Support for Lua added - patch from Mark Gossage

git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@7365 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
William S Fulton 2005-08-15 20:58:56 +00:00
commit 127e49e03b
27 changed files with 2266 additions and 0 deletions

View file

@ -0,0 +1,19 @@
TOP = ../..
SWIG = $(TOP)/../swig
CXXSRCS = example.cxx
TARGET = example
INTERFACE = example.i
LIBS = -lm
all::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' lua_cpp
static::
$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
TARGET='mylua' INTERFACE='$(INTERFACE)' lua_cpp_static
clean::
$(MAKE) -f $(TOP)/Makefile lua_clean
check: all

View file

@ -0,0 +1,28 @@
/* File : example.c */
#include "example.h"
#define M_PI 3.14159265358979323846
/* Move the shape to a new location */
void Shape::move(double dx, double dy) {
x += dx;
y += dy;
}
int Shape::nshapes = 0;
double Circle::area(void) {
return M_PI*radius*radius;
}
double Circle::perimeter(void) {
return 2*M_PI*radius;
}
double Square::area(void) {
return width*width;
}
double Square::perimeter(void) {
return 4*width;
}

View file

@ -0,0 +1,39 @@
/* File : example.h */
class Shape {
public:
Shape() {
nshapes++;
}
virtual ~Shape() {
nshapes--;
};
double x, y;
void move(double dx, double dy);
virtual double area(void) = 0;
virtual double perimeter(void) = 0;
static int nshapes;
};
class Circle : public Shape {
private:
double radius;
public:
Circle(double r) : radius(r) { };
virtual double area(void);
virtual double perimeter(void);
};
class Square : public Shape {
private:
double width;
public:
Square(double w) : width(w) { };
virtual double area(void);
virtual double perimeter(void);
};

View file

@ -0,0 +1,10 @@
/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%include "example.h"

View file

@ -0,0 +1,57 @@
-- file: runme.lua
-- This file illustrates class C++ interface generated
-- by SWIG.
-- importing (lua doesnt have a nice way to do this)
if example==nil then
assert(loadlib("example.dll","Example_Init"))()
end
----- Object creation -----
print("Creating some objects:")
c = example.Circle(10)
print(" Created circle", c)
s = example.Square(10)
print(" Created square", s)
----- Access a static member -----
print("\nA total of",example.Shape_nshapes,"shapes were created")
----- Member data access -----
-- Set the location of the object
c.x = 20
c.y = 30
s.x = -10
s.y = 5
print("\nHere is their current position:")
print(string.format(" Circle = (%f, %f)",c.x,c.y))
print(string.format(" Square = (%f, %f)",s.x,s.y))
----- Call some methods -----
print("\nHere are some properties of the shapes:")
for _,o in pairs({c,s}) do
print(" ", o)
print(" area = ", o:area())
print(" perimeter = ", o:perimeter())
end
print("\nGuess I'll clean up now")
-- Note: this invokes the virtual destructor
c=nil
s=nil
s = 3
-- call gc to make sure they are collected
collectgarbage()
print(example.Shape_nshapes,"shapes remain")
print "Goodbye"