Translated GIFPlot example to Guile Scheme.

git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk/SWIG@740 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
Matthias Köppe 2000-08-30 22:32:58 +00:00
commit 48a1ee99ae
9 changed files with 191 additions and 0 deletions

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TOP = ../../..
SWIG = $(TOP)/../swig
SWIGOPT = -I../../Include
SRCS =
TARGET = gifplot
INTERFACE = gifplot.i
LIBS = -L../.. -lgifplot -lm
INCLUDE = -I../../Include
all:: static
static::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
INCLUDE='$(INCLUDE)' LIBS='$(LIBS)' SWIGOPT='$(SWIGOPT)' \
TARGET='gifguile' INTERFACE='$(INTERFACE)' guile_static
clean::
rm -f *_wrap* *.o *~ *.so gifguile .~* core *.gif

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This example runs the entire gifplot.h header file through SWIG without
any changes. The Scheme program 'runme.scm' does something a little more
interesting. You'll have to go look at the header file to get a complete
listing of the functions.

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/* Oh what the heck, let's just grab the whole darn header file
and see what happens. */
%module gifplot
%{
/* Note: You still need this part because the %include directive
merely causes SWIG to interpret the contents of a file. It doesn't
include the right include headers for the resulting C code */
#include "gifplot.h"
%}
typedef unsigned int Pixel;
%include gifplot.h

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;;; Plot a 3D function
;; Here is the function to plot
(define (func x y)
(* 5
(cos (* 2 (sqrt (+ (* x x) (* y y)))))
(exp (* -0.3 (sqrt (+ (* x x) (* y y)))))))
;; Here are some plotting parameters
(define xmin -5.0)
(define xmax 5.0)
(define ymin -5.0)
(define ymax 5.0)
(define zmin -5.0)
(define zmax 5.0)
;; Grid resolution
(define nxpoints 60)
(define nypoints 60)
(define cmap (new-ColorMap "cmap"))
(define frame (new-FrameBuffer 500 500))
(FrameBuffer-clear frame (BLACK))
(define p3 (new-Plot3D frame xmin ymin zmin xmax ymax zmax))
(Plot3D-lookat p3 (* 2 (- zmax zmin)))
(Plot3D-autoperspective p3 40)
(Plot3D-rotu p3 60)
(Plot3D-rotr p3 30)
(Plot3D-rotd p3 10)
(define (drawsolid)
(Plot3D-clear p3 (BLACK))
(Plot3D-start p3)
(let ((dx (/ (- xmax xmin) nxpoints))
(dy (/ (- ymax ymin) nypoints))
(cscale (/ 240 (- zmax zmin))))
(let x-loop ((x xmin) (i 0))
(cond
((< i nxpoints)
(let y-loop ((y ymin) (j 0))
(cond
((< j nypoints)
(let* ((z1 (func x y))
(z2 (func (+ x dx) y))
(z3 (func (+ x dx) (+ y dy)))
(z4 (func x (+ y dy)))
(c1 (* cscale (- z1 zmin)))
(c2 (* cscale (- z2 zmin)))
(c3 (* cscale (- z3 zmin)))
(c4 (* cscale (- z4 zmin)))
(cc (/ (+ c1 c2 c3 c4) 4))
(c (min (max cc 239) 0)))
(Plot3D-solidquad p3 x y z1 (+ x dx) y z2 (+ x dx) (+ y dy)
z3 x (+ y dy) z4 (+ c 16)))
(y-loop (+ y dy) (+ j 1)))))
(x-loop (+ x dx) (+ i 1)))))))
(display "Making a nice 3D plot...\n")
(drawsolid)
(FrameBuffer-writeGIF frame cmap "image.gif")
(display "Wrote image.gif\n")

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TOP = ../../..
SWIG = $(TOP)/../swig
SWIGOPT =
SRCS =
TARGET = simple
INTERFACE = simple.i
LIBS = -L../.. -lgifplot
INCLUDE = -I../../Include
all:: static
static::
$(MAKE) -f $(TOP)/Makefile SRCS='$(SRCS)' SWIG='$(SWIG)' \
INCLUDE='$(INCLUDE)' LIBS='$(LIBS)' SWIGOPT='$(SWIGOPT)' \
TARGET='gifguile' INTERFACE='$(INTERFACE)' guile_static
clean::
rm -f *_wrap* *.o *~ *.so gifguile .~* core *.gif

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This is a very minimalistic example in which just a few functions
and constants from library are wrapped and used to draw some simple
shapes. Run `gifguile -s runme.scm'.

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;; Draw some simple shapes
(display "Drawing some basic shapes\n")
(define cmap (new-ColorMap))
(define f (new-FrameBuffer 400 400))
;; Clear the picture
(FrameBuffer-clear f (BLACK))
;; Make a red box
(FrameBuffer-box f 40 40 200 200 (RED))
;; Make a blue circle
(FrameBuffer-circle f 200 200 40 (BLUE))
;; Make green line
(FrameBuffer-line f 10 390 390 200 (GREEN))
;; Write an image out to disk
(FrameBuffer-writeGIF f cmap "image.gif")
(display "Wrote image.gif\n")
(delete-FrameBuffer f)
(delete-ColorMap cmap)

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/* This example shows a very simple interface wrapping a few
primitive declarations */
%module simple
%{
#include "gifplot.h"
%}
typedef unsigned int Pixel;
/* Here are a few useful functions */
ColorMap *new_ColorMap(char *filename = 0);
void delete_ColorMap(ColorMap *cmap);
FrameBuffer *new_FrameBuffer(unsigned int width, unsigned int height);
void delete_FrameBuffer(FrameBuffer *frame);
void FrameBuffer_clear(FrameBuffer *frame, Pixel color);
void FrameBuffer_line(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
void FrameBuffer_box(FrameBuffer *frame, int x1, int y1, int x2, int y2, Pixel color);
void FrameBuffer_circle(FrameBuffer *frame, int x1, int y1, int radius, Pixel color);
int FrameBuffer_writeGIF(FrameBuffer *f, ColorMap *c, char *filename);
/* And some useful constants */
#define BLACK 0
#define WHITE 1
#define RED 2
#define GREEN 3
#define BLUE 4
#define YELLOW 5
#define CYAN 6
#define MAGENTA 7