Refactored custom javascript engines to support primitive 'require' statements.
This commit is contained in:
parent
740da9c733
commit
4794fa1884
5 changed files with 203 additions and 131 deletions
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@ -14,21 +14,12 @@ void print_usage() {
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int main(int argc, char* argv[]) {
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std::string scriptPath = "";
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std::vector<std::string> module_names;
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bool interactive = false;
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JSShell* shell = 0;
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for (int idx = 1; idx < argc; ++idx) {
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if(strcmp(argv[idx], "-l") == 0) {
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idx++;
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if(idx > argc) {
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print_usage();
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exit(-1);
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}
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std::string module_name(argv[idx]);
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module_names.push_back(module_name);
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} else if(strcmp(argv[idx], "-v8") == 0) {
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if(strcmp(argv[idx], "-v8") == 0) {
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shell = JSShell::Create(JSShell::V8);
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} else if(strcmp(argv[idx], "-jsc") == 0) {
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shell = JSShell::Create(JSShell::JSC);
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@ -44,19 +35,6 @@ int main(int argc, char* argv[]) {
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}
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bool failed = false;
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for(std::vector<std::string>::iterator it = module_names.begin();
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it != module_names.end(); ++it) {
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std::string module_name = *it;
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bool success = shell->ImportModule(module_name);
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failed |= !success;
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}
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if (failed) {
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delete shell;
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printf("FAIL: Some modules could not be loaded.\n");
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return -1;
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}
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if(interactive) {
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failed = !(shell->RunShell());
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@ -21,7 +21,6 @@
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#endif
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JSShell::~JSShell() {
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for(std::vector<HANDLE>::iterator it = loaded_modules.begin();
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@ -32,32 +31,46 @@ JSShell::~JSShell() {
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}
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bool JSShell::ImportModule(const std::string& name) {
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// TODO: this could be done more intelligent...
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// - can we achieve source file relative loading?
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// - better path resolution
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std::string JSShell::LoadModule(const std::string& name, HANDLE* library) {
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std::string lib_name = LIBRARYFILE(name);
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// works only for posix like OSs
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size_t pathIdx = name.find_last_of("/");
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HANDLE handle = LOAD_LIBRARY(lib_name.c_str());
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if(handle == 0) {
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std::cout << "Could not load library " << lib_name << ":"
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<< std::endl << LIBRARY_ERROR() << std::endl;
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return false;
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}
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std::string lib_name;
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std::string module_name;
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if (pathIdx == std::string::npos) {
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module_name = name;
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lib_name = std::string(name).append(LIBRARY_EXT);
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} else {
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std::string path = name.substr(0, pathIdx+1);
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module_name = name.substr(pathIdx+1);
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lib_name = path.append(module_name).append(LIBRARY_EXT);
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}
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if(!RegisterModule(handle, name)) {
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std::cout << "Could not find initializer function in " << lib_name << std::endl;
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CLOSE_LIBRARY(handle);
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return false;
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}
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HANDLE handle = LOAD_LIBRARY(lib_name.c_str());
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if(handle == 0) {
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std::cout << "Could not load library " << lib_name << ":"
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<< std::endl << LIBRARY_ERROR() << std::endl;
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return 0;
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}
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loaded_modules.push_back(handle);
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loaded_modules.push_back(handle);
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return true;
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*library = handle;
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return module_name;
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}
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bool JSShell::RunScript(const std::string& scriptPath) {
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std::string source = ReadFile(scriptPath);
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if(!InitializeEngine()) return false;
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// Node.js compatibility: make `print` available as `console.log()`
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ExecuteScript("var console = {}; console.log = print;", "<console>");
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if(!ExecuteScript(source, scriptPath)) {
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return false;
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}
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@ -126,7 +139,7 @@ V8Shell_Create,
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JSShell *JSShell::Create(Engine engine) {
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if(js_shell_factories[engine] == 0) {
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throw "Engine not supported.";
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throw "Engine not available.";
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}
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return js_shell_factories[engine]();
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}
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@ -5,6 +5,7 @@
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#include <string>
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typedef void* HANDLE;
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typedef void* MODULE;
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class JSShell {
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@ -22,7 +23,7 @@ public:
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static JSShell* Create(Engine engine = JSC);
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bool ImportModule(const std::string& name);
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std::string LoadModule(const std::string& name, HANDLE* library);
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virtual bool RunScript(const std::string& scriptPath);
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@ -30,11 +31,9 @@ public:
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protected:
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virtual bool RegisterModule(HANDLE library, const std::string& module_name) = 0;
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virtual bool InitializeEngine() = 0;
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virtual bool ExecuteScript(const std::string& source, const std::string& name) = 0;
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virtual bool ExecuteScript(const std::string& source, const std::string& scriptPath) = 0;
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virtual bool DisposeEngine() = 0;
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@ -14,7 +14,7 @@
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class JSCShell: public JSShell {
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typedef int (*JSCIntializer)(JSGlobalContextRef context);
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typedef int (*JSCIntializer)(JSGlobalContextRef context, JSObjectRef *module);
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public:
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@ -24,26 +24,26 @@ public:
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protected:
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virtual bool RegisterModule(HANDLE library, const std::string& module_name);
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virtual bool InitializeEngine();
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virtual bool ExecuteScript(const std::string& source, const std::string& name);
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virtual bool ExecuteScript(const std::string& source, const std::string& scriptPath);
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virtual bool DisposeEngine();
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private:
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static JSValueRef Print(JSContextRef context,JSObjectRef object, JSObjectRef globalobj, size_t argc, const JSValueRef args[], JSValueRef* ex);
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JSObjectRef Import(const std::string &moduleName);
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static JSValueRef Print(JSContextRef context, JSObjectRef object, JSObjectRef globalobj, size_t argc, const JSValueRef args[], JSValueRef* ex);
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static JSValueRef Require(JSContextRef context, JSObjectRef object, JSObjectRef globalobj, size_t argc, const JSValueRef args[], JSValueRef* ex);
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static bool RegisterFunction(JSGlobalContextRef context, JSObjectRef object, const char* functionName, JSObjectCallAsFunctionCallback cbFunction);
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static void PrintError(JSContextRef, JSValueRef, const std::string&);
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static void PrintError(JSContextRef, JSValueRef);
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private:
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std::vector<JSCIntializer> module_initializers;
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JSGlobalContextRef context;
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};
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@ -54,16 +54,6 @@ JSCShell::~JSCShell() {
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}
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}
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bool JSCShell::RegisterModule(HANDLE library, const std::string& module_name) {
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std::string symname = std::string(module_name).append("_initialize");
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JSCIntializer init_function = reinterpret_cast<JSCIntializer>((long) LOAD_SYMBOL(library, symname.c_str()));
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if(init_function == 0) return false;
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module_initializers.push_back(init_function);
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return true;
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}
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bool JSCShell::InitializeEngine() {
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if(context != 0) {
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JSGlobalContextRelease(context);
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@ -73,26 +63,33 @@ bool JSCShell::InitializeEngine() {
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context = JSGlobalContextCreate(NULL);
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if(context == 0) return false;
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JSObjectRef globalObject = JSContextGetGlobalObject(context);
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// store this for later use
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JSClassDefinition __shell_classdef__;
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JSClassRef __shell_class__ = JSClassCreate(&__shell_classdef__);
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JSObjectRef __shell__ = JSObjectMake(context, __shell_class__, 0);
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bool success = JSObjectSetPrivate(__shell__, (void*) (long) this);
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JSStringRef shellKey = JSStringCreateWithUTF8CString("__shell__");
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JSObjectSetProperty(context, globalObject, shellKey, __shell__, kJSPropertyAttributeReadOnly, NULL);
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JSStringRelease(shellKey);
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JSCShell::RegisterFunction(context, globalObject, "print", JSCShell::Print);
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// Call module initializers
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for(std::vector<JSCIntializer>::iterator it = module_initializers.begin();
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it != module_initializers.end(); ++it) {
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JSCIntializer init_function = *it;
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if(!init_function(context)) {
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return false;
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}
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}
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JSCShell::RegisterFunction(context, globalObject, "require", JSCShell::Require);
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return true;
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}
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bool JSCShell::ExecuteScript(const std::string& source, const std::string& name) {
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bool JSCShell::ExecuteScript(const std::string& source, const std::string& scriptPath) {
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JSStringRef jsScript;
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JSStringRef sourceURL;
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JSValueRef ex;
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jsScript = JSStringCreateWithUTF8CString(source.c_str());
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JSValueRef jsResult = JSEvaluateScript(context, jsScript, 0, 0, 0, &ex);
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sourceURL = JSStringCreateWithUTF8CString(scriptPath.c_str());
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JSValueRef jsResult = JSEvaluateScript(context, jsScript, 0, sourceURL, 0, &ex);
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JSStringRelease(jsScript);
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if (jsResult == NULL && ex != NULL) {
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JSCShell::PrintError(context, ex, name);
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JSCShell::PrintError(context, ex);
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return false;
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}
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return true;
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@ -121,6 +118,65 @@ JSValueRef JSCShell::Print(JSContextRef context, JSObjectRef object,
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return JSValueMakeUndefined(context);
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}
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// Attention: this feature should not create too high expectations.
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// It is only capable of loading things relative to the execution directory
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// and not relative to the parent script.
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JSValueRef JSCShell::Require(JSContextRef context, JSObjectRef object,
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JSObjectRef globalObj, size_t argc,
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const JSValueRef args[], JSValueRef* ex) {
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JSObjectRef module;
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JSStringRef shellKey = JSStringCreateWithUTF8CString("__shell__");
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JSValueRef shellAsVal = JSObjectGetProperty(context, globalObj, shellKey, NULL);
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JSStringRelease(shellKey);
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JSObjectRef shell = JSValueToObject(context, shellAsVal, 0);
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JSCShell *_this = (JSCShell*) (long) JSObjectGetPrivate(shell);
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if (argc > 0)
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{
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JSStringRef string = JSValueToStringCopy(context, args[0], NULL);
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size_t numChars = JSStringGetMaximumUTF8CStringSize(string);
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char *stringUTF8 = new char[numChars];
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JSStringGetUTF8CString(string, stringUTF8, numChars);
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std::string modulePath(stringUTF8);
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module = _this->Import(modulePath);
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delete[] stringUTF8;
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}
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if (module) {
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return module;
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} else {
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printf("Ooops.\n");
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return JSValueMakeUndefined(context);
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}
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}
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JSObjectRef JSCShell::Import(const std::string& module_path) {
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HANDLE library;
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std::string module_name = LoadModule(module_path, &library);
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if (library == 0) {
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printf("Could not load module.");
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return 0;
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}
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std::string symname = std::string(module_name).append("_initialize");
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JSCIntializer init_function = reinterpret_cast<JSCIntializer>((long) LOAD_SYMBOL(library, symname.c_str()));
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if(init_function == 0) {
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printf("Could not find module's initializer function.");
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return 0;
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}
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JSObjectRef module;
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init_function(context, &module);
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return module;
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}
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bool JSCShell::RegisterFunction(JSGlobalContextRef context, JSObjectRef object,
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const char* functionName, JSObjectCallAsFunctionCallback callback) {
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JSStringRef js_functionName = JSStringCreateWithUTF8CString(functionName);
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@ -131,12 +187,12 @@ bool JSCShell::RegisterFunction(JSGlobalContextRef context, JSObjectRef object,
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return true;
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}
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void JSCShell::PrintError(JSContextRef ctx, JSValueRef err, const std::string& name) {
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void JSCShell::PrintError(JSContextRef ctx, JSValueRef err) {
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char *buffer;
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size_t length;
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JSStringRef string = JSValueToStringCopy(ctx, err, 0);
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size_t length = JSStringGetLength(string);
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length = JSStringGetLength(string);
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buffer = new char[length+1];
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JSStringGetUTF8CString(string, buffer, length+1);
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std::string errMsg(buffer);
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@ -150,14 +206,22 @@ void JSCShell::PrintError(JSContextRef ctx, JSValueRef err, const std::string& n
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return;
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}
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// Note: usually you would also retrieve the property "sourceURL"
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// though, it happened that this was always ""
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JSStringRef sourceURLKey = JSStringCreateWithUTF8CString("sourceURL");
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JSStringRef sourceURLStr = JSValueToStringCopy(ctx, JSObjectGetProperty(ctx, errObj, sourceURLKey, 0), 0);
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length = JSStringGetLength(sourceURLStr);
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buffer = new char[length+1];
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JSStringGetUTF8CString(sourceURLStr, buffer, length+1);
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std::string sourceURL(buffer);
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delete[] buffer;
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JSStringRelease(sourceURLStr);
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JSStringRelease(sourceURLKey);
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JSStringRef lineKey = JSStringCreateWithUTF8CString("line");
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JSValueRef jsLine = JSObjectGetProperty(ctx, errObj, lineKey, 0);
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int line = (int) JSValueToNumber(ctx, jsLine, 0);
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JSStringRelease(lineKey);
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std::cerr << name << ":" << line << ":" << errMsg << std::endl;
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std::cerr << sourceURL << ":" << line << ":" << errMsg << std::endl;
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}
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JSShell* JSCShell_Create() {
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@ -9,7 +9,7 @@
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#include "js_shell.h"
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typedef int (*V8ExtensionRegistrar) (v8::Handle<v8::Object>);
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typedef int (*V8ExtensionInitializer) (v8::Handle<v8::Object> module);
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class V8Shell: public JSShell {
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@ -25,36 +25,33 @@ public:
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protected:
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virtual bool RegisterModule(HANDLE library, const std::string& module_name);
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virtual bool InitializeEngine();
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virtual bool ExecuteScript(const std::string& source, const std::string& name);
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virtual bool ExecuteScript(const std::string& source, const std::string& scriptPath);
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virtual bool DisposeEngine();
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private:
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v8::Handle<v8::Value> Import(const std::string& moduleName);
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v8::Persistent<v8::Context> CreateShellContext();
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void ReportException(v8::TryCatch* handler);
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static v8::Handle<v8::Value> Print(const v8::Arguments& args);
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static v8::Handle<v8::Value> Require(const v8::Arguments& args);
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static v8::Handle<v8::Value> Quit(const v8::Arguments& args);
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static v8::Handle<v8::Value> Version(const v8::Arguments& args);
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static const char* ToCString(const v8::String::Utf8Value& value);
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void ExtendEngine();
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protected:
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std::vector<V8ExtensionRegistrar> module_initializers;
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v8::Persistent<v8::Context> context;
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};
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#ifdef __GNUC__
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@ -73,16 +70,6 @@ V8Shell::~V8Shell() {
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v8::V8::Dispose();
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}
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bool V8Shell::RegisterModule(HANDLE library, const std::string& module_name) {
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std::string symname = std::string(module_name).append("_initialize");
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V8ExtensionRegistrar init_function = reinterpret_cast<V8ExtensionRegistrar>((long) LOAD_SYMBOL(library, symname.c_str()));
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if(init_function == 0) return false;
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module_initializers.push_back(init_function);
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return true;
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}
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bool V8Shell::RunScript(const std::string& scriptPath) {
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if (!context.IsEmpty()) {
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@ -97,9 +84,16 @@ bool V8Shell::RunScript(const std::string& scriptPath) {
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return false;
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}
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context->Enter();
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//v8::Context::Scope context_scope(context);
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v8::HandleScope scope;
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v8::Context::Scope context_scope(context);
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ExtendEngine();
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// Store a pointer to this shell for later use
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v8::Handle<v8::Object> global = context->Global();
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v8::Local<v8::External> __shell__ = v8::External::New((void*) (long) this);
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global->SetHiddenValue(v8::String::New("__shell__"), __shell__);
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// Node.js compatibility: make `print` available as `console.log()`
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ExecuteScript("var console = {}; console.log = print;", "<console>");
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if(!ExecuteScript(source, scriptPath)) {
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return false;
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@ -127,7 +121,8 @@ bool V8Shell::RunShell() {
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context->Enter();
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v8::Context::Scope context_scope(context);
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ExtendEngine();
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ExecuteScript("var console = {}; console.log = print;", "<console>");
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static const int kBufferSize = 1024;
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while (true) {
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@ -152,45 +147,26 @@ bool V8Shell::InitializeEngine() {
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return true;
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}
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void V8Shell::ExtendEngine() {
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v8::HandleScope scope;
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v8::Local<v8::Object> global = context->Global();
|
||||
|
||||
// register extensions
|
||||
for(std::vector<V8ExtensionRegistrar>::iterator it=module_initializers.begin();
|
||||
it != module_initializers.end(); ++it) {
|
||||
(*it)(global);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool V8Shell::ExecuteScript(const std::string& source, const std::string& name) {
|
||||
v8::HandleScope handle_scope;
|
||||
v8::TryCatch try_catch;
|
||||
v8::Handle<v8::Script> script = v8::Script::Compile(v8::String::New(source.c_str()), v8::String::New(name.c_str()));
|
||||
|
||||
// Stop if script is empty
|
||||
if (script.IsEmpty()) {
|
||||
// Print errors that happened during compilation.
|
||||
ReportException(&try_catch);
|
||||
return false;
|
||||
}
|
||||
|
||||
v8::Handle<v8::Value> result = script->Run();
|
||||
|
||||
// Print errors that happened during execution.
|
||||
if (try_catch.HasCaught()) {
|
||||
ReportException(&try_catch);
|
||||
return false;
|
||||
} else {
|
||||
v8::Handle<v8::Value> result = script->Run();
|
||||
if (result.IsEmpty()) {
|
||||
assert(try_catch.HasCaught());
|
||||
// Print errors that happened during execution.
|
||||
ReportException(&try_catch);
|
||||
return false;
|
||||
} else {
|
||||
assert(!try_catch.HasCaught());
|
||||
if (!result->IsUndefined()) {
|
||||
// If all went well and the result wasn't undefined then print
|
||||
// the returned value.
|
||||
//v8::String::Utf8Value str(result);
|
||||
//const char* cstr = V8Shell::ToCString(str);
|
||||
//printf("%s\n", cstr);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -207,6 +183,7 @@ v8::Persistent<v8::Context> V8Shell::CreateShellContext() {
|
|||
// Bind global functions
|
||||
global->Set(v8::String::New("print"), v8::FunctionTemplate::New(V8Shell::Print));
|
||||
global->Set(v8::String::New("quit"), v8::FunctionTemplate::New(V8Shell::Quit));
|
||||
global->Set(v8::String::New("require"), v8::FunctionTemplate::New(V8Shell::Require));
|
||||
global->Set(v8::String::New("version"), v8::FunctionTemplate::New(V8Shell::Version));
|
||||
|
||||
v8::Persistent<v8::Context> _context = v8::Context::New(NULL, global);
|
||||
|
|
@ -214,6 +191,26 @@ v8::Persistent<v8::Context> V8Shell::CreateShellContext() {
|
|||
return _context;
|
||||
}
|
||||
|
||||
v8::Handle<v8::Value> V8Shell::Import(const std::string& module_path)
|
||||
{
|
||||
v8::HandleScope scope;
|
||||
|
||||
HANDLE library;
|
||||
std::string module_name = LoadModule(module_path, &library);
|
||||
|
||||
std::string symname = std::string(module_name).append("_initialize");
|
||||
|
||||
V8ExtensionInitializer init_function = reinterpret_cast<V8ExtensionInitializer>((long) LOAD_SYMBOL(library, symname.c_str()));
|
||||
|
||||
if(init_function == 0) {
|
||||
printf("Could not find initializer function.");
|
||||
return v8::Undefined();
|
||||
}
|
||||
|
||||
v8::Local<v8::Object> module = v8::Object::New();
|
||||
init_function(module);
|
||||
return scope.Close(module);
|
||||
}
|
||||
|
||||
v8::Handle<v8::Value> V8Shell::Print(const v8::Arguments& args) {
|
||||
bool first = true;
|
||||
|
|
@ -233,6 +230,27 @@ v8::Handle<v8::Value> V8Shell::Print(const v8::Arguments& args) {
|
|||
return v8::Undefined();
|
||||
}
|
||||
|
||||
v8::Handle<v8::Value> V8Shell::Require(const v8::Arguments& args) {
|
||||
v8::HandleScope scope;
|
||||
|
||||
if (args.Length() != 1) {
|
||||
printf("Illegal arguments for `require`");
|
||||
};
|
||||
|
||||
v8::String::Utf8Value str(args[0]);
|
||||
const char* cstr = V8Shell::ToCString(str);
|
||||
std::string moduleName(cstr);
|
||||
|
||||
v8::Local<v8::Object> global = v8::Context::GetCurrent()->Global();
|
||||
v8::Local<v8::Value> hidden = global->GetHiddenValue(v8::String::New("__shell__"));
|
||||
v8::Local<v8::External> __shell__ = v8::Local<v8::External>::Cast(hidden);
|
||||
V8Shell* _this = (V8Shell*) (long) __shell__->Value();
|
||||
|
||||
v8::Handle<v8::Value> module = _this->Import(moduleName);
|
||||
|
||||
return scope.Close(module);
|
||||
}
|
||||
|
||||
v8::Handle<v8::Value> V8Shell::Quit(const v8::Arguments& args) {
|
||||
int exit_code = args[0]->Int32Value();
|
||||
fflush(stdout);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue