Improve the class example for several languages.
Fix numerous inaccuracies in index.html (where it exists) and eliminate unnecessary differences between the example code being wrapped.
This commit is contained in:
parent
2f3bf144c6
commit
34c97ffdbd
23 changed files with 154 additions and 412 deletions
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@ -1,4 +1,4 @@
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/* File : example.c */
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/* File : example.cxx */
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#include "example.h"
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#define M_PI 3.14159265358979323846
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@ -11,18 +11,18 @@ void Shape::move(double dx, double dy) {
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int Shape::nshapes = 0;
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double Circle::area(void) {
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double Circle::area() {
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return M_PI*radius*radius;
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}
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double Circle::perimeter(void) {
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double Circle::perimeter() {
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return 2*M_PI*radius;
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}
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double Square::area(void) {
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double Square::area() {
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return width*width;
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}
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double Square::perimeter(void) {
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double Square::perimeter() {
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return 4*width;
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}
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@ -7,11 +7,11 @@ public:
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}
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virtual ~Shape() {
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nshapes--;
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};
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double x, y;
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}
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double x, y;
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void move(double dx, double dy);
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virtual double area(void) = 0;
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virtual double perimeter(void) = 0;
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virtual double area() = 0;
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virtual double perimeter() = 0;
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static int nshapes;
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};
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@ -19,21 +19,16 @@ class Circle : public Shape {
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private:
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double radius;
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public:
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Circle(double r) : radius(r) { };
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virtual double area(void);
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virtual double perimeter(void);
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Circle(double r) : radius(r) { }
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virtual double area();
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virtual double perimeter();
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};
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class Square : public Shape {
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private:
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double width;
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public:
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Square(double w) : width(w) { };
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virtual double area(void);
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virtual double perimeter(void);
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Square(double w) : width(w) { }
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virtual double area();
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virtual double perimeter();
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};
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@ -32,8 +32,8 @@ public:
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}
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virtual ~Shape() {
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nshapes--;
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};
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double x, y;
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}
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double x, y;
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void move(double dx, double dy);
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virtual double area() = 0;
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virtual double perimeter() = 0;
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@ -44,7 +44,7 @@ class Circle : public Shape {
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private:
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double radius;
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public:
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Circle(double r) : radius(r) { };
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Circle(double r) : radius(r) { }
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virtual double area();
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virtual double perimeter();
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};
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@ -53,7 +53,7 @@ class Square : public Shape {
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private:
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double width;
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public:
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Square(double w) : width(w) { };
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Square(double w) : width(w) { }
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virtual double area();
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virtual double perimeter();
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};
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@ -146,50 +146,15 @@ Shape.setNshapes(13); // Set a static data member
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<ul>
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<li>This high-level interface using proxy classes is not the only way to handle C++ code.
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A low level interface using c functions to access member variables and member functions is the alternative SWIG
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approach. This entails passing around the c pointer or c++ 'this' pointer and as such it is not difficult to crash the JVM.
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A low level interface using C functions to access member variables and member functions is the alternative SWIG
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approach. This entails passing around the C pointer or C++ 'this' pointer and as such it is not difficult to crash the JVM.
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The abstraction of the underlying pointer by the java proxy classes far better fits the java programming paradigm.
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<p>
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<li>SWIG *does* know how to properly perform upcasting of objects in an inheritance
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<li>SWIG <b>does</b> know how to properly perform upcasting of objects in an inheritance
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hierarchy (including multiple inheritance). However Java classes can only derive from one base class so multiple inheritance
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is not implemented. Java classes can implement more than one interface so there is scope for improvement in the future.
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<p>
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<li>A wide variety of C++ features are not currently supported by SWIG. Here is the
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short and incomplete list:
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<p>
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<ul>
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<li>Overloaded methods and functions. SWIG wrappers don't know how to resolve name
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conflicts so you must give an alternative name to any overloaded method name using the
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%name directive like this:
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<blockquote>
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<pre>
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void foo(int a);
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%name(foo2) void foo(double a, double b);
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</pre>
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</blockquote>
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<p>
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<li>Overloaded operators. Not supported at all. The only workaround for this is
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to write a helper function. For example:
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<blockquote>
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<pre>
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%inline %{
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Vector *vector_add(Vector *a, Vector *b) {
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... whatever ...
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}
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%}
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</pre>
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</blockquote>
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<p>
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<li>Namespaces. Not supported at all. Won't be supported until SWIG2.0 (if at all).
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</ul>
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</ul>
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<hr>
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@ -1,4 +1,4 @@
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/* File : example.c */
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/* File : example.cxx */
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#include "example.h"
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#define M_PI 3.14159265358979323846
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@ -11,18 +11,18 @@ void Shape::move(double dx, double dy) {
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int Shape::nshapes = 0;
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double Circle::area(void) {
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double Circle::area() {
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return M_PI*radius*radius;
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}
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double Circle::perimeter(void) {
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double Circle::perimeter() {
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return 2*M_PI*radius;
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}
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double Square::area(void) {
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double Square::area() {
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return width*width;
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}
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double Square::perimeter(void) {
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double Square::perimeter() {
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return 4*width;
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}
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@ -7,11 +7,11 @@ public:
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}
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virtual ~Shape() {
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nshapes--;
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};
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double x, y;
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}
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double x, y;
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void move(double dx, double dy);
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virtual double area(void) = 0;
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virtual double perimeter(void) = 0;
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virtual double area() = 0;
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virtual double perimeter() = 0;
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static int nshapes;
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};
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@ -19,29 +19,24 @@ class Circle : public Shape {
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private:
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double radius;
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public:
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Circle(double r) : radius(r) { };
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virtual double area(void);
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virtual double perimeter(void);
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Circle(double r) : radius(r) { }
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virtual double area();
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virtual double perimeter();
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};
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class Square : public Shape {
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private:
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double width;
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public:
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Square(double w) : width(w) { };
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virtual double area(void);
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virtual double perimeter(void);
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Square(double w) : width(w) { }
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virtual double area();
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virtual double perimeter();
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};
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typedef Square TSquare;
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class CFoo
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{
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public:
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static Square MakeSquare(void) {return Square(4.0);};
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static TSquare MakeTSquare(void) {return Square(4.0);};
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static Square MakeSquare(void) {return Square(4.0);}
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static TSquare MakeTSquare(void) {return Square(4.0);}
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};
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@ -6,6 +6,5 @@
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%}
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/* Let's just grab the original header file here */
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%include "example.h"
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@ -32,8 +32,8 @@ public:
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}
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virtual ~Shape() {
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nshapes--;
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};
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double x, y;
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}
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double x, y;
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void move(double dx, double dy);
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virtual double area() = 0;
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virtual double perimeter() = 0;
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@ -44,7 +44,7 @@ class Circle : public Shape {
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private:
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double radius;
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public:
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Circle(double r) : radius(r) { };
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Circle(double r) : radius(r) { }
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virtual double area();
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virtual double perimeter();
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};
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@ -53,7 +53,7 @@ class Square : public Shape {
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private:
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double width;
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public:
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Square(double w) : width(w) { };
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Square(double w) : width(w) { }
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virtual double area();
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virtual double perimeter();
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};
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@ -82,7 +82,7 @@ like this:
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Note: when creating a C++ extension, you must run SWIG with the <tt>-c++</tt> option like this:
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<blockquote>
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<pre>
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% swig -c++ -python example.i
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% swig -c++ -perl example.i
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</pre>
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</blockquote>
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@ -97,60 +97,45 @@ Click <a href="runme.pl">here</a> to see a script that calls the C++ functions f
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<blockquote>
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<pre>
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$c = example::new_Circle(10.0);
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$c = new example::Circle(10.0);
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</pre>
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</blockquote>
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<p>
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<li>To access member data, a pair of accessor functions are used.
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For example:
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<li>You can access member data like so:
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<blockquote>
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<pre>
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example::Shape_x_set($c,15); # Set member data
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$x = example::Shape_x_get($c); # Get member data
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</pre>
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</blockquote>
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Note: when accessing member data, the name of the class in which
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the data member is defined is used. For example <tt>Shape_x_get()</tt>.
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<p>
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<li>To invoke a member function, you simply do this
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<blockquote>
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<pre>
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print "The area is ", example::Shape_area($c);
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$c->{x} = 15; # Set member data
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$x = $c->{x}; # Get member data
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</pre>
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</blockquote>
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<p>
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<li>Type checking knows about the inheritance structure of C++. For example:
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<li>To invoke a member function, you simply do this:
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<blockquote>
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<pre>
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example::Shape_area($c); # Works (c is a Shape)
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example::Circle_area($c); # Works (c is a Circle)
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example::Square_area($c); # Fails (c is definitely not a Square)
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print "The area is ", $c->area();
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</pre>
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</blockquote>
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<p>
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<li>To invoke a destructor, simply do this
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<li>To invoke a destructor, simply do this:
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<blockquote>
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<pre>
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example::delete_Shape($c); # Deletes a shape
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$c->DESTROY(); # Deletes a shape
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</pre>
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</blockquote>
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<p>
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<li>Static member variables are wrapped as C global variables. For example:
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<li>Static member variables are wrapped like so:
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<blockquote>
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<pre>
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$n = $example::Shape_nshapes; # Get a static data member
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$example::Shapes_nshapes = 13; # Set a static data member
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$n = $example::Shape::nshapes; # Get a static data member
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$example::Shapes::nshapes = 13; # Set a static data member
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</pre>
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</blockquote>
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@ -159,47 +144,11 @@ $example::Shapes_nshapes = 13; # Set a static data member
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<h2>General Comments</h2>
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<ul>
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<li>This low-level interface is not the only way to handle C++ code. Proxy classes
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provide a much higher-level interface.
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<p>
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<li>SWIG *does* know how to properly perform upcasting of objects in an inheritance
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<li>SWIG <b>does</b> know how to properly perform upcasting of objects in an inheritance
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hierarchy (including multiple inheritance). Therefore it is perfectly safe to pass
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an object of a derived class to any function involving a base class.
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<p>
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<li>A wide variety of C++ features are not currently supported by SWIG. Here is the
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short and incomplete list:
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<p>
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<ul>
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<li>Overloaded methods and functions. SWIG wrappers don't know how to resolve name
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conflicts so you must give an alternative name to any overloaded method name using the
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%name directive like this:
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<blockquote>
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<pre>
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void foo(int a);
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%name(foo2) void foo(double a, double b);
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</pre>
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</blockquote>
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<p>
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<li>Overloaded operators. Not supported at all. The only workaround for this is
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to write a helper function. For example:
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<blockquote>
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<pre>
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%inline %{
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Vector *vector_add(Vector *a, Vector *b) {
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... whatever ...
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}
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%}
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</pre>
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</blockquote>
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<p>
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<li>Namespaces. Not supported at all. Won't be supported until SWIG2.0 (if at all).
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<li>C++ Namespaces - %nspace isn't yet supported for Perl.
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</ul>
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@ -40,7 +40,7 @@ foreach $o ($c,$s) {
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print " $o\n";
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print " area = ", $o->area(), "\n";
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print " perimeter = ", $o->perimeter(), "\n";
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}
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}
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# ----- Delete everything -----
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@ -1,14 +1,7 @@
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/* File : example.c */
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/* File : example.cxx */
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#include "example.h"
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#include <math.h>
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#ifndef M_PI
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# define M_PI 3.14159265358979323846
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#endif
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int Shape::get_nshapes() {
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return nshapes;
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}
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#define M_PI 3.14159265358979323846
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/* Move the shape to a new location */
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void Shape::move(double dx, double dy) {
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@ -18,22 +11,18 @@ void Shape::move(double dx, double dy) {
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int Shape::nshapes = 0;
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void Circle::set_radius( double r ) {
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radius = r;
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}
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double Circle::area(void) {
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double Circle::area() {
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return M_PI*radius*radius;
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}
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double Circle::perimeter(void) {
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double Circle::perimeter() {
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return 2*M_PI*radius;
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}
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double Square::area(void) {
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double Square::area() {
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return width*width;
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}
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double Square::perimeter(void) {
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double Square::perimeter() {
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return 4*width;
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}
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@ -10,10 +10,9 @@ public:
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}
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double x, y;
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void move(double dx, double dy);
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virtual double area(void) = 0;
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virtual double perimeter(void) = 0;
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virtual double area() = 0;
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virtual double perimeter() = 0;
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static int nshapes;
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static int get_nshapes();
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};
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class Circle : public Shape {
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@ -21,10 +20,8 @@ private:
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double radius;
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public:
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Circle(double r) : radius(r) { }
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~Circle() { }
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void set_radius( double r );
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virtual double area(void);
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virtual double perimeter(void);
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virtual double area();
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virtual double perimeter();
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};
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class Square : public Shape {
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@ -32,7 +29,6 @@ private:
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double width;
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public:
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Square(double w) : width(w) { }
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~Square() { }
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virtual double area(void);
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virtual double perimeter(void);
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virtual double area();
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virtual double perimeter();
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};
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@ -14,7 +14,7 @@ print " Created square\n";
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# ----- Access a static member -----
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print "\nA total of " . Shape::get_nshapes() . " shapes were created\n";
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print "\nA total of " . Shape::nshapes() . " shapes were created\n";
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# ----- Member data access -----
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@ -54,7 +54,7 @@ $s = NULL;
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# the square.
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$o = NULL;
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print Shape::get_nshapes() . " shapes remain\n";
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print Shape::nshapes() . " shapes remain\n";
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print "Goodbye\n";
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?>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* File : example.c */
|
||||
/* File : example.cxx */
|
||||
|
||||
#include "example.h"
|
||||
#define M_PI 3.14159265358979323846
|
||||
|
|
@ -11,18 +11,18 @@ void Shape::move(double dx, double dy) {
|
|||
|
||||
int Shape::nshapes = 0;
|
||||
|
||||
double Circle::area(void) {
|
||||
double Circle::area() {
|
||||
return M_PI*radius*radius;
|
||||
}
|
||||
|
||||
double Circle::perimeter(void) {
|
||||
double Circle::perimeter() {
|
||||
return 2*M_PI*radius;
|
||||
}
|
||||
|
||||
double Square::area(void) {
|
||||
double Square::area() {
|
||||
return width*width;
|
||||
}
|
||||
|
||||
double Square::perimeter(void) {
|
||||
double Square::perimeter() {
|
||||
return 4*width;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,11 +7,11 @@ public:
|
|||
}
|
||||
virtual ~Shape() {
|
||||
nshapes--;
|
||||
};
|
||||
double x, y;
|
||||
}
|
||||
double x, y;
|
||||
void move(double dx, double dy);
|
||||
virtual double area(void) = 0;
|
||||
virtual double perimeter(void) = 0;
|
||||
virtual double area() = 0;
|
||||
virtual double perimeter() = 0;
|
||||
static int nshapes;
|
||||
};
|
||||
|
||||
|
|
@ -19,21 +19,16 @@ class Circle : public Shape {
|
|||
private:
|
||||
double radius;
|
||||
public:
|
||||
Circle(double r) : radius(r) { };
|
||||
virtual double area(void);
|
||||
virtual double perimeter(void);
|
||||
Circle(double r) : radius(r) { }
|
||||
virtual double area();
|
||||
virtual double perimeter();
|
||||
};
|
||||
|
||||
class Square : public Shape {
|
||||
private:
|
||||
double width;
|
||||
public:
|
||||
Square(double w) : width(w) { };
|
||||
virtual double area(void);
|
||||
virtual double perimeter(void);
|
||||
Square(double w) : width(w) { }
|
||||
virtual double area();
|
||||
virtual double perimeter();
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -12,9 +12,7 @@
|
|||
<H2>Wrapping a simple C++ class</H2>
|
||||
|
||||
<p>
|
||||
This example illustrates the most primitive form of C++ class wrapping performed
|
||||
by SWIG. In this case, C++ classes are simply transformed into a collection of
|
||||
C-style functions that provide access to class members.
|
||||
This example illustrates wrapping a simple C++ class to give a Python class.
|
||||
|
||||
<h2>The C++ Code</h2>
|
||||
|
||||
|
|
@ -32,8 +30,8 @@ public:
|
|||
}
|
||||
virtual ~Shape() {
|
||||
nshapes--;
|
||||
};
|
||||
double x, y;
|
||||
}
|
||||
double x, y;
|
||||
void move(double dx, double dy);
|
||||
virtual double area() = 0;
|
||||
virtual double perimeter() = 0;
|
||||
|
|
@ -44,7 +42,7 @@ class Circle : public Shape {
|
|||
private:
|
||||
double radius;
|
||||
public:
|
||||
Circle(double r) : radius(r) { };
|
||||
Circle(double r) : radius(r) { }
|
||||
virtual double area();
|
||||
virtual double perimeter();
|
||||
};
|
||||
|
|
@ -53,7 +51,7 @@ class Square : public Shape {
|
|||
private:
|
||||
double width;
|
||||
public:
|
||||
Square(double w) : width(w) { };
|
||||
Square(double w) : width(w) { }
|
||||
virtual double area();
|
||||
virtual double perimeter();
|
||||
};
|
||||
|
|
@ -102,51 +100,34 @@ c = example.new_Circle(10.0)
|
|||
</blockquote>
|
||||
|
||||
<p>
|
||||
<li>To access member data, a pair of accessor functions are used.
|
||||
<li>Member variables of the C++ class are wrapped as attributes of the Python class.
|
||||
For example:
|
||||
|
||||
<blockquote>
|
||||
<pre>
|
||||
example.Shape_x_set(c,15) # Set member data
|
||||
x = example.Shape_x_get(c) # Get member data
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
Note: when accessing member data, the name of the class in which
|
||||
the member data was must be used. In this case, <tt>Shape_x_get()</tt>
|
||||
and <tt>Shape_x_set()</tt> are used since 'x' was defined in Shape.
|
||||
|
||||
<p>
|
||||
<li>To invoke a member function, you simply do this
|
||||
|
||||
<blockquote>
|
||||
<pre>
|
||||
print "The area is ", example.Shape_area(c)
|
||||
c.x = 15 # Set member data
|
||||
x = c.x # Get member data
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
<li>Type checking knows about the inheritance structure of C++. For example:
|
||||
<li>Member function are invoked as you would expect:
|
||||
|
||||
<blockquote>
|
||||
<pre>
|
||||
example.Shape_area(c) # Works (c is a Shape)
|
||||
example.Circle_area(c) # Works (c is a Circle)
|
||||
example.Square_area(c) # Fails (c is definitely not a Square)
|
||||
print "The area is ", c.area()
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
<li>To invoke a destructor, simply do this
|
||||
<li>To invoke a destructor, simply call <code>del</code> on the object:
|
||||
|
||||
<blockquote>
|
||||
<pre>
|
||||
example.delete_Shape(c) # Deletes a shape
|
||||
del c # Deletes a shape
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
(Note: destructors are currently not inherited. This might change later).
|
||||
|
||||
<p>
|
||||
<li>Static member variables are wrapped as C global variables. For example:
|
||||
|
||||
|
|
@ -162,52 +143,12 @@ example.cvar.Shapes_nshapes = 13 # Set a static data member
|
|||
<h2>General Comments</h2>
|
||||
|
||||
<ul>
|
||||
<li>This low-level interface is not the only way to handle C++ code.
|
||||
Proxy classes provide a much higher-level interface.
|
||||
|
||||
<p>
|
||||
<li>SWIG *does* know how to properly perform upcasting of objects in
|
||||
<li>SWIG <b>does</b> know how to properly perform upcasting of objects in
|
||||
an inheritance hierarchy (including multiple inheritance). Therefore
|
||||
it is perfectly safe to pass an object of a derived class to any
|
||||
function involving a base class.
|
||||
|
||||
<p>
|
||||
<li>A wide variety of C++ features are not currently supported by SWIG. Here is the
|
||||
short and incomplete list:
|
||||
|
||||
<p>
|
||||
<ul>
|
||||
<li>Overloaded methods and functions. SWIG wrappers don't know how to resolve name
|
||||
conflicts so you must give an alternative name to any overloaded method name using the
|
||||
%name directive like this:
|
||||
|
||||
<blockquote>
|
||||
<pre>
|
||||
void foo(int a);
|
||||
%name(foo2) void foo(double a, double b);
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
<li>Overloaded operators. Not supported at all. The only workaround for this is
|
||||
to write a helper function. For example:
|
||||
|
||||
<blockquote>
|
||||
<pre>
|
||||
%inline %{
|
||||
Vector *vector_add(Vector *a, Vector *b) {
|
||||
... whatever ...
|
||||
}
|
||||
%}
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
<li>Namespaces. Not supported at all. Won't be supported until SWIG2.0 (if at all).
|
||||
|
||||
<p>
|
||||
<li>Dave's snide remark: Like a large bottle of strong Tequilla, it's better to
|
||||
use C++ in moderation.
|
||||
<li>C++ Namespaces - %nspace isn't yet supported for Python.
|
||||
|
||||
</ul>
|
||||
|
||||
|
|
|
|||
|
|
@ -38,6 +38,8 @@ for o in [c,s]:
|
|||
print " ", o
|
||||
print " area = ", o.area()
|
||||
print " perimeter = ", o.perimeter()
|
||||
# prevent o from holding a reference to the last object looked at
|
||||
o = None
|
||||
|
||||
print "\nGuess I'll clean up now"
|
||||
|
||||
|
|
@ -45,7 +47,5 @@ print "\nGuess I'll clean up now"
|
|||
del c
|
||||
del s
|
||||
|
||||
s = 3
|
||||
print example.cvar.Shape_nshapes,"shapes remain"
|
||||
print "Goodbye"
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* File : example.c */
|
||||
/* File : example.cxx */
|
||||
|
||||
#include "example.h"
|
||||
#define M_PI 3.14159265358979323846
|
||||
|
|
@ -11,18 +11,18 @@ void Shape::move(double dx, double dy) {
|
|||
|
||||
int Shape::nshapes = 0;
|
||||
|
||||
double Circle::area(void) {
|
||||
double Circle::area() {
|
||||
return M_PI*radius*radius;
|
||||
}
|
||||
|
||||
double Circle::perimeter(void) {
|
||||
double Circle::perimeter() {
|
||||
return 2*M_PI*radius;
|
||||
}
|
||||
|
||||
double Square::area(void) {
|
||||
double Square::area() {
|
||||
return width*width;
|
||||
}
|
||||
|
||||
double Square::perimeter(void) {
|
||||
double Square::perimeter() {
|
||||
return 4*width;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,11 +7,11 @@ public:
|
|||
}
|
||||
virtual ~Shape() {
|
||||
nshapes--;
|
||||
};
|
||||
double x, y;
|
||||
}
|
||||
double x, y;
|
||||
void move(double dx, double dy);
|
||||
virtual double area(void) = 0;
|
||||
virtual double perimeter(void) = 0;
|
||||
virtual double area() = 0;
|
||||
virtual double perimeter() = 0;
|
||||
static int nshapes;
|
||||
};
|
||||
|
||||
|
|
@ -19,21 +19,16 @@ class Circle : public Shape {
|
|||
private:
|
||||
double radius;
|
||||
public:
|
||||
Circle(double r) : radius(r) { };
|
||||
virtual double area(void);
|
||||
virtual double perimeter(void);
|
||||
Circle(double r) : radius(r) { }
|
||||
virtual double area();
|
||||
virtual double perimeter();
|
||||
};
|
||||
|
||||
class Square : public Shape {
|
||||
private:
|
||||
double width;
|
||||
public:
|
||||
Square(double w) : width(w) { };
|
||||
virtual double area(void);
|
||||
virtual double perimeter(void);
|
||||
Square(double w) : width(w) { }
|
||||
virtual double area();
|
||||
virtual double perimeter();
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -12,9 +12,7 @@
|
|||
<H2>Wrapping a simple C++ class</H2>
|
||||
|
||||
<p>
|
||||
This example illustrates C++ class wrapping performed by SWIG.
|
||||
C++ classes are simply transformed into Ruby classes that provide methods to
|
||||
access class members.
|
||||
This example illustrates wrapping a simple C++ class to give a Python class.
|
||||
|
||||
<h2>The C++ Code</h2>
|
||||
|
||||
|
|
@ -32,8 +30,8 @@ public:
|
|||
}
|
||||
virtual ~Shape() {
|
||||
nshapes--;
|
||||
};
|
||||
double x, y;
|
||||
}
|
||||
double x, y;
|
||||
void move(double dx, double dy);
|
||||
virtual double area() = 0;
|
||||
virtual double perimeter() = 0;
|
||||
|
|
@ -44,7 +42,7 @@ class Circle : public Shape {
|
|||
private:
|
||||
double radius;
|
||||
public:
|
||||
Circle(double r) : radius(r) { };
|
||||
Circle(double r) : radius(r) { }
|
||||
virtual double area();
|
||||
virtual double perimeter();
|
||||
};
|
||||
|
|
@ -53,7 +51,7 @@ class Square : public Shape {
|
|||
private:
|
||||
double width;
|
||||
public:
|
||||
Square(double w) : width(w) { };
|
||||
Square(double w) : width(w) { }
|
||||
virtual double area();
|
||||
virtual double perimeter();
|
||||
};
|
||||
|
|
@ -122,10 +120,8 @@ print "The area is ", c.area, "\n"
|
|||
</blockquote>
|
||||
|
||||
<p>
|
||||
<li>When a instance of Ruby level wrapper class is garbage collected by
|
||||
<li>When a instance of Ruby level wrapper class is garbage collected by the
|
||||
Ruby interpreter, the corresponding C++ destructor is automatically invoked.
|
||||
(Note: destructors are currently not inherited. This might change later.
|
||||
Until then, use <tt>-make_default</tt>).
|
||||
|
||||
<p>
|
||||
<li>Static member variables are wrapped as Ruby class accessor methods.
|
||||
|
|
@ -144,53 +140,14 @@ Shapes.nshapes = 13 # Set a static data member
|
|||
|
||||
<ul>
|
||||
<li>Ruby module of SWIG differs from other language modules in wrapping C++
|
||||
interfaces. They provides lower-level interfaces and optional higher-level
|
||||
interfaces. They provide lower-level interfaces and optional higher-level
|
||||
interfaces know as proxy classes. Ruby module needs no such redundancy
|
||||
due to Ruby's sophisticated extension API.
|
||||
|
||||
<p>
|
||||
<li>SWIG *does* know how to properly perform upcasting of objects in
|
||||
<li>SWIG <b>does</b> know how to properly perform upcasting of objects in
|
||||
an inheritance hierarchy except for multiple inheritance.
|
||||
|
||||
<p>
|
||||
<li>A wide variety of C++ features are not currently supported by SWIG. Here is the
|
||||
short and incomplete list:
|
||||
|
||||
<p>
|
||||
<ul>
|
||||
<li>Overloaded methods and functions. SWIG wrappers don't know how to resolve name
|
||||
conflicts so you must give an alternative name to any overloaded method name using the
|
||||
%name directive like this:
|
||||
|
||||
<blockquote>
|
||||
<pre>
|
||||
void foo(int a);
|
||||
%name(foo2) void foo(double a, double b);
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
<li>Overloaded operators. Not supported at all. The only workaround for this is
|
||||
to write a helper function. For example:
|
||||
|
||||
<blockquote>
|
||||
<pre>
|
||||
%inline %{
|
||||
Vector *vector_add(Vector *a, Vector *b) {
|
||||
... whatever ...
|
||||
}
|
||||
%}
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
<li>Namespaces. Not supported at all. Won't be supported until SWIG2.0 (if at all).
|
||||
|
||||
</ul>
|
||||
<p>
|
||||
|
||||
<li>Dave's snide remark: Like a large bottle of strong Tequilla, it's better to
|
||||
use C++ in moderation.
|
||||
<li>C++ Namespaces - %nspace isn't yet supported for Python.
|
||||
|
||||
</ul>
|
||||
|
||||
|
|
|
|||
|
|
@ -45,5 +45,9 @@ end
|
|||
# Notice how the Shape#area() and Shape#perimeter() functions really
|
||||
# invoke the appropriate virtual method on each object.
|
||||
|
||||
# Remove references to the object and force a garbage collection run.
|
||||
c = s = o = nil
|
||||
GC.start()
|
||||
|
||||
print "\n", Example::Shape.nshapes," shapes remain\n"
|
||||
print "Goodbye\n"
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* File : example.c */
|
||||
/* File : example.cxx */
|
||||
|
||||
#include "example.h"
|
||||
#define M_PI 3.14159265358979323846
|
||||
|
|
@ -11,18 +11,18 @@ void Shape::move(double dx, double dy) {
|
|||
|
||||
int Shape::nshapes = 0;
|
||||
|
||||
double Circle::area(void) {
|
||||
double Circle::area() {
|
||||
return M_PI*radius*radius;
|
||||
}
|
||||
|
||||
double Circle::perimeter(void) {
|
||||
double Circle::perimeter() {
|
||||
return 2*M_PI*radius;
|
||||
}
|
||||
|
||||
double Square::area(void) {
|
||||
double Square::area() {
|
||||
return width*width;
|
||||
}
|
||||
|
||||
double Square::perimeter(void) {
|
||||
double Square::perimeter() {
|
||||
return 4*width;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,11 +7,11 @@ public:
|
|||
}
|
||||
virtual ~Shape() {
|
||||
nshapes--;
|
||||
};
|
||||
double x, y;
|
||||
}
|
||||
double x, y;
|
||||
void move(double dx, double dy);
|
||||
virtual double area(void) = 0;
|
||||
virtual double perimeter(void) = 0;
|
||||
virtual double area() = 0;
|
||||
virtual double perimeter() = 0;
|
||||
static int nshapes;
|
||||
};
|
||||
|
||||
|
|
@ -19,21 +19,16 @@ class Circle : public Shape {
|
|||
private:
|
||||
double radius;
|
||||
public:
|
||||
Circle(double r) : radius(r) { };
|
||||
virtual double area(void);
|
||||
virtual double perimeter(void);
|
||||
Circle(double r) : radius(r) { }
|
||||
virtual double area();
|
||||
virtual double perimeter();
|
||||
};
|
||||
|
||||
class Square : public Shape {
|
||||
private:
|
||||
double width;
|
||||
public:
|
||||
Square(double w) : width(w) { };
|
||||
virtual double area(void);
|
||||
virtual double perimeter(void);
|
||||
Square(double w) : width(w) { }
|
||||
virtual double area();
|
||||
virtual double perimeter();
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -6,6 +6,5 @@
|
|||
%}
|
||||
|
||||
/* Let's just grab the original header file here */
|
||||
|
||||
%include "example.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -32,8 +32,8 @@ public:
|
|||
}
|
||||
virtual ~Shape() {
|
||||
nshapes--;
|
||||
};
|
||||
double x, y;
|
||||
}
|
||||
double x, y;
|
||||
void move(double dx, double dy);
|
||||
virtual double area() = 0;
|
||||
virtual double perimeter() = 0;
|
||||
|
|
@ -44,7 +44,7 @@ class Circle : public Shape {
|
|||
private:
|
||||
double radius;
|
||||
public:
|
||||
Circle(double r) : radius(r) { };
|
||||
Circle(double r) : radius(r) { }
|
||||
virtual double area();
|
||||
virtual double perimeter();
|
||||
};
|
||||
|
|
@ -53,7 +53,7 @@ class Square : public Shape {
|
|||
private:
|
||||
double width;
|
||||
public:
|
||||
Square(double w) : width(w) { };
|
||||
Square(double w) : width(w) { }
|
||||
virtual double area();
|
||||
virtual double perimeter();
|
||||
};
|
||||
|
|
@ -91,10 +91,10 @@ Note: when creating a C++ extension, you must run SWIG with the <tt>-c++</tt> op
|
|||
SWIG performs two forms of C++ wrapping-- a low level interface and a high level widget-like interface.
|
||||
<ul>
|
||||
<li>
|
||||
Click <a href="example1.tcl">here</a> to see a script that calls the C++ functions using the
|
||||
Click <a href="runme.tcl">here</a> to see a script that calls the C++ functions using the
|
||||
low-level interface.
|
||||
<li>
|
||||
Click <a href="example2.tcl">here</a> to see a the same script written with the high-level
|
||||
Click <a href="runme2.tcl">here</a> to see the same script written with the high-level
|
||||
interface.
|
||||
</ul>
|
||||
|
||||
|
|
@ -225,47 +225,15 @@ set Shapes_nshapes 13 # Set a static data member
|
|||
<h2>General Comments</h2>
|
||||
|
||||
<ul>
|
||||
|
||||
<li>The low-level function interface is much faster than the high-level interface.
|
||||
In fact, all the higher level interface does is call functions in the low-level interface.
|
||||
|
||||
<p>
|
||||
<li>SWIG *does* know how to properly perform upcasting of objects in an inheritance
|
||||
hierarchy (including multiple inheritance). Therefore it is perfectly safe to pass
|
||||
an object of a derived class to any function involving a base class.
|
||||
|
||||
<p>
|
||||
<li>A wide variety of C++ features are not currently supported by SWIG. Here is the
|
||||
short and incomplete list:
|
||||
|
||||
<p>
|
||||
<ul>
|
||||
<li>Overloaded methods and functions. SWIG wrappers don't know how to resolve name
|
||||
conflicts so you must give an alternative name to any overloaded method name using the
|
||||
%name directive like this:
|
||||
|
||||
<blockquote>
|
||||
<pre>
|
||||
void foo(int a);
|
||||
%name(foo2) void foo(double a, double b);
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
<li>Overloaded operators. Not supported at all. The only workaround for this is
|
||||
to write a helper function. For example:
|
||||
|
||||
<blockquote>
|
||||
<pre>
|
||||
%inline %{
|
||||
Vector *vector_add(Vector *a, Vector *b) {
|
||||
... whatever ...
|
||||
}
|
||||
%}
|
||||
</pre>
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
<li>Namespaces. Not supported at all. Won't be supported until SWIG2.0 (if at all).
|
||||
<li>C++ Namespaces - %nspace isn't yet supported for Python.
|
||||
|
||||
</ul>
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue