diff --git a/Doc/Manual/Contents.html b/Doc/Manual/Contents.html index 79ffdd50e..59378c50b 100644 --- a/Doc/Manual/Contents.html +++ b/Doc/Manual/Contents.html @@ -1,4 +1,4 @@ - +
@@ -98,6 +98,7 @@+SWIG can also be built using CMake and Visual Studio rather than autotools. As with the other approaches to +building SWIG the dependencies need to be installed. The steps below are one of a number of ways of installing the dependencies without requiring Cygwin or MinGW. +For fully working build steps always check the Continuous Integration setups currently detailed in the Appveyor YAML file. +
+ +C:\Tools\nuget install CMake-win64 -Version 3.15.5 -OutputDirectory C:\Tools\CMake+ Alternatively you can download CMake from https://cmake.org/download/. +
C:\Tools\nuget install bison-win32 -Version 2.4.1.1 -OutputDirectory C:\Tools\bison+ Alternatively download Bison from https://sourceforge.net/projects/gnuwin32/files/bison/ (2.4.1 is used in this example) + and save to a folder e.g. C:\Tools\Bison +
C:\Tools\nuget install pcre -Version 8.33.0.1 -OutputDirectory C:\Tools\pcre+
git clone https://github.com/swig/swig.git+ In this example we are assuming the source code is available at C:\swig +
+ We are assuming Visual Studio 2017 is installed. For other versions of Visual Studio change "Visual Studio 15 2017 Win64" to the relevant + Visual Studio Generator. + Now we have all the required dependencies we can build SWIG using the commands below. We add the required build tools to the system PATH, and then + build a Release version of SWIG. If all runs successfully a new swig.exe should be generated in a /Release folder. +
+ ++cd C:\swig +SET PATH=C:\Tools\CMake\CMake-win64.3.15.5\bin;C:\Tools\bison\bison-win32.2.4.1.1\tools\native\bin;%PATH% +SET PCRE_ROOT=C:\Tools\pcre\pcre.8.33.0.1\build\native +SET PCRE_PLATFORM=x64 +cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_INSTALL_PREFIX="%CD:\=/%/install2" -DCMAKE_C_FLAGS="/DPCRE_STATIC" -DPCRE_INCLUDE_DIR=%PCRE_ROOT%/include -DPCRE_LIBRARY=%PCRE_ROOT%/lib/v110/%PCRE_PLATFORM%/Release/static/utf8/pcre8.lib . +cmake --build . --config Release + +REM to test the exe +cd /Release +swig.exe -help ++
+ In addition to Release builds you can create a Debug build using: +
+cmake --build . --config Debug+
+ A Visual Studio solution file should be generated named swig.sln. This can be opened and debugged by running the swig project and setting the + Debugging Command Arguments. For example to step through one of the sample .i files included with the SWIG source use the following: +
+-python -py3 -shadow -o C:\Temp\doxygen_parsing.c C:\swig\Examples\test-suite\doxygen_parsing.i+