diff --git a/Doc/Manual/Windows.html b/Doc/Manual/Windows.html index 065da215d..28413f1e5 100644 --- a/Doc/Manual/Windows.html +++ b/Doc/Manual/Windows.html @@ -33,10 +33,10 @@
@@ -227,6 +227,75 @@ This information is provided for those that want to modify the SWIG source code Normally this is not needed, so most people will want to ignore this section. ++SWIG can also be built using CMake and Visual Studio rather than autotools. As with the other approaches to +building SWIG the dependencies need to be installed. The steps below are one of a number of ways of installing the dependencies without requiring Cygwin or MinGW. +For fully working build steps always check the Continuous Integration setups currently detailed in the Appveyor YAML file. +
+ +C:\Tools\nuget install CMake-win64 -Version 3.15.5 -OutputDirectory C:\Tools\CMake+ Alternatively you can download CMake from https://cmake.org/download/. +
C:\Tools\nuget install bison-win32 -Version 2.4.1.1 -OutputDirectory C:\Tools\bison+ Alternatively download Bison from https://sourceforge.net/projects/gnuwin32/files/bison/ (2.4.1 is used in this example) + and save to a folder e.g. C:\Tools\Bison +
C:\Tools\nuget install pcre -Version 8.33.0.1 -OutputDirectory C:\Tools\pcre+
git clone https://github.com/swig/swig.git+ In this example we are assuming the source code is available at C:\swig +
+ We are assuming Visual Studio 2017 is installed. For other versions of Visual Studio change "Visual Studio 15 2017 Win64" to the relevant + Visual Studio Generator. + Now we have all the required dependencies we can build SWIG using the commands below. We add the required build tools to the system PATH, and then + build a Release version of SWIG. If all runs successfully a new swig.exe should be generated in a /Release folder. +
+ ++cd C:\swig +SET PATH=C:\Tools\CMake\CMake-win64.3.15.5\bin;C:\Tools\bison\bison-win32.2.4.1.1\tools\native\bin;%PATH% +SET PCRE_ROOT=C:\Tools\pcre\pcre.8.33.0.1\build\native +SET PCRE_PLATFORM=x64 +cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_INSTALL_PREFIX="%CD:\=/%/install2" -DCMAKE_C_FLAGS="/DPCRE_STATIC" -DPCRE_INCLUDE_DIR=%PCRE_ROOT%/include -DPCRE_LIBRARY=%PCRE_ROOT%/lib/v110/%PCRE_PLATFORM%/Release/static/utf8/pcre8.lib . +cmake --build . --config Release + +REM to test the exe +cd /Release +swig.exe -help ++
+ In addition to Release builds you can create a Debug build using: +
+cmake --build . --config Debug+
+ A Visual Studio solution file should be generated named swig.sln. This can be opened and debugged by running the swig project and setting the + Debugging Command Arguments. For example to step through one of the sample .i files included with the SWIG source use the following: +
+-python -py3 -shadow -o C:\Temp\doxygen_parsing.c C:\swig\Examples\test-suite\doxygen_parsing.i+
-SWIG can also be built using CMake and Visual Studio rather than autotools. As with the other approaches to -building SWIG the dependencies need to be installed. The steps below are one of a number of ways of installing the dependencies without requiring Cygwin or MinGW. -For fully working build steps always check the Continuous Integration setups currently detailed in the Appveyor YAML file. -
- -C:\Tools\nuget install CMake-win64 -Version 3.15.5 -OutputDirectory C:\Tools\CMake- Alternatively you can download CMake from https://cmake.org/download/. -
C:\Tools\nuget install bison-win32 -Version 2.4.1.1 -OutputDirectory C:\Tools\bison- Alternatively download Bison from https://sourceforge.net/projects/gnuwin32/files/bison/ (2.4.1 is used in this example) - and save to a folder e.g. C:\Tools\Bison -
C:\Tools\nuget install pcre -Version 8.33.0.1 -OutputDirectory C:\Tools\pcre-
git clone https://github.com/swig/swig.git- In this example we are assuming the source code is available at C:\swig -
- We are assuming Visual Studio 2017 is installed. For other versions of Visual Studio change "Visual Studio 15 2017 Win64" to the relevant - Visual Studio Generator. - Now we have all the required dependencies we can build SWIG using the commands below. We add the required build tools to the system PATH, and then - build a Release version of SWIG. If all runs successfully a new swig.exe should be generated in a /Release folder. -
- --cd C:\swig -SET PATH=C:\Tools\CMake\CMake-win64.3.15.5\bin;C:\Tools\bison\bison-win32.2.4.1.1\tools\native\bin;%PATH% -SET PCRE_ROOT=C:\Tools\pcre\pcre.8.33.0.1\build\native -SET PCRE_PLATFORM=x64 -cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_INSTALL_PREFIX="%CD:\=/%/install2" -DCMAKE_C_FLAGS="/DPCRE_STATIC" -DPCRE_INCLUDE_DIR=%PCRE_ROOT%/include -DPCRE_LIBRARY=%PCRE_ROOT%/lib/v110/%PCRE_PLATFORM%/Release/static/utf8/pcre8.lib . -cmake --build . --config Release - -REM to test the exe -cd /Release -swig.exe -help --
- In addition to Release builds you can create a Debug build using: -
-cmake --build . --config Debug-
- A Visual Studio solution file should be generated named swig.sln. This can be opened and debugged by running the swig project and setting the - Debugging Command Arguments. For example to step through one of the sample .i files included with the SWIG source use the following: -
--python -py3 -shadow -o C:\Temp\doxygen_parsing.c C:\swig\Examples\test-suite\doxygen_parsing.i-