[lua] Added a typemap DISOWN for SWIGTYPE* and SWIGTYPE[], and support for %delobject feature.
git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@10326 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
parent
97b910d726
commit
11647d87e8
14 changed files with 377 additions and 19 deletions
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@ -1,6 +1,10 @@
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Version 1.3.35 (in progress)
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============================
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03/27/2008: mgossage
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[Lua] Added a typemap DISOWN for SWIGTYPE* and SWIGTYPE[], and support for %delobject feature.
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Added Examples/lua/owner which demonstrates the use of the memory management.
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03/26/2008: wsfulton
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[Java] Apply patch #1844301 from Monty Taylor to suppress enum constructor
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unused warnings.
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@ -980,10 +980,32 @@ stack traceback:
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</pre></div>
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<p>
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And similarly for numeric types, enums, chars, char*'s and std::string's.
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If you want to catch an exception, you must use either pcall() or xpcall(), which are documented in the Lua manual.
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Using xpcall will allow you to obtain additional debug information (such as a stacktrace).
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</p>
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<div class="targetlang"><pre>
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> function a() b() end -- function a() calls function b()
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> function b() message() end -- function b() calls C++ function message(), which throws
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> ok,res=pcall(a) -- call the function
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> print(ok,res)
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false I died.
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> ok,res=xpcall(a,debug.traceback) -- call the function
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> print(ok,res)
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false I died.
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stack traceback:
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[C]: in function 'message'
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runme.lua:70: in function 'b'
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runme.lua:67: in function <runme.lua:66>
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[C]: in function 'xpcall'
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runme.lua:95: in main chunk
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[C]: ?
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</pre></div>
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<p>
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However its not so simple for objects. Thrown objects are not valid outside the 'catch' block. Therefore they cannot be
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SWIG is able to throw numeric types, enums, chars, char*'s and std::string's without problem.
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However its not so simple for to throw objects.
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Thrown objects are not valid outside the 'catch' block. Therefore they cannot be
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returned to the interpreter.
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The obvious ways to overcome this would be to either return a copy of the object, or so convert the object to a string and
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return that. Though it seems obvious to perform the former, in some cases this is not possible, most notably when
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@ -1013,7 +1035,7 @@ stack traceback:
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</pre></div>
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<p>
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To get a more useful behaviour out of SWIG you must either: provide a way to convert your exceptions into strings, or
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only throw objects which can be copied.
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throw objects which can be copied.
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</p>
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<p>
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SWIG has typemaps for std::exception and its children already written, so a function which throws any of these will
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@ -1025,7 +1047,7 @@ If you have your own class which you want output as a string you will need to ad
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<div class="code"><pre>
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%typemap(throws) my_except
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%{
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lua_pushstring(L,$1.what()); // assuming what() returns a const char* message
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lua_pushstring(L,$1.what()); // assuming my_except::what() returns a const char* message
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SWIG_fail; // trigger the error handler
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%}
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</pre></div>
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@ -1063,6 +1085,7 @@ userdata: 0003D880
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42 Hosed
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>
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</pre></div>
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<p>
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Note: is is also possible (though tedious) to have a function throw several different kinds of exceptions. To process this
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will require a pcall, followed by a set of if statements checking the type of the error.
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@ -1129,7 +1152,7 @@ define a different behaviour should the code fail.
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</p>
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<p>
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Good uses for this feature is adding of new code, or writing helper functions to simplify some of the code.
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See Examples/lua/arrays, for an example of this code.
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See Examples/lua/arrays for an example of this code.
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</p>
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<H2><a name="Lua_nn25"></a>22.4 Details on the Lua binding</H2>
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@ -10,6 +10,7 @@ funcptr3
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functest
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functor
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import
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owner
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pointer
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simple
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variables
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@ -164,7 +164,7 @@ int main(int argc,char* argv[]) {
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int ok;
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int res;
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char str[80];
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printf("[C] Welcome to the simple embedded Lua example\n");
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printf("[C] Welcome to the simple embedded Lua example v2\n");
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printf("[C] We are in C\n");
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printf("[C] opening a Lua state & loading the libraries\n");
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L=lua_open();
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@ -61,3 +61,36 @@ for i=1,3 do
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end
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end
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end
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-- this is a bit crazy, but it shows obtaining of the stacktrace
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function a()
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b()
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end
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function b()
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t:message()
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end
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print [[
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Now lets call function a()
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which calls b()
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which calls into C++
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which will throw an exception!]]
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ok,res=pcall(a)
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if ok then
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print " that worked! Funny"
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else
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print(" call failed with error:",res)
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end
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print "Now lets do the same using xpcall(a,debug.traceback)"
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ok,res=xpcall(a,debug.traceback)
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if ok then
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print " that worked! Funny"
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else
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print(" call failed with error:",res)
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end
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print "As you can see, the xpcall gives a nice stacktrace to work with"
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ok,res=pcall(a)
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print(ok,res)
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ok,res=xpcall(a,debug.traceback)
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print(ok,res)
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@ -19,6 +19,6 @@ for i=0,100 do
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a(i) -- Note: function call
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b(math.sqrt(i)) -- Note: function call
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end
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print("int sum 0..100 is",a:result(),"(expected 5050")
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print("int sum 0..100 is",a:result(),"(expected 5050)")
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print("double sum 0..100 is",b:result(),"(expected ~771.46)")
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19
Examples/lua/owner/Makefile
Normal file
19
Examples/lua/owner/Makefile
Normal file
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@ -0,0 +1,19 @@
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TOP = ../..
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SWIG = $(TOP)/../preinst-swig
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CXXSRCS = example.cxx
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TARGET = example
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INTERFACE = example.i
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LIBS = -lm
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all::
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$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
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TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' lua_cpp
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static::
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$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
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TARGET='mylua' INTERFACE='$(INTERFACE)' lua_cpp_static
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clean::
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$(MAKE) -f $(TOP)/Makefile lua_clean
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check: all
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67
Examples/lua/owner/example.cxx
Normal file
67
Examples/lua/owner/example.cxx
Normal file
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@ -0,0 +1,67 @@
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/* File : example.c */
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#include "example.h"
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#define M_PI 3.14159265358979323846
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/* Move the shape to a new location */
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void Shape::move(double dx, double dy) {
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x += dx;
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y += dy;
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}
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int Shape::nshapes = 0;
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double Circle::area(void) {
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return M_PI*radius*radius;
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}
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double Circle::perimeter(void) {
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return 2*M_PI*radius;
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}
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double Square::area(void) {
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return width*width;
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}
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double Square::perimeter(void) {
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return 4*width;
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}
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Circle* createCircle(double w)
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{
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return new Circle(w);
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}
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Square* createSquare(double w)
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{
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return new Square(w);
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}
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ShapeOwner::ShapeOwner() {printf(" ShapeOwner(%p)\n",this);}
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ShapeOwner::~ShapeOwner()
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{
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printf(" ~ShapeOwner(%p)\n",this);
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for(unsigned i=0;i<shapes.size();i++)
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delete shapes[i];
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}
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void ShapeOwner::add(Shape* ptr) // this method takes ownership of the object
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{
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shapes.push_back(ptr);
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}
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Shape* ShapeOwner::get(int idx) // this pointer is still owned by the class (assessor)
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{
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if (idx<0 || idx>=shapes.size())
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return NULL;
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return shapes[idx];
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}
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Shape* ShapeOwner::remove(int idx) // this method returns memory which must be deleted
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{
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if (idx<0 || idx>=shapes.size())
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return NULL;
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Shape* ptr=shapes[idx];
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shapes.erase(shapes.begin()+idx);
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return ptr;
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}
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54
Examples/lua/owner/example.h
Normal file
54
Examples/lua/owner/example.h
Normal file
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@ -0,0 +1,54 @@
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/* File : example.h */
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#include <vector>
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class Shape {
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public:
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Shape() {
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nshapes++;
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}
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virtual ~Shape() {
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nshapes--;
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};
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double x, y;
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void move(double dx, double dy);
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virtual double area(void) = 0;
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virtual double perimeter(void) = 0;
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static int nshapes;
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};
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class Circle : public Shape {
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private:
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double radius;
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public:
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Circle(double r) : radius(r) { };
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virtual double area(void);
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virtual double perimeter(void);
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};
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class Square : public Shape {
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private:
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double width;
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public:
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Square(double w) : width(w) { };
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virtual double area(void);
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virtual double perimeter(void);
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};
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Circle* createCircle(double w); // this method creates a new object
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Square* createSquare(double w); // this method creates a new object
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class ShapeOwner {
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private:
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std::vector<Shape*> shapes;
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ShapeOwner(const ShapeOwner&); // no copying
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ShapeOwner& operator=(const ShapeOwner&); // no copying
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public:
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ShapeOwner();
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~ShapeOwner();
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void add(Shape* ptr); // this method takes ownership of the object
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Shape* get(int idx); // this pointer is still owned by the class (assessor)
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Shape* remove(int idx); // this method returns memory which must be deleted
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};
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35
Examples/lua/owner/example.i
Normal file
35
Examples/lua/owner/example.i
Normal file
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@ -0,0 +1,35 @@
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/* File : example.i */
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%module example
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%{
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#include "example.h"
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%}
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// before we grab the header file, we must warn SWIG about some of these functions.
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// these functions create data, so must be managed
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%newobject createCircle;
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%newobject createSquare;
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// this method returns as pointer which must be managed
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%newobject ShapeOwner::remove;
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// you cannot use %delobject on ShapeOwner::add()
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// as this disowns the ShapeOwner, not the Shape (oops)
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//%delobject ShapeOwner::add(Shape*); DO NOT USE
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// either you can use a new function (such as this)
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/*%delobject add_Shape;
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%inline %{
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void add_Shape(Shape* s,ShapeOwner* own){own->add(s);}
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%}*/
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// or a better solution is a typemap
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%apply SWIGTYPE *DISOWN {Shape* ptr};
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//%ignore ShapeOwner::add;
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// now we can grab the header file
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%include "example.h"
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104
Examples/lua/owner/runme.lua
Normal file
104
Examples/lua/owner/runme.lua
Normal file
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@ -0,0 +1,104 @@
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-- Operator overloading example
|
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---- importing ----
|
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if string.sub(_VERSION,1,7)=='Lua 5.0' then
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-- lua5.0 doesnt have a nice way to do this
|
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lib=loadlib('example.dll','luaopen_example') or loadlib('example.so','luaopen_example')
|
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assert(lib)()
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else
|
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-- lua 5.1 does
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require('example')
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end
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|
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print "ok, lets test Lua's ownership of C++ objects"
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print("Currently there are",example.Shape_nshapes,"shapes (there should be 0)")
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print "\nLets make a couple"
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a=example.Square(10)
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b=example.Circle(1)
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print("Currently there are",example.Shape_nshapes,"shapes (there should be 2)")
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print "\nNote lets use the createX functions"
|
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c=example.createCircle(5)
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d=example.createSquare(3)
|
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print("Currently there are",example.Shape_nshapes,"shapes (there should be 4)")
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|
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print "\nWe will run the garbage collector & see if they are till here"
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collectgarbage()
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print("Currently there are",example.Shape_nshapes,"shapes (there should be 4)")
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print "\nLets get rid of them all, collect garbage & see if they are till here"
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a,b,c,d=nil,nil,nil,nil
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collectgarbage()
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print("Currently there are",example.Shape_nshapes,"shapes (there should be 0)")
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print "\nLets start putting stuff into the ShapeOwner"
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print "The ShapeOwner now owns the shapes, but Lua still has pointers to them"
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o=example.ShapeOwner()
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a=example.Square(10)
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b=example.Circle(1)
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o:add(a)
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o:add(b)
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o:add(example.createSquare(5))
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print("Currently there are",example.Shape_nshapes,"shapes (there should be 3)")
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print "\nWe will nil our references,run the garbage collector & see if they are till here"
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print "they should be, as the ShapeOwner owns them"
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a,b=nil,nil
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collectgarbage()
|
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print("Currently there are",example.Shape_nshapes,"shapes (there should be 3)")
|
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|
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print "\nWe will access them and check that they are still valid"
|
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a=o:get(0)
|
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b=o:get(1)
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print(" Area's are",a:area(),b:area(),o:get(2):area())
|
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collectgarbage()
|
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print("Currently there are",example.Shape_nshapes,"shapes (there should be 3)")
|
||||
|
||||
print "\nWe will remove one from the C++ owner & pass its ownership to Lua,"
|
||||
print " then check that they are still unchanged"
|
||||
a,b=nil,nil
|
||||
a=o:remove(0) -- a now owns it
|
||||
collectgarbage()
|
||||
print("Currently there are",example.Shape_nshapes,"shapes (there should be 3)")
|
||||
|
||||
print "\nDelete the ShapeOwner (this should destroy two shapes),"
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print " but we have one left in Lua"
|
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o=nil
|
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collectgarbage()
|
||||
print("Currently there are",example.Shape_nshapes,"shapes (there should be 1)")
|
||||
|
||||
print "\nFinal tidy up "
|
||||
a=nil
|
||||
collectgarbage()
|
||||
print("Currently there are",example.Shape_nshapes,"shapes (there should be 0)")
|
||||
|
||||
|
||||
print "Final test, we will create some Shapes & pass them around like mad"
|
||||
print "If there is any memory leak, you will see it in the memory usage"
|
||||
io.flush()
|
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sh={}
|
||||
-- make some objects
|
||||
for i=0,10 do
|
||||
a=example.Circle(i)
|
||||
b=example.Square(i)
|
||||
sh[a]=true
|
||||
sh[b]=true
|
||||
end
|
||||
o=example.ShapeOwner()
|
||||
for i=0,10000 do
|
||||
for k,_ in pairs(sh) do
|
||||
o:add(k)
|
||||
end
|
||||
sh={} -- clear it
|
||||
while true do
|
||||
a=o:remove(0)
|
||||
if a==nil then break end
|
||||
sh[a]=true
|
||||
end
|
||||
if i%100==0 then collectgarbage() end
|
||||
end
|
||||
print "done"
|
||||
o,sh=nil,nil
|
||||
collectgarbage()
|
||||
print("Currently there are",example.Shape_nshapes,"shapes (there should be 0)")
|
||||
print "thats all folks!"
|
||||
|
|
@ -600,11 +600,15 @@ SWIGRUNTIME int SWIG_Lua_ConvertPtr(lua_State* L,int index,void** ptr,swig_type
|
|||
usr=(swig_lua_userdata*)lua_touserdata(L,index); /* get data */
|
||||
if (usr)
|
||||
{
|
||||
if (!type) /* special cast void*, no casting fn */
|
||||
{
|
||||
*ptr=usr->ptr;
|
||||
return SWIG_OK; /* ok */
|
||||
}
|
||||
if (flags & SWIG_POINTER_DISOWN) /* must disown the object */
|
||||
{
|
||||
usr->own=0;
|
||||
}
|
||||
if (!type) /* special cast void*, no casting fn */
|
||||
{
|
||||
*ptr=usr->ptr;
|
||||
return SWIG_OK; /* ok */
|
||||
}
|
||||
cast=SWIG_TypeCheckStruct(usr->type,type); /* performs normal type checking */
|
||||
if (cast)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -120,14 +120,14 @@
|
|||
// the checkfn SWIG_isptrtype will work for both userdata and nil's
|
||||
%typemap(in,checkfn="SWIG_isptrtype") SWIGTYPE*,SWIGTYPE[]
|
||||
%{
|
||||
if (!SWIG_IsOK(SWIG_ConvertPtr(L,$input,(void**)&$1,$descriptor,0))){
|
||||
if (!SWIG_IsOK(SWIG_ConvertPtr(L,$input,(void**)&$1,$descriptor,$disown))){
|
||||
SWIG_fail_ptr("$symname",$argnum,$descriptor);
|
||||
}
|
||||
%}
|
||||
|
||||
%typemap(in,checkfn="lua_isuserdata") SWIGTYPE&
|
||||
%{
|
||||
if (!SWIG_IsOK(SWIG_ConvertPtr(L,$input,(void**)&$1,$descriptor,0))){
|
||||
if (!SWIG_IsOK(SWIG_ConvertPtr(L,$input,(void**)&$1,$descriptor,$disown))){
|
||||
SWIG_fail_ptr("$symname",$argnum,$descriptor);
|
||||
}
|
||||
%}
|
||||
|
|
@ -165,6 +165,17 @@
|
|||
%{temp=($*ltype)SWIG_MustGetPtr(L,$input,$*descriptor,0,$argnum,"$symname");
|
||||
$1=&temp;%}
|
||||
|
||||
// DISOWN-ing typemaps
|
||||
// if you have an object pointer which must be disowned, use this typemap
|
||||
// eg. for void destroy_foo(Foo* toDie);
|
||||
// use %apply SWIGTYPE* DISOWN {Foo* toDie};
|
||||
// you could just use %delobject, but this is more flexible
|
||||
%typemap(in,checkfn="SWIG_isptrtype") SWIGTYPE* DISOWN,SWIGTYPE DISOWN[]
|
||||
%{ if (!SWIG_IsOK(SWIG_ConvertPtr(L,$input,(void**)&$1,$descriptor,SWIG_POINTER_DISOWN))){
|
||||
SWIG_fail_ptr("$symname",$argnum,$descriptor);
|
||||
}
|
||||
%}
|
||||
|
||||
|
||||
// Primitive types--return by value
|
||||
// must make a new object, copy the data & return the new object
|
||||
|
|
|
|||
|
|
@ -450,7 +450,11 @@ public:
|
|||
Replaceall(tm, "$target", ln);
|
||||
Replaceall(tm, "$input", source);
|
||||
Setattr(p, "emit:input", source);
|
||||
|
||||
if (Getattr(p, "wrap:disown") || (Getattr(p, "tmap:in:disown"))) {
|
||||
Replaceall(tm, "$disown", "SWIG_POINTER_DISOWN");
|
||||
} else {
|
||||
Replaceall(tm, "$disown", "0");
|
||||
}
|
||||
/* NEW LANGUAGE NOTE:***********************************************
|
||||
look for a 'checkfn' typemap
|
||||
this an additional parameter added to the in typemap
|
||||
|
|
@ -1057,8 +1061,7 @@ public:
|
|||
* ------------------------------------------------------------ */
|
||||
|
||||
virtual int destructorHandler(Node *n) {
|
||||
//have_destructor = 1;
|
||||
//return SWIG_NOWRAP;
|
||||
//REPORT("destructorHandler", n);
|
||||
current = DESTRUCTOR;
|
||||
Language::destructorHandler(n);
|
||||
current = NO_CPP;
|
||||
|
|
@ -1145,12 +1148,12 @@ public:
|
|||
*/
|
||||
void EscapeCode(String* str)
|
||||
{
|
||||
Printf(f_runtime,"/* original luacode:[[[\n%s\n]]]\n*/\n",str);
|
||||
//Printf(f_runtime,"/* original luacode:[[[\n%s\n]]]\n*/\n",str);
|
||||
Chop(str); // trim
|
||||
Replace(str,"\\","\\\\",DOH_REPLACE_ANY); // \ to \\ (this must be done first)
|
||||
Replace(str,"\"","\\\"",DOH_REPLACE_ANY); // " to \"
|
||||
Replace(str,"\n","\\n\"\n \"",DOH_REPLACE_ANY); // \n to \n"\n" (ie quoting every line)
|
||||
Printf(f_runtime,"/* hacked luacode:[[[\n%s\n]]]\n*/\n",str);
|
||||
//Printf(f_runtime,"/* hacked luacode:[[[\n%s\n]]]\n*/\n",str);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue