More tests for equality operator overloading
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@ -210,6 +210,7 @@ CPP_TEST_CASES += \
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enum_template \
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enum_thorough \
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enum_var \
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equality \
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evil_diamond \
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evil_diamond_ns \
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evil_diamond_prop \
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67
Examples/test-suite/equality.i
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67
Examples/test-suite/equality.i
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@ -0,0 +1,67 @@
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/* File : equality.i */
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/*
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Specific test for operator== overload. Partially overlaps with
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operator_overload.i
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*/
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%module equality
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%inline %{
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/* Point has no equality operator */
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typedef struct Point
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{
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double x;
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double y;
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} Point;
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static const Point s_zeroPoint = { 0.0, 0.0 };
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/* stack version */
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Point MakePoint(double x, double y)
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{ Point new_point = {x, y}; return new_point; }
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const Point* GetZeroPointPtr() { return &s_zeroPoint; }
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Point GetZeroPointCopy() { return s_zeroPoint; }
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/* EqualOpDefined has correct equality operator */
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class EqualOpDefined {
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public:
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EqualOpDefined():
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x(5) {}
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EqualOpDefined(int val):
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x(val) {}
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int x;
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};
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/* EqualOpWrong has logically incorrect equality operator */
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class EqualOpWrong {
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public:
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inline static const EqualOpWrong* GetStaticObject();
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};
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static const EqualOpWrong s_wrongEqOp;
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const EqualOpWrong* EqualOpWrong::GetStaticObject()
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{ return &s_wrongEqOp; }
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inline bool operator==( const EqualOpDefined& first, const EqualOpDefined& second )
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{ return first.x == second.x; }
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inline bool operator==( const EqualOpWrong& first, const EqualOpWrong& second )
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{ return false; }
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%}
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/*
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in order to wrapper this correctly
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we need to extend the class
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to make the friends & non members part of the class
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*/
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%extend EqualOpDefined {
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bool operator==(const EqualOpDefined& b){return (*$self) == b;}
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}
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%extend EqualOpWrong {
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bool operator==(const EqualOpWrong& b){return (*$self) == b;}
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}
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47
Examples/test-suite/lua/equality_runme.lua
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47
Examples/test-suite/lua/equality_runme.lua
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@ -0,0 +1,47 @@
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require("import") -- the import fn
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import("equality") -- import code
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eq=equality -- renaming import
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-- catch "undefined" global variables
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local env = _ENV -- Lua 5.2
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if not env then env = getfenv () end -- Lua 5.1
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setmetatable(env, {__index=function (t,i) error("undefined global variable `"..i.."'",2) end})
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-- === No equality operator ===
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-- logically same data without equality operator are not equal
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p1 = eq.MakePoint(10,9);
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p2 = eq.MakePoint(10,9);
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assert( p1 ~= p2 );
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-- different wrappers for same Point* are equal
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p3 = eq.GetZeroPointPtr()
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p4 = eq.GetZeroPointPtr()
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assert( p3 == p4 )
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-- === Logically correct equality operator ===
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ed1 = eq.EqualOpDefined(10)
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ed2 = eq.EqualOpDefined(10)
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ed3 = eq.EqualOpDefined(15)
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assert( ed1 == ed2 )
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assert( ed1 ~= ed3 )
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-- === Logically incorrect equality operator ===
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ew1 = eq.EqualOpWrong()
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ew2 = eq.EqualOpWrong()
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assert( ew1 ~= ew2 );
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ew3 = eq.EqualOpWrong.GetStaticObject()
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ew4 = eq.EqualOpWrong.GetStaticObject()
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-- Even though these are pointers to same object, operator== overload should
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-- state that they are not equal
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assert( ew3 ~= ew4 )
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