % 10);
}
# ----- Clean up -----
print "Cleaning up\n";
example::delete_VectorArray($va);
example::delete_Vector($a);
example::delete_Vector($b);

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<html>
<head>
<title>SWIG:Examples:perl5:reference</title>
</head>
<body bgcolor="#ffffff">
<tt>SWIG/Examples/perl5/reference/</tt>
<hr>
<H2>C++ Reference Handling</H2>
<tt>$Header$</tt><br>
<p>
This example tests SWIG's handling of C++ references. Since C++
references are closely related to pointers (as both refer to a
location in memory), SWIG simply collapses all references into
pointers when creating wrappers.
<h2>Some examples</h2>
References are most commonly used as function parameter. For example,
you might have an operator like this:
<blockquote>
<pre>
Vector operator+(const Vector &a, const Vector &b) {
Vector result;
result.x = a.x + b.x;
result.y = a.y + b.y;
result.z = a.z + b.z;
return result;
}
</pre>
</blockquote>
or a function:
<blockquote>
<pre>
Vector addv(const Vector &a, const Vector &b) {
Vector result;
result.x = a.x + b.x;
result.y = a.y + b.y;
result.z = a.z + b.z;
return result;
}
</pre>
</blockquote>
In these cases, SWIG transforms everything into a pointer and creates a wrapper
that looks like this:
<blockquote>
<pre>
Vector wrap_addv(Vector *a, Vector *b) {
return addv(*a,*b);
}
</pre>
</blockquote>
Occasionally, a reference is used as a return value of a function
when the return result is to be used as an lvalue in an expression.
The prototypical example is an operator like this:
<blockquote>
<pre>
Vector &operator[](int index);
</pre>
</blockquote>
or a method:
<blockquote>
<pre>
Vector &get(int index);
</pre>
</blockquote>
For functions returning references, a wrapper like this is created:
<blockquote>
<pre>
Vector *wrap_Object_get(Object *self, int index) {
Vector &result = self->get(index);
return &result;
}
</pre>
</blockquote>
The following <a href="example.h">header file</a> contains some class
definitions with some operators and use of references.
<h2>SWIG Interface</h2>
SWIG does NOT support overloaded operators so it can not directly build
an interface to the classes in the above file. However, a number of workarounds
can be made. For example, an overloaded operator can be stuck behind a function
call such as the <tt>addv()</tt> function above. Array access can be handled
with a pair of set/get functions like this:
<blockquote>
<pre>
class VectorArray {
public:
...
%addmethods {
Vector &get(int index) {
return (*self)[index];
}
void set(int index, Vector &a) {
(*self)[index] = a;
}
}
...
}
</pre>
</blockquote>
Click <a href="example.i">here</a> to see a SWIG interface file with these additions.
<h2>Sample Perl script</h2>
Click <a href="example.pl">here</a> to see a script that manipulates some C++ references.
<h2>Notes:</h2>
<ul>
<li>C++ references primarily provide notational convenience for C++
source code. However, it doesn't much matter to Perl.
<p>
<li>When a program returns a reference, a pointer is returned.
Unlike return by value, memory is not allocated to hold the
return result.
<p>
<li>SWIG has particular trouble handling various combinations of references
and pointers. This is side effect of an old parsing scheme and
type representation that will be replaced in future versions.
</ul>
<hr>
</body>
</html>