Moved from Php to Php4 to fix naming kludge
git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk@5036 626c5289-ae23-0410-ae9c-e8d60b6d4f22
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# see top-level Makefile.in
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full
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simple
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TOP = ../../..
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SWIG = $(TOP)/../swig
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SWIGOPT = -I../../Interface
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SRCS =
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TARGET = php_gifplot
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INTERFACE = gifplot.i
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LIBS = -L../.. -lgifplot -lm
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INCLUDES = -I../../Include
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all::
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$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
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INCLUDES='$(INCLUDES)' LIBS='$(LIBS)' SWIGOPT='$(SWIGOPT)' \
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TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' php4
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clean::
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$(MAKE) -f $(TOP)/Makefile php4_clean
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rm -f *.gif
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check: all
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This example use the file in ../../Interface/gifplot.i to build
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an interface with shadow classes. Run the script 'runme.php3'.
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Binary file not shown.
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<?
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# Plot a 3D function
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include("gifplot.php");
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# Here is the function to plot
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function func($x, $y) {
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return 5*cos(2*sqrt($x*$x+$y*$y))*exp(-0.3*sqrt($x*$x+$y*$y));
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}
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# Here are some plotting parameters
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$xmin = -5.0;
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$xmax = 5.0;
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$ymin = -5.0;
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$ymax = 5.0;
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$zmin = -5.0;
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$zmax = 5.0;
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# Grid resolution
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$nxpoints = 60;
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$nypoints = 60;
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$cmap = new ColorMap("cmap");
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$frame = new FrameBuffer(500,500);
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$frame->clear(BLACK);
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$p3 = new Plot3D($frame,$xmin,$ymin,$zmin,$xmax,$ymax,$zmax);
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$p3->lookat(2*($zmax-$zmin));
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$p3->autoperspective(40);
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$p3->rotu(60);
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$p3->rotr(30);
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$p3->rotd(10);
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function drawsolid() {
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global $xmax;
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global $xmin;
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global $ymax;
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global $ymin;
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global $zmin;
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global $zmax;
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global $nxpoints;
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global $nypoints;
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global $p3;
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$p3->clear(BLACK);
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$p3->start();
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$dx = 1.0*($xmax-$xmin)/$nxpoints;
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$dy = 1.0*($ymax-$ymin)/$nypoints;
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$cscale = 240.0/($zmax-$zmin);
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$x = $xmin;
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for ($i = 0; $i < $nxpoints; $i++) {
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$y = $ymin;
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for ($j = 0; $j < $nypoints; $j++) {
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$z1 = func($x,$y);
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$z2 = func($x+$dx,$y);
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$z3 = func($x+$dx,$y+$dy);
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$z4 = func($x,$y+$dy);
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$c1 = $cscale*($z1-$zmin);
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$c2 = $cscale*($z2-$zmin);
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$c3 = $cscale*($z3-$zmin);
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$c4 = $cscale*($z4-$zmin);
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$c = ($c1+$c2+$c3+$c4)/4;
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if ($c < 0) { $c = 0; }
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if ($c > 239) { $c = 239; }
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$p3->solidquad($x,$y,$z1,$x+$dx,$y,$z2,$x+$dx,$y+$dy,$z3,$x,$y+$dy,$z4,$c+16);
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$y = $y + $dy;
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}
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$x = $x + $dx;
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}
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}
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print "Making a nice 3D plot...\n";
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drawsolid();
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$frame->writeGIF($cmap,"image.gif");
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print "Wrote image.gif\n";
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?>
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TOP = ../../..
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SWIG = $(TOP)/../swig
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SWIGOPT = -noproxy
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SRCS =
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TARGET = php_simple
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INTERFACE = simple.i
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LIBS = -L../.. -lgifplot
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INCLUDES = -I../../Include
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all::
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$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
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INCLUDES='$(INCLUDES)' LIBS='$(LIBS)' SWIGOPT='$(SWIGOPT)' \
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TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' php4
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clean::
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$(MAKE) -f $(TOP)/Makefile php4_clean
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rm -f *.gif
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check: all
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This is a very minimalistic example in which just a few functions
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and constants from library are wrapped and used to draw some simple
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shapes. The script 'runme.pl' runs the example.
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<?
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# Draw some simple shapes
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print "Drawing some basic shapes\n";
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require "simple.php";
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$cmap = new_ColorMap();
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$f = new_FrameBuffer(400,400);
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# Clear the picture
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FrameBuffer_clear($f,BLACK);
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# Make a red box
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FrameBuffer_box($f,40,40,200,200,RED);
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# Make a blue circle
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FrameBuffer_circle($f,200,200,40,BLUE);
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# Make green line
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FrameBuffer_line($f,10,390,390,200, GREEN);
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# Write an image out to disk
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FrameBuffer_writeGIF($f,$cmap,"image.gif");
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print "Wrote image.gif\n";
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delete_FrameBuffer($f);
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delete_ColorMap($cmap);
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?>
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/* This example shows a very simple interface wrapping a few
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primitive declarations */
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%module simple
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%{
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#include "gifplot.h"
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%}
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typedef unsigned char Pixel;
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/* Here are a few useful functions */
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ColorMap *new_ColorMap(char *filename = 0);
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void delete_ColorMap(ColorMap *cmap);
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FrameBuffer *new_FrameBuffer(unsigned int width, unsigned int height);
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void delete_FrameBuffer(FrameBuffer *frame);
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void FrameBuffer_clear(FrameBuffer *frame, Pixel color);
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void FrameBuffer_line(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
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void FrameBuffer_box(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
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void FrameBuffer_circle(FrameBuffer *frame, int x1, int y1, int radius, Pixel color);
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int FrameBuffer_writeGIF(FrameBuffer *f, ColorMap *c, char *filename);
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/* And some useful constants */
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#define BLACK 0
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#define WHITE 1
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#define RED 2
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#define GREEN 3
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#define BLUE 4
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#define YELLOW 5
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#define CYAN 6
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#define MAGENTA 7
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